Player Matchup

Atlas
Atlas
Enddless-
Atlas
Level 124
God Stats
18W - 24L
1,498 SR
Queue Stats
406W - 410L
1,457 Elo+
Party 2
Osiris
Osiris
Maddog_VASI
Osiris
Level 64
God Stats
3W - 4L
1,552 SR
Queue Stats
70W - 75L
1,489 Elo+
Solo
Cernunnos
Cernunnos
MambaForever8
Cernunnos
Level 108
God Stats
16W - 10L
1,528 SR
Queue Stats
377W - 378L
1,482 Elo+
Party 2
Awilix
Awilix
MissJokerTTV
Awilix
Level 132
God Stats
1W - 1L
1,710 SR
Queue Stats
364W - 395L
1,500 Elo+
Party 2
Nox
Nox
dandingo1738
Nox
Level 148
God Stats
6W - 5L
1,488 SR
Queue Stats
420W - 361L
1,489 Elo+
Solo
Team Averages
Level 115
1,555 SR
1,484 Elo+

VS

Team Averages
Level 142
1,484 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hallowen_dm
Nu Wa
Level 156
God Stats
55W - 37L
1,608 SR
Queue Stats
168W - 178L
1,475 Elo+
Solo
Sobek
Sobek
MetaGroZx
Sobek
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 78L
1,480 Elo+
Solo
Cliodhna
Cliodhna
emiliorules
Cliodhna
Level 148
God Stats
1W - 1L
1,310 SR
Queue Stats
52W - 45L
1,535 Elo+
Party 1
Freya
Freya
scymatsu
Freya
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Enddless-
Atlas
8
1 / 1 / 1
5,035
504
3,471
8,338
4,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
9
0 / 2 / 0
5,103
510
3,760
9,507
8,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
MambaForever8
Cernunnos
8
0 / 2 / 1
4,852
485
4,269
7,520
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Awilix
8
0 / 3 / 1
4,923
492
2,045
8,384
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 0
6,082
608
3,147
4,397
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 1 / 2
5,234
523
2,306
8,528
5,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 4
5,810
581
6,123
5,250
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
MetaGroZx
Sobek
11
1 / 0 / 1
5,764
576
4,846
7,506
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
emiliorules
Cliodhna
11
4 / 1 / 2
6,226
623
3,204
8,373
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
scymatsu
Freya
10
2 / 0 / 3
6,139
614
6,396
5,406
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
2
2
L
Atlas
Enddless-
Atlas
1
1
1
1.5
W
1
1
4
3
L
Osiris
0
2
0
0
L
Cernunnos
MambaForever8
Cernunnos
0
2
1
0.25
W
Sobek
MetaGroZx
Sobek
1
0
1
1.5
L
Awilix
0
3
1
0.17
L
1
1
0
1
W
Cliodhna
emiliorules
Cliodhna
4
1
2
5
W
Freya
scymatsu
Freya
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,692
Damage
22,875
38,146
Taken
35,063
20,556
Mitigated
17,267
8,294
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,306
794
2,511
2,940
8,528
5,335
0
2,501
5,925
12,973
0
L
Atlas
Enddless-
Atlas
3,471
1,580
0
1,996
8,338
4,514
0
3,560
4,622
18,787
0
W
6,123
1,212
0
646
5,250
1,885
0
2,560
2,526
44,816
0
L
Osiris
3,760
926
0
1,980
9,507
8,616
0
5,350
4,157
0
27,586
L
Cernunnos
MambaForever8
Cernunnos
4,269
1,945
0
2,734
7,520
2,715
0
5,122
2,132
0
28,927
W
Sobek
MetaGroZx
Sobek
4,846
640
0
3,802
7,506
4,979
0
0
7,506
32,827
0
L
Awilix
2,045
897
0
500
8,384
2,988
0
2,639
5,719
0
37,798
L
3,147
96
0
1,084
4,397
1,723
0
2,444
1,879
46,058
0
W
Cliodhna
emiliorules
Cliodhna
3,204
419
0
4,201
8,373
2,874
0
550
7,823
0
45,090
W
Freya
scymatsu
Freya
6,396
1,838
0
1,756
5,406
2,194
49
733
4,665
37,266
1,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
29,173
266
Minions Killed
293
0
Camps Cleared
0
1,032,796
Distance Traveled
1,066,600
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,234
523
21
2
0
181,638
0
L
Atlas
5,035
504
23
2
0
209,429
2
W
Nu Wa
5,810
581
77
8
0
206,945
0
L
Osiris
5,103
510
35
4
0
191,736
0
L
Cernunnos
4,852
485
58
6
0
184,917
1
W
Sobek
5,764
576
44
4
0
217,520
4
L
Awilix
4,923
492
51
5
0
246,777
0
L
Nox
6,082
608
99
10
0
199,937
0
W
Cliodhna
6,226
623
71
7
0
251,997
0
W
Freya
6,139
614
80
8
0
208,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role