Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Mr-Sensenmann1
Raijin
Level 87
God Stats
6W - 2L
1,340 SR
Queue Stats
263W - 259L
1,359 Elo+
Solo
Ne Zha
Ne Zha
Theporomaster
Ne Zha
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,507 Elo+
Solo
Neith
Neith
danini269
Neith
Level 104
God Stats
17W - 6L
1,613 SR
Queue Stats
106W - 83L
1,493 Elo+
Solo
Ganesha
Ganesha
luckyluca412
Ganesha
Level 61
God Stats
8W - 4L
1,662 SR
Queue Stats
59W - 62L
1,407 Elo+
Solo
Team Averages
Level 76
1,523 SR
1,453 Elo+

VS

Team Averages
Level 63
1,459 SR
1,374 Elo+
Cliodhna
Cliodhna
ForeXzZ0
Cliodhna
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 53L
1,359 Elo+
Solo
Janus
Janus
ItoLeMaitre
Janus
Level 66
God Stats
9W - 9L
1,490 SR
Queue Stats
232W - 218L
1,441 Elo+
Solo
Apollo
Apollo
Los_Andretti15
Apollo
Level 68
God Stats
2W - 4L
1,321 SR
Queue Stats
153W - 182L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Shimagaijinn
Sylvanus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,231 Elo+
Solo
Nike
Nike
Skynthia_Skitty
Nike
Level 85
God Stats
2W - 5L
1,485 SR
Queue Stats
29W - 27L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 1 / 2
8,496
566
7,266
12,335
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 2 / 4
9,453
630
5,905
4,871
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 8
8,672
578
8,261
16,272
8,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
danini269
Neith
13
6 / 0 / 7
8,126
542
14,007
9,390
3,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
luckyluca412
Ganesha
12
0 / 1 / 13
8,140
543
7,831
18,873
16,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ForeXzZ0
Cliodhna
12
1 / 5 / 2
7,015
468
5,035
15,877
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 4 / 1
7,695
513
7,390
10,102
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 3
6,396
426
5,371
11,945
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Shimagaijinn
Sylvanus
9
3 / 4 / 0
6,468
431
6,529
15,556
12,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 0
7,227
482
8,559
12,767
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
20
Kills
6
6
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
2
5
L
Cliodhna
ForeXzZ0
Cliodhna
1
5
2
0.4
L
1
4
1
0.38
L
0
4
3
0.38
W
6
2
4
4
L
Sylvanus
Shimagaijinn
Sylvanus
3
4
0
0.75
L
1
3
0
0.33
W
4
2
8
4
W
Neith
danini269
Neith
6
0
7
9.5
W
Ganesha
luckyluca412
Ganesha
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,270
Damage
32,884
61,741
Taken
66,247
37,513
Mitigated
36,062
19,874
Healing
13,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,266
3,367
0
5,630
12,335
6,887
589
0
12,335
0
54,882
L
Cliodhna
ForeXzZ0
Cliodhna
5,035
1,322
0
5,097
15,877
6,411
0
2,575
13,302
0
61,909
L
7,390
404
0
990
10,102
3,784
110
3,308
6,794
59,653
0
L
5,371
3,658
0
2,164
11,945
4,278
0
2,557
9,388
0
36,584
W
5,905
297
0
721
4,871
1,681
0
1,427
3,368
62,965
0
L
Sylvanus
Shimagaijinn
Sylvanus
6,529
1,779
2,065
2,172
15,556
12,816
0
4,121
11,435
18,651
0
L
8,559
1,036
0
960
12,767
8,773
280
1,175
11,592
59
55,453
W
8,261
1,754
0
5,056
16,272
8,556
0
4,258
11,888
0
83,351
W
Neith
danini269
Neith
14,007
5,194
547
2,933
9,390
3,754
406
3,019
6,335
0
53,168
W
Ganesha
luckyluca412
Ganesha
7,831
1,265
2,281
2,706
18,873
16,635
35
4,926
13,837
24,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,887
Gold Earned
34,801
414
Minions Killed
349
0
Camps Cleared
0
1,477,464
Distance Traveled
1,345,769
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,496
566
79
5
0
295,875
0
L
Cliodhna
7,015
468
91
6
0
304,542
0
L
Janus
7,695
513
108
7
0
300,372
0
L
Apollo
6,396
426
58
4
0
217,798
3
W
Raijin
9,453
630
128
9
0
283,190
7
L
Sylvanus
6,468
431
14
1
0
250,873
2
L
Nike
7,227
482
78
5
0
272,184
1
W
Ne Zha
8,672
578
115
8
0
327,800
0
W
Neith
8,126
542
89
6
0
275,676
0
W
Ganesha
8,140
543
3
0
0
294,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role