Player Matchup

Baron Samedi
Baron Samedi
JustBryson
Baron Samedi
Level 145
God Stats
5W - 0L
1,769 SR
Queue Stats
77W - 69L
1,585 Elo+
Party 2
Thanatos
Thanatos
Sweatiest
Thanatos
Level 68
God Stats
2W - 2L
1,338 SR
Queue Stats
61W - 68L
1,482 Elo+
Party 2
Arachne
Arachne
ZHIRP
Arachne
Level 166
God Stats
11W - 5L
1,859 SR
Queue Stats
130W - 121L
1,582 Elo+
Party 2
Apollo
Apollo
xPaPaCxx
Apollo
Level 148
God Stats
3W - 3L
1,580 SR
Queue Stats
400W - 379L
1,538 Elo+
Party 2
Discordia
Discordia
xerxes3000Gg
Discordia
Level 105
God Stats
1W - 0L
1,710 SR
Queue Stats
10W - 4L
1,610 Elo+
Party 2
Team Averages
Level 126
1,651 SR
1,559 Elo+

VS

Team Averages
Level 154
1,556 SR
1,591 Elo+
King Arthur
King Arthur
MondMB
King Arthur
Level 168
God Stats
1W - 2L
1,585 SR
Queue Stats
75W - 51L
1,652 Elo+
Solo
He Bo
He Bo
RAAAB
He Bo
Level 159
God Stats
5W - 2L
1,624 SR
Queue Stats
219W - 188L
1,630 Elo+
Party 1
Baron Samedi
Baron Samedi
lildruidess
Baron Samedi
Level 139
God Stats
433W - 322L
1,656 SR
Queue Stats
826W - 690L
1,568 Elo+
Solo
Skadi
Skadi
redace100
Skadi
Level 149
God Stats
4W - 3L
1,557 SR
Queue Stats
82W - 71L
1,517 Elo+
Solo
Bakasura
Bakasura
wakobong
Bakasura
Level 157
God Stats
0W - 3L
1,356 SR
Queue Stats
208W - 201L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JustBryson
Baron Samedi
12
4 / 0 / 9
8,683
620
12,687
11,977
9,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Sweatiest
Thanatos
15
5 / 3 / 5
8,999
643
7,062
17,054
7,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ZHIRP
Arachne
16
5 / 1 / 1
10,124
723
11,016
13,410
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
xPaPaCxx
Apollo
15
6 / 3 / 2
9,534
681
8,475
10,362
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
xerxes3000Gg
Discordia
13
3 / 6 / 6
8,354
597
4,609
7,634
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MondMB
King Arthur
11
0 / 5 / 0
7,037
503
7,397
15,493
13,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
RAAAB
He Bo
14
7 / 5 / 1
8,691
621
9,778
10,260
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
lildruidess
Baron Samedi
11
1 / 7 / 2
6,905
493
7,270
13,562
8,427
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
redace100
Skadi
12
1 / 5 / 1
7,297
521
6,517
11,393
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
wakobong
Bakasura
13
3 / 1 / 4
8,027
573
6,554
11,306
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
23
Kills
12
13
Deaths
23
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JustBryson
Baron Samedi
4
0
9
8.5
L
King Arthur
MondMB
King Arthur
0
5
0
0
L
He Bo
RAAAB
He Bo
7
5
1
1.5
W
Thanatos
Sweatiest
Thanatos
5
3
5
2.5
W
Arachne
ZHIRP
Arachne
5
1
1
5.5
L
Baron Samedi
lildruidess
Baron Samedi
1
7
2
0.29
L
Skadi
redace100
Skadi
1
5
1
0.3
L
Bakasura
wakobong
Bakasura
3
1
4
5
W
Apollo
xPaPaCxx
Apollo
6
3
2
2.33
W
Discordia
xerxes3000Gg
Discordia
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,849
Damage
37,516
60,437
Taken
62,014
29,394
Mitigated
34,736
36,099
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JustBryson
Baron Samedi
12,687
1,141
1,127
6,010
11,977
9,236
0
4,476
6,931
33,876
0
L
King Arthur
MondMB
King Arthur
7,397
176
0
1,824
15,493
13,838
0
731
14,762
0
62,919
L
He Bo
RAAAB
He Bo
9,778
804
0
986
10,260
3,415
0
4,349
5,911
60,157
0
W
Thanatos
Sweatiest
Thanatos
7,062
2,562
0
12,771
17,054
7,265
0
6,407
10,342
0
75,938
W
Arachne
ZHIRP
Arachne
11,016
8,081
0
10,142
13,410
5,870
246
464
12,596
0
80,923
L
Baron Samedi
lildruidess
Baron Samedi
7,270
383
683
3,387
13,562
8,427
0
7,500
6,062
30,374
0
L
Skadi
redace100
Skadi
6,517
2,617
0
1,208
11,393
4,336
93
2,645
8,748
0
58,195
L
Bakasura
wakobong
Bakasura
6,554
4,366
0
3,562
11,306
4,720
32
2,071
9,235
0
50,842
W
Apollo
xPaPaCxx
Apollo
8,475
4,713
0
4,983
10,362
4,408
1,003
1,772
8,580
0
79,334
W
Discordia
xerxes3000Gg
Discordia
4,609
244
0
1,066
7,634
2,615
0
4,258
2,943
52,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
37,957
471
Minions Killed
466
0
Camps Cleared
0
1,527,761
Distance Traveled
1,507,158
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,683
620
23
2
0
308,842
5
L
King Arthur
7,037
503
127
9
0
278,951
0
L
He Bo
8,691
621
99
7
0
321,161
0
W
Thanatos
8,999
643
96
7
0
334,000
7
W
Arachne
10,124
723
132
9
0
293,726
0
L
Baron Samedi
6,905
493
32
2
0
249,678
4
L
Skadi
7,297
521
102
7
0
270,466
0
L
Bakasura
8,027
573
106
8
0
386,902
1
W
Apollo
9,534
681
122
9
0
294,887
4
W
Discordia
8,354
597
98
7
0
296,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role