Player Matchup

Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DrariusDracan
Ah Muzen Cab
Level 105
God Stats
2W - 3L
1,155 SR
Queue Stats
105W - 114L
1,428 Elo+
Party 3
Cupid
Cupid
DrunkenIrish-26
Cupid
Level 139
God Stats
3W - 3L
1,588 SR
Queue Stats
504W - 493L
1,469 Elo+
Solo
Surtr
Surtr
GRIBUS59
Surtr
Level 143
God Stats
4W - 6L
1,354 SR
Queue Stats
483W - 490L
1,485 Elo+
Party 3
Ymir
Ymir
xBailonx
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,497 Elo+
Party 3
Team Averages
Level 131
1,419 SR
1,476 Elo+

VS

Team Averages
Level 102
1,578 SR
1,488 Elo+
Nike
Nike
BoomingMyers
Nike
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 74L
1,454 Elo+
Party 2
Discordia
Discordia
Farmor George
Discordia
Level 84
God Stats
4W - 1L
1,849 SR
Queue Stats
77W - 81L
1,489 Elo+
Party 2
Charon
Charon
L0rd of Ravens
Charon
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 134L
1,487 Elo+
Party 2
Vulcan
Vulcan
MegaLightning
Vulcan
Level 123
God Stats
4W - 1L
1,540 SR
Queue Stats
104W - 96L
1,578 Elo+
Party 1
Cupid
Cupid
Paiwii
Cupid
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 87L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
2 / 7 / 3
9,345
668
13,595
20,900
23,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
DrariusDracan
Ah Muzen Cab
16
0 / 6 / 4
8,536
610
14,079
15,688
7,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 5 / 2
8,566
612
12,367
15,613
7,256
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
GRIBUS59
Surtr
14
1 / 7 / 2
8,566
612
8,507
17,602
16,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
16
1 / 5 / 4
9,614
687
10,503
21,020
25,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 20
10,564
755
10,613
24,620
26,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Farmor George
Discordia
18
5 / 0 / 17
10,996
785
12,840
7,322
3,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 3 / 16
11,507
822
7,788
17,171
22,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 0 / 17
11,975
855
30,130
15,948
9,871
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cupid
Paiwii
Cupid
19
5 / 1 / 21
11,291
807
18,420
14,842
8,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
121
5
Kills
30
30
Deaths
7
15
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
7
3
0.5
W
4
3
20
4.67
L
Ah Muzen Cab
DrariusDracan
Ah Muzen Cab
0
6
4
0.33
L
1
5
2
0.4
W
Discordia
Farmor George
Discordia
5
0
17
13.5
L
Surtr
GRIBUS59
Surtr
1
7
2
0.29
W
5
3
16
4.33
W
11
0
17
19.5
W
Cupid
Paiwii
Cupid
5
1
21
15.5
L
Ymir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,051
Damage
79,791
90,823
Taken
79,903
80,404
Mitigated
71,677
20,769
Healing
30,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
13,595
3,029
1,031
2,327
20,900
23,309
0
11,495
9,405
431
23,199
W
10,613
1,337
1,937
8,194
24,620
26,500
580
3,289
21,331
2,806
16,333
L
Ah Muzen Cab
DrariusDracan
Ah Muzen Cab
14,079
2,763
581
619
15,688
7,845
0
10,012
5,676
0
34,288
L
12,367
7,149
2,942
6,086
15,613
7,256
0
11,491
4,122
0
25,998
W
Discordia
Farmor George
Discordia
12,840
882
1,439
1,225
7,322
3,541
822
468
6,854
28,620
0
L
Surtr
GRIBUS59
Surtr
8,507
1,230
368
1,302
17,602
16,846
0
6,745
10,857
239
21,774
W
7,788
1,008
1,300
2,815
17,171
22,861
1,083
2,709
14,462
15,815
0
W
30,130
12,403
762
2,170
15,948
9,871
2,192
2,252
13,696
58,440
0
W
Cupid
Paiwii
Cupid
18,420
7,418
4,545
5,869
14,842
8,904
3,417
1,968
12,874
0
43,090
L
Ymir
10,503
151
2,036
3,477
21,020
25,148
0
11,954
9,066
21,085
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
56,333
139
Minions Killed
200
0
Camps Cleared
0
1,080,744
Distance Traveled
1,285,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,345
668
19
1
0
236,338
0
W
Nike
10,564
755
34
2
0
248,039
0
L
Ah Muzen Cab
8,536
610
49
4
0
201,000
0
L
Cupid
8,566
612
30
2
0
230,862
0
W
Discordia
10,996
785
36
3
0
280,033
0
L
Surtr
8,566
612
24
2
0
175,912
0
W
Charon
11,507
822
15
1
0
229,222
0
W
Vulcan
11,975
855
55
4
0
290,438
0
W
Cupid
11,291
807
60
4
0
238,099
0
L
Ymir
9,614
687
17
1
0
236,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role