Player Matchup

Geb
Geb
BigSnare
Geb
Level 123
God Stats
7W - 3L
1,689 SR
Queue Stats
125W - 101L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
Drizzy K2
Sun Wukong
Level 61
God Stats
20W - 13L
1,531 SR
Queue Stats
152W - 135L
1,469 Elo+
Party 1
Ra
Ra
Drkript
Ra
Level 25
God Stats
1W - 5L
1,524 SR
Queue Stats
95W - 97L
1,492 Elo+
Party 1
Team Averages
Level 70
1,581 SR
1,509 Elo+

VS

Team Averages
Level 66
1,570 SR
1,444 Elo+
Merlin
Merlin
BuckyMcGoodbat
Merlin
Level 22
God Stats
8W - 6L
1,530 SR
Queue Stats
26W - 22L
1,296 Elo+
Party 2
Shiva
Shiva
MelsonNandella
Shiva
Level 55
God Stats
3W - 0L
1,538 SR
Queue Stats
40W - 27L
1,455 Elo+
Party 2
Xbalanque
Xbalanque
feeg1
Xbalanque
Level 121
God Stats
1W - 0L
1,643 SR
Queue Stats
7W - 3L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
8,511
709
7,412
19,517
19,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Drizzy K2
Sun Wukong
13
5 / 3 / 2
9,921
827
6,428
16,224
14,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 6
8,858
738
4,459
10,952
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 12
9,459
788
9,163
5,728
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 10
9,835
820
9,507
11,916
9,206
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
feeg1
Xbalanque
14
11 / 1 / 3
11,880
990
23,311
10,755
5,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
7
Kills
14
14
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
0
1
12
6
L
Sun Wukong
Drizzy K2
Sun Wukong
5
3
2
2
L
0
5
6
0.6
W
3
5
10
1.6
W
Xbalanque
feeg1
Xbalanque
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,299
Damage
41,981
46,693
Taken
28,399
37,650
Mitigated
16,740
4,261
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,412
507
192
925
19,517
19,367
0
4,517
15,000
20,979
629
W
9,163
806
0
0
5,728
2,498
714
3,207
2,448
40,182
0
L
Sun Wukong
Drizzy K2
Sun Wukong
6,428
953
0
1,531
16,224
14,302
0
3,642
12,582
0
26,984
L
4,459
496
614
999
10,952
3,981
0
1,532
9,420
30,325
0
W
9,507
1,482
864
884
11,916
9,206
257
4,489
7,354
0
20,599
W
Xbalanque
feeg1
Xbalanque
23,311
14,725
0
1,149
10,755
5,036
1,766
3,576
7,179
0
67,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,290
Gold Earned
31,174
105
Minions Killed
152
0
Camps Cleared
0
579,447
Distance Traveled
669,179
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,511
709
20
2
0
202,872
4
W
Merlin
9,459
788
38
3
0
213,418
0
L
Sun Wukong
9,921
827
48
4
0
212,595
0
L
Ra
8,858
738
37
3
0
163,980
0
W
Shiva
9,835
820
26
2
0
227,245
0
W
Xbalanque
11,880
990
88
7
0
228,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role