Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Im_dalomen
Ares
Level 125
God Stats
10W - 8L
1,531 SR
Queue Stats
382W - 375L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
Yueeka
Sun Wukong
Level 127
God Stats
1W - 2L
1,699 SR
Queue Stats
265W - 248L
1,453 Elo+
Party 2
Sol
Sol
irällöm25
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 118
1,546 SR
1,498 Elo+

VS

Team Averages
Level 148
1,469 SR
1,509 Elo+
Vamana
Vamana
AlexTheGhoul
Vamana
Level 189
God Stats
2W - 1L
1,419 SR
Queue Stats
110W - 56L
1,674 Elo+
Solo
Charybdis
Charybdis
Dobbin2008
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,462 Elo+
Party 1
Persephone
Persephone
SjayCulshaw
Persephone
Level 134
God Stats
6W - 3L
1,583 SR
Queue Stats
173W - 187L
1,465 Elo+
Party 1
Scylla
Scylla
devourerofgodss1
Scylla
Level 148
God Stats
1W - 0L
1,144 SR
Queue Stats
7W - 8L
1,475 Elo+
Party 3
Nike
Nike
jibbalaayd
Nike
Level 181
God Stats
1W - 0L
1,700 SR
Queue Stats
10W - 14L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 4 / 6
8,006
801
3,400
8,228
4,124
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
14
2 / 3 / 7
7,597
760
6,960
10,343
8,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 6 / 4
6,463
646
2,998
13,507
13,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Yueeka
Sun Wukong
14
2 / 3 / 10
7,689
769
7,294
13,374
15,015
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
5 / 2 / 5
8,941
894
13,598
9,738
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
5 / 3 / 9
8,152
815
10,844
11,423
10,822
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Dobbin2008
Charybdis
15
4 / 3 / 9
8,469
847
9,265
7,826
3,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SjayCulshaw
Persephone
13
0 / 0 / 9
7,106
711
9,022
4,725
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 6
8,022
802
8,458
5,058
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 9
8,896
890
13,488
13,042
16,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
12
Kills
18
18
Deaths
11
32
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
6
1.5
L
Arachne
 
Arachne
2
3
7
1.83
W
Vamana
5
3
9
3.17
W
Charybdis
Dobbin2008
Charybdis
4
3
9
2.83
L
0
6
4
0.33
W
Persephone
SjayCulshaw
Persephone
0
0
9
4.5
L
Sun Wukong
Yueeka
Sun Wukong
2
3
10
2.33
W
3
1
6
6
L
5
2
5
3.75
W
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,250
Damage
51,077
55,190
Taken
42,074
46,240
Mitigated
34,616
18,217
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,400
149
1,932
853
8,228
4,124
0
4,261
3,833
18,749
0
L
Arachne
 
Arachne
6,960
3,706
723
2,946
10,343
8,035
0
2,942
7,273
0
8,175
W
Vamana
10,844
5,307
364
1,280
11,423
10,822
56
4,458
6,965
0
21,507
W
Charybdis
Dobbin2008
Charybdis
9,265
4,153
1,037
2,247
7,826
3,413
160
3,602
4,224
0
17,589
L
2,998
214
589
1,070
13,507
13,992
0
3,964
9,302
5,403
0
W
Persephone
SjayCulshaw
Persephone
9,022
168
282
1,599
4,725
2,205
252
3,447
1,278
18,450
0
L
Sun Wukong
Yueeka
Sun Wukong
7,294
947
1,418
3,845
13,374
15,015
0
3,228
9,973
0
16,610
W
8,458
378
832
1,116
5,058
2,166
0
2,969
2,089
19,769
0
L
13,598
5,563
178
4,663
9,738
5,074
190
3,085
6,573
27,728
0
W
13,488
1,145
1,227
1,591
13,042
16,010
0
5,520
7,522
0
23,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
40,645
100
Minions Killed
138
0
Camps Cleared
0
892,280
Distance Traveled
932,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,006
801
35
4
0
160,270
0
L
Arachne
7,597
760
4
0
0
200,281
0
W
Vamana
8,152
815
38
4
0
192,895
0
W
Charybdis
8,469
847
21
2
0
172,568
0
L
Ares
6,463
646
8
1
0
149,214
0
W
Persephone
7,106
711
26
3
0
198,550
0
L
Sun Wukong
7,689
769
15
2
0
184,913
0
W
Scylla
8,022
802
32
3
0
189,237
0
L
Sol
8,941
894
38
4
0
197,602
0
W
Nike
8,896
890
21
2
0
179,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role