Player Matchup

Nemesis
Nemesis
Gopeck117
Nemesis
Level 68
God Stats
17W - 12L
1,438 SR
Queue Stats
107W - 96L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
PHANTOM_GREG4231
Hou Yi
Level 87
God Stats
5W - 6L
1,347 SR
Queue Stats
351W - 400L
1,382 Elo+
Party 3
Cthulhu
Cthulhu
chefbreezy-_-
Cthulhu
Level 48
God Stats
32W - 37L
1,445 SR
Queue Stats
225W - 314L
1,335 Elo+
Party 3
Janus
Janus
samu042
Janus
Level 108
God Stats
26W - 12L
1,705 SR
Queue Stats
232W - 219L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
spooky_gelatine5
Nu Wa
Level 126
God Stats
58W - 68L
1,448 SR
Queue Stats
792W - 788L
1,373 Elo+
Solo
Team Averages
Level 87
1,477 SR
1,413 Elo+

VS

Team Averages
Level 92
1,576 SR
1,401 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CosmicNexus475
Surtr
Level 100
God Stats
8W - 7L
1,551 SR
Queue Stats
8W - 11L
1,457 Elo+
Party 1
Ishtar
Ishtar
IsaacAddis
Ishtar
Level 61
God Stats
1W - 1L
1,734 SR
Queue Stats
110W - 106L
1,468 Elo+
Solo
Susano
Susano
PostMasterP
Susano
Level 76
God Stats
4W - 4L
1,597 SR
Queue Stats
88W - 127L
1,293 Elo+
Solo
Aphrodite
Aphrodite
htplvst
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gopeck117
Nemesis
12
2 / 0 / 1
6,308
631
2,454
7,317
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 0 / 2
5,755
576
5,632
5,066
1,711
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
10
3 / 1 / 4
5,898
590
4,457
6,740
4,060
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
samu042
Janus
13
5 / 0 / 1
7,202
720
5,313
5,362
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 2
6,854
685
5,646
3,699
1,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 5 / 0
5,384
538
2,665
7,593
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
5,837
584
694
8,201
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
IsaacAddis
Ishtar
6
1 / 6 / 0
4,471
447
3,853
11,450
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
7
0 / 1 / 0
4,650
465
1,639
6,550
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
htplvst
Aphrodite
7
0 / 2 / 0
4,699
470
2,981
8,153
3,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
15
Kills
1
1
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
5
0
0
L
0
2
0
0
W
Nemesis
Gopeck117
Nemesis
2
0
1
2.5
L
Ishtar
IsaacAddis
Ishtar
1
6
0
0.17
W
3
0
2
4
L
Susano
0
1
0
0
W
Cthulhu
3
1
4
5
L
Aphrodite
htplvst
Aphrodite
0
2
0
0
W
Janus
samu042
Janus
5
0
1
5.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,502
Damage
11,832
28,184
Taken
41,947
11,358
Mitigated
15,626
10,106
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,665
272
0
1,039
7,593
2,547
0
3,823
3,611
38,259
0
L
694
38
0
1,428
8,201
3,368
0
4,823
3,378
887
48,730
W
Nemesis
Gopeck117
Nemesis
2,454
996
0
1,750
7,317
2,419
0
401
6,826
0
50,095
L
Ishtar
IsaacAddis
Ishtar
3,853
2,684
0
2,846
11,450
3,962
0
2,689
8,757
0
20,423
W
5,632
3,831
0
2,209
5,066
1,711
625
1,104
3,922
0
27,487
L
Susano
1,639
448
0
818
6,550
2,006
0
794
5,710
0
23,114
W
Cthulhu
4,457
145
62
1,559
6,740
4,060
206
1,740
4,996
26,229
0
L
Aphrodite
htplvst
Aphrodite
2,981
384
857
3,413
8,153
3,743
0
3,074
5,075
21,645
0
W
Janus
samu042
Janus
5,313
135
0
2,666
5,362
2,004
0
2,063
3,095
60,363
0
W
5,646
2,458
0
1,860
3,699
1,164
534
0
3,699
53,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,017
Gold Earned
25,041
370
Minions Killed
244
0
Camps Cleared
0
1,087,010
Distance Traveled
993,320
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,384
538
77
8
0
182,791
1
L
Surtr
5,837
584
80
8
0
205,970
0
W
Nemesis
6,308
631
78
8
0
272,057
0
L
Ishtar
4,471
447
29
3
0
188,746
2
W
Hou Yi
5,755
576
39
4
0
193,445
0
L
Susano
4,650
465
30
3
0
237,145
0
W
Cthulhu
5,898
590
41
4
0
229,715
0
L
Aphrodite
4,699
470
28
3
0
178,668
0
W
Janus
7,202
720
119
12
0
214,589
0
W
Nu Wa
6,854
685
93
9
0
177,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role