Player Matchup

Anhur
Anhur
AbeFromanSKG
Anhur
Level 57
God Stats
11W - 6L
1,652 SR
Queue Stats
79W - 102L
1,326 Elo+
Solo
Anubis
Anubis
D1SC0VVR
Anubis
Level 57
God Stats
14W - 11L
1,840 SR
Queue Stats
41W - 48L
1,245 Elo+
Party 2
Chaac
Chaac
Kushshin0
Chaac
Level 66
God Stats
32W - 20L
1,570 SR
Queue Stats
249W - 230L
1,333 Elo+
Party 2
Cliodhna
Cliodhna
NefariousBug
Cliodhna
Level 64
God Stats
1W - 1L
1,557 SR
Queue Stats
121W - 136L
1,453 Elo+
Solo
Ganesha
Ganesha
sanynahy3105
Ganesha
Level 82
God Stats
3W - 5L
1,718 SR
Queue Stats
507W - 594L
1,389 Elo+
Solo
Team Averages
Level 65
1,667 SR
1,349 Elo+

VS

Team Averages
Level 68
1,573 SR
1,469 Elo+
Danzaburou
Danzaburou
GDR00
Danzaburou
Level 63
God Stats
23W - 9L
1,906 SR
Queue Stats
24W - 15L
1,674 Elo+
Solo
Nike
Nike
Shirtle
Nike
Level 67
God Stats
4W - 3L
1,451 SR
Queue Stats
83W - 74L
1,467 Elo+
Solo
Zeus
Zeus
Superdave3141
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,421 Elo+
Party 1
Geb
Geb
ramonM64
Geb
Level 55
God Stats
131W - 113L
1,536 SR
Queue Stats
181W - 200L
1,460 Elo+
Solo
Bastet
Bastet
xAbyssNebula
Bastet
Level 66
God Stats
2W - 3L
1,475 SR
Queue Stats
49W - 57L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
9,253
514
5,563
10,622
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
D1SC0VVR
Anubis
16
4 / 3 / 4
10,207
567
15,789
14,005
7,966
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Kushshin0
Chaac
16
4 / 2 / 5
10,241
569
8,665
14,723
10,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
NefariousBug
Cliodhna
15
7 / 2 / 4
9,639
536
13,672
15,410
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
sanynahy3105
Ganesha
13
0 / 0 / 11
9,418
523
7,473
13,988
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GDR00
Danzaburou
12
0 / 4 / 2
8,078
449
5,106
9,377
2,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Shirtle
Nike
14
2 / 7 / 3
9,181
510
11,702
20,908
15,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 1
8,799
489
9,240
12,068
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 2
7,712
428
5,797
12,297
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
16
5 / 2 / 2
10,083
560
12,025
18,314
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
9
9
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Anubis
D1SC0VVR
Anubis
4
3
4
2
L
Danzaburou
GDR00
Danzaburou
0
4
2
0.25
W
Chaac
Kushshin0
Chaac
4
2
5
3.25
W
Cliodhna
NefariousBug
Cliodhna
7
2
4
4.5
L
Nike
Shirtle
Nike
2
7
3
0.5
L
2
4
1
0.63
L
0
2
2
0.5
W
Ganesha
sanynahy3105
Ganesha
0
0
11
5.5
L
Bastet
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,162
Damage
43,870
68,748
Taken
72,964
44,455
Mitigated
37,420
23,130
Healing
14,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,563
3,097
0
3,683
10,622
4,674
989
3,334
7,288
0
65,221
W
Anubis
D1SC0VVR
Anubis
15,789
381
0
7,359
14,005
7,966
883
5,179
8,683
100,138
0
L
Danzaburou
GDR00
Danzaburou
5,106
1,871
0
2,148
9,377
2,752
0
3,445
5,932
0
53,446
W
Chaac
Kushshin0
Chaac
8,665
1,605
0
4,728
14,723
10,741
486
981
12,971
0
66,642
W
Cliodhna
NefariousBug
Cliodhna
13,672
1,104
0
4,010
15,410
6,442
127
1,661
13,471
0
67,257
L
Nike
Shirtle
Nike
11,702
2,067
170
1,364
20,908
15,798
750
4,885
16,023
0
55,635
L
9,240
841
0
2,924
12,068
3,763
0
4,844
7,224
62,930
0
L
5,797
84
0
2,776
12,297
8,806
0
5,543
6,754
19,255
0
W
Ganesha
sanynahy3105
Ganesha
7,473
340
0
3,350
13,988
14,632
15
4,832
9,156
36,540
0
L
Bastet
12,025
3,179
0
4,967
18,314
6,301
0
4,545
13,769
0
73,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
43,853
474
Minions Killed
389
0
Camps Cleared
0
1,833,346
Distance Traveled
1,761,820
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,253
514
118
7
0
336,003
0
W
Anubis
10,207
567
148
8
0
336,705
0
L
Danzaburou
8,078
449
90
5
0
327,813
0
W
Chaac
10,241
569
117
7
0
380,479
2
W
Cliodhna
9,639
536
82
5
0
413,220
0
L
Nike
9,181
510
89
5
0
342,078
0
L
Zeus
8,799
489
106
6
0
300,672
3
L
Geb
7,712
428
10
1
0
390,124
8
W
Ganesha
9,418
523
9
1
0
366,939
4
L
Bastet
10,083
560
94
5
0
401,133
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role