Player Matchup

Persephone
Persephone
GengarG1753
Persephone
Level 66
God Stats
2W - 3L
1,521 SR
Queue Stats
147W - 171L
1,429 Elo+
Party 1
Bakasura
Bakasura
GoatedGmaYt
Bakasura
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 254L
1,478 Elo+
Party 1
Xing Tian
Xing Tian
PrinceGreen420
Xing Tian
Level 119
God Stats
5W - 2L
1,548 SR
Queue Stats
379W - 358L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
SnorlaxSaint
Cthulhu
Level 101
God Stats
18W - 12L
1,616 SR
Queue Stats
559W - 567L
1,424 Elo+
Party 1
Xbalanque
Xbalanque
TTyme412
Xbalanque
Level 123
God Stats
15W - 15L
1,443 SR
Queue Stats
821W - 834L
1,474 Elo+
Party 1
Team Averages
Level 90
1,526 SR
1,455 Elo+

VS

Team Averages
Level 131
1,582 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
FlankAShank
Ah Muzen Cab
Level 104
God Stats
6W - 4L
1,795 SR
Queue Stats
457W - 376L
1,595 Elo+
Solo
Hera
Hera
LittleBeast26
Hera
Level 145
God Stats
7W - 9L
1,475 SR
Queue Stats
659W - 720L
1,459 Elo+
Solo
Merlin
Merlin
TGCWolf
Merlin
Level 150
God Stats
8W - 6L
1,638 SR
Queue Stats
664W - 695L
1,446 Elo+
Solo
Atlas
Atlas
TimpyPimpy
Atlas
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 122L
1,533 Elo+
Solo
Bellona
Bellona
cizin93
Bellona
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 32L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GengarG1753
Persephone
7
0 / 1 / 0
5,762
576
1,171
1,868
653
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
GoatedGmaYt
Bakasura
12
0 / 4 / 2
6,505
651
1,075
11,198
8,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xing Tian
PrinceGreen420
Xing Tian
14
4 / 4 / 1
8,103
810
5,141
14,463
15,495
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
SnorlaxSaint
Cthulhu
16
3 / 2 / 3
8,137
814
10,247
8,597
7,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
TTyme412
Xbalanque
12
0 / 8 / 4
6,541
654
7,972
12,023
5,872
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FlankAShank
Ah Muzen Cab
17
6 / 0 / 12
9,534
953
11,847
6,921
3,775
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 1 / 15
8,372
837
8,382
4,927
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
TGCWolf
Merlin
15
8 / 2 / 5
9,284
928
9,629
6,640
3,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
16
3 / 1 / 13
8,793
879
9,506
14,554
10,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
cizin93
Bellona
13
2 / 3 / 12
8,069
807
4,546
9,183
10,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
7
Kills
19
19
Deaths
7
10
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FlankAShank
Ah Muzen Cab
6
0
12
12
L
Persephone
GengarG1753
Persephone
0
1
0
0
L
Bakasura
GoatedGmaYt
Bakasura
0
4
2
0.25
W
0
1
15
7.5
L
Xing Tian
PrinceGreen420
Xing Tian
4
4
1
1.13
L
Cthulhu
SnorlaxSaint
Cthulhu
3
2
3
2.25
W
Merlin
TGCWolf
Merlin
8
2
5
5.25
L
Xbalanque
TTyme412
Xbalanque
0
8
4
0.25
W
Atlas
3
1
13
9.5
W
Bellona
cizin93
Bellona
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,606
Damage
43,910
48,149
Taken
42,225
38,336
Mitigated
29,234
9,574
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FlankAShank
Ah Muzen Cab
11,847
6,611
1,713
641
6,921
3,775
3,099
2,523
4,356
0
25,543
L
Persephone
GengarG1753
Persephone
1,171
289
203
176
1,868
653
0
1,211
598
3,969
0
L
Bakasura
GoatedGmaYt
Bakasura
1,075
646
567
1,841
11,198
8,360
0
7,396
3,524
0
3,097
W
8,382
1,281
1,685
536
4,927
2,217
2,457
2,352
2,296
18,786
0
L
Xing Tian
PrinceGreen420
Xing Tian
5,141
456
145
3,267
14,463
15,495
0
7,514
6,565
9,462
0
L
Cthulhu
SnorlaxSaint
Cthulhu
10,247
52
841
1,561
8,597
7,956
0
4,186
4,166
18,514
0
W
Merlin
TGCWolf
Merlin
9,629
263
1,380
1,408
6,640
3,137
956
1,988
4,568
25,223
0
L
Xbalanque
TTyme412
Xbalanque
7,972
1,667
517
456
12,023
5,872
0
6,004
5,779
0
17,730
W
Atlas
9,506
2,731
608
5,390
14,554
10,036
484
5,519
8,662
14,126
0
W
Bellona
cizin93
Bellona
4,546
502
517
701
9,183
10,069
426
3,162
5,604
0
7,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,048
Gold Earned
44,052
77
Minions Killed
117
0
Camps Cleared
0
742,655
Distance Traveled
911,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,534
953
30
3
0
188,382
0
L
Persephone
5,762
576
0
0
0
44,633
0
L
Bakasura
6,505
651
15
2
0
179,535
0
W
Hera
8,372
837
33
3
0
181,873
0
L
Xing Tian
8,103
810
10
1
0
164,501
0
L
Cthulhu
8,137
814
29
3
0
216,176
0
W
Merlin
9,284
928
34
3
0
189,521
0
L
Xbalanque
6,541
654
23
2
0
137,810
0
W
Atlas
8,793
879
8
1
0
189,499
0
W
Bellona
8,069
807
12
1
0
161,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role