Player Matchup

Anubis
Anubis
Canadian-Ninja9
Anubis
Level 67
God Stats
0W - 1L
1,479 SR
Queue Stats
9W - 12L
1,456 Elo+
Party 3
Skadi
Skadi
Doniz
Skadi
Level 157
God Stats
13W - 9L
1,490 SR
Queue Stats
317W - 295L
1,521 Elo+
Party 4
Ne Zha
Ne Zha
Gafitax
Ne Zha
Level 83
God Stats
0W - 2L
1,602 SR
Queue Stats
56W - 48L
1,606 Elo+
Party 4
Surtr
Surtr
Hubert_Mcsalt
Surtr
Level 123
God Stats
107W - 81L
1,520 SR
Queue Stats
160W - 167L
1,479 Elo+
Party 3
Cerberus
Cerberus
JoelxDDD
Cerberus
Level 158
God Stats
11W - 4L
1,859 SR
Queue Stats
257W - 243L
1,523 Elo+
Party 4
Team Averages
Level 118
1,590 SR
1,517 Elo+

VS

Team Averages
Level 139
1,526 SR
1,502 Elo+
Fafnir
Fafnir
BDButters
Fafnir
Level 115
God Stats
10W - 11L
1,543 SR
Queue Stats
179W - 170L
1,480 Elo+
Party 1
Thanatos
Thanatos
Conartest91
Thanatos
Level 159
God Stats
3W - 4L
1,506 SR
Queue Stats
157W - 179L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 157
God Stats
253W - 228L
1,581 SR
Queue Stats
257W - 232L
1,532 Elo+
Solo
Neith
Neith
emiliorules
Neith
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,524 Elo+
Party 2
Raijin
Raijin
scymatsu
Raijin
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,868
487
1,434
4,998
2,493
Magic Focus

Magic Focus

+20
Magical Power

Skadi
Doniz
Skadi
8
0 / 1 / 1
4,846
485
3,399
5,453
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
Gafitax
Ne Zha
10
2 / 2 / 0
5,718
572
3,628
8,113
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 4 / 0
4,842
484
2,515
10,115
5,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
JoelxDDD
Cerberus
7
1 / 0 / 1
5,105
511
4,110
9,866
4,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BDButters
Fafnir
9
1 / 1 / 4
6,167
617
3,975
7,614
6,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Conartest91
Thanatos
11
4 / 1 / 0
6,308
631
4,632
9,203
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
12
4 / 1 / 0
6,965
697
6,387
7,027
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 1
5,431
543
6,494
4,760
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
scymatsu
Raijin
11
1 / 0 / 3
6,209
621
4,437
4,458
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BDButters
Fafnir
1
1
4
3
L
0
3
1
0.17
W
Thanatos
Conartest91
Thanatos
4
1
0
4
L
Skadi
Doniz
Skadi
0
1
1
0.5
L
Ne Zha
Gafitax
Ne Zha
2
2
0
1
L
0
4
0
0
L
Cerberus
JoelxDDD
Cerberus
1
0
1
1.5
W
Sylvanus
4
1
0
4
W
0
0
1
0.5
W
Raijin
scymatsu
Raijin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,086
Damage
25,925
38,545
Taken
33,062
17,808
Mitigated
16,963
11,256
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BDButters
Fafnir
3,975
798
162
2,785
7,614
6,974
0
2,183
5,431
13,380
0
L
1,434
0
0
1,288
4,998
2,493
0
3,357
1,641
28,699
0
W
Thanatos
Conartest91
Thanatos
4,632
1,396
0
10,213
9,203
3,499
0
867
8,336
0
42,308
L
Skadi
Doniz
Skadi
3,399
903
0
756
5,453
1,739
0
929
4,524
0
37,198
L
Ne Zha
Gafitax
Ne Zha
3,628
1,045
0
2,142
8,113
3,604
0
1,313
6,800
0
41,968
L
2,515
1,076
0
2,246
10,115
5,039
0
6,182
3,933
368
31,056
L
Cerberus
JoelxDDD
Cerberus
4,110
365
1,028
3,796
9,866
4,933
0
3,018
6,848
14,244
0
W
Sylvanus
6,387
2,714
0
4,789
7,027
3,498
0
58
6,969
55,859
3,395
W
6,494
2,723
0
1,723
4,760
1,462
637
921
3,839
0
50,464
W
Raijin
scymatsu
Raijin
4,437
435
0
500
4,458
1,530
0
1,573
2,885
50,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
31,080
263
Minions Killed
372
0
Camps Cleared
0
957,087
Distance Traveled
922,057
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,167
617
16
2
0
194,759
0
L
Anubis
4,868
487
53
5
0
177,203
0
W
Thanatos
6,308
631
80
8
0
221,226
0
L
Skadi
4,846
485
65
7
0
165,366
2
L
Ne Zha
5,718
572
65
7
0
219,147
0
L
Surtr
4,842
484
47
5
0
188,295
0
L
Cerberus
5,105
511
33
3
0
207,076
3
W
Sylvanus
6,965
697
92
9
0
152,509
0
W
Neith
5,431
543
87
9
0
168,647
2
W
Raijin
6,209
621
97
10
0
184,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role