Player Matchup

Fafnir
Fafnir
BTFmirko
Fafnir
Level 129
God Stats
3W - 3L
1,362 SR
Queue Stats
480W - 473L
1,431 Elo+
Solo
Charybdis
Charybdis
Dark Horse4574
Charybdis
Level 139
God Stats
3W - 2L
1,381 SR
Queue Stats
177W - 193L
1,479 Elo+
Solo
Susano
Susano
ZomboyÜ
Susano
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,500 Elo+
Party 1
Ravana
Ravana
chipa3094
Ravana
Level 124
God Stats
3W - 4L
1,225 SR
Queue Stats
119W - 117L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
jonathantellezh
Kukulkan
Level 140
God Stats
6W - 3L
1,731 SR
Queue Stats
83W - 80L
1,444 Elo+
Party 1
Team Averages
Level 135
1,440 SR
1,462 Elo+

VS

Team Averages
Level 105
1,368 SR
1,422 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Johnny_yorkkml14
Kukulkan
Level 98
God Stats
26W - 25L
1,406 SR
Queue Stats
124W - 121L
1,431 Elo+
Solo
Fenrir
Fenrir
MayorMaier
Fenrir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,181 Elo+
Solo
Ravana
Ravana
OneTapIGuess
Ravana
Level 107
God Stats
6W - 13L
966 SR
Queue Stats
401W - 378L
1,513 Elo+
Solo
Bellona
Bellona
Perfecionst
Bellona
Level 48
God Stats
1W - 4L
1,466 SR
Queue Stats
28W - 31L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BTFmirko
Fafnir
5
0 / 0 / 0
3,387
677
0
1,256
836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Dark Horse4574
Charybdis
6
0 / 0 / 0
3,436
687
553
1,889
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
ZomboyÜ
Susano
6
0 / 0 / 0
3,287
657
1,447
3,178
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
chipa3094
Ravana
7
2 / 0 / 0
4,071
814
1,251
1,630
612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
6
0 / 1 / 0
3,438
688
984
2,289
660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
3
0 / 1 / 0
2,858
572
504
2,208
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
0 / 0 / 1
3,369
674
945
1,737
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MayorMaier
Fenrir
3
0 / 1 / 0
2,682
536
707
2,285
633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ravana
6
1 / 1 / 0
3,513
703
1,645
3,144
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Perfecionst
Bellona
6
0 / 0 / 0
2,901
580
329
2,781
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
Fafnir
BTFmirko
Fafnir
0
0
0
0
W
Charybdis
Dark Horse4574
Charybdis
0
0
0
0
L
0
0
1
0.5
L
Fenrir
MayorMaier
Fenrir
0
1
0
0
L
Ravana
1
1
0
1
L
Bellona
Perfecionst
Bellona
0
0
0
0
W
Susano
ZomboyÜ
Susano
0
0
0
0
W
Ravana
chipa3094
Ravana
2
0
0
2
W
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,235
Damage
4,130
10,242
Taken
12,155
3,471
Mitigated
4,217
5,207
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
504
320
0
1,027
2,208
531
0
0
2,208
0
5,244
W
Fafnir
BTFmirko
Fafnir
0
0
76
762
1,256
836
1
0
1,256
5,335
0
W
Charybdis
Dark Horse4574
Charybdis
553
234
0
1,459
1,889
448
401
0
1,889
0
21,342
L
945
48
0
500
1,737
524
0
252
1,485
17,805
0
L
Fenrir
MayorMaier
Fenrir
707
106
0
17
2,285
633
0
342
1,943
0
3,810
L
Ravana
1,645
652
0
1,060
3,144
1,049
0
390
2,754
0
16,564
L
Bellona
Perfecionst
Bellona
329
34
0
1,342
2,781
1,480
0
0
2,781
0
8,120
W
Susano
ZomboyÜ
Susano
1,447
245
0
1,418
3,178
915
0
465
2,713
0
13,882
W
Ravana
chipa3094
Ravana
1,251
597
0
1,242
1,630
612
0
0
1,630
0
17,783
W
Kukulkan
984
138
0
250
2,289
660
0
480
1,809
20,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,619
Gold Earned
15,323
155
Minions Killed
99
0
Camps Cleared
0
520,151
Distance Traveled
462,979
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,858
572
14
3
0
42,949
0
W
Fafnir
3,387
677
11
2
0
97,483
0
W
Charybdis
3,436
687
41
8
0
84,302
1
L
Kukulkan
3,369
674
34
7
0
90,167
0
L
Fenrir
2,682
536
4
1
0
130,400
0
L
Ravana
3,513
703
35
7
0
103,297
0
L
Bellona
2,901
580
12
2
0
96,166
0
W
Susano
3,287
657
28
6
0
119,849
0
W
Ravana
4,071
814
28
6
0
101,351
0
W
Kukulkan
3,438
688
47
9
0
117,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role