Player Matchup

Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
HairyNutsack69
Bellona
Level 127
God Stats
423W - 372L
1,589 SR
Queue Stats
437W - 404L
1,526 Elo+
Party 3
Nu Wa
Nu Wa
KiLlErMiEtZe89
Nu Wa
Level 149
God Stats
43W - 37L
1,571 SR
Queue Stats
376W - 340L
1,495 Elo+
Party 1
Olorun
Olorun
REBELLLL
Olorun
Level 108
God Stats
7W - 5L
1,635 SR
Queue Stats
13W - 13L
1,517 Elo+
Party 3
Surtr
Surtr
Reamstar
Surtr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,507 Elo+
Party 1
Team Averages
Level 101
1,559 SR
1,509 Elo+

VS

Team Averages
Level 136
1,487 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Guiyomh
Bellona
Level 245
God Stats
18W - 12L
1,632 SR
Queue Stats
593W - 561L
1,487 Elo+
Solo
Mercury
Mercury
JohnWaits
Mercury
Level 141
God Stats
30W - 40L
1,449 SR
Queue Stats
322W - 322L
1,483 Elo+
Solo
Ares
Ares
dpoxolo006
Ares
Level 143
God Stats
4W - 5L
1,426 SR
Queue Stats
131W - 116L
1,540 Elo+
Party 2
Artemis
Artemis
juandavid42
Artemis
Level 82
God Stats
1W - 3L
1,430 SR
Queue Stats
60W - 61L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 0 / 1
4,393
732
1,610
3,410
994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
3 / 0 / 1
5,100
850
3,378
6,387
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 2 / 0
3,740
623
2,593
3,340
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
REBELLLL
Olorun
6
1 / 1 / 3
4,104
684
3,695
2,529
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Reamstar
Surtr
6
3 / 0 / 3
4,634
772
3,539
5,159
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
7
2 / 0 / 0
4,093
682
2,855
3,537
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Guiyomh
Bellona
5
0 / 3 / 0
3,480
580
2,618
5,349
4,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
JohnWaits
Mercury
6
0 / 2 / 0
3,360
560
445
4,241
1,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 2 / 0
3,513
586
1,029
6,719
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
juandavid42
Artemis
6
1 / 3 / 0
3,468
578
3,802
3,286
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
L
Chiron
 
Chiron
2
0
0
2
L
Bellona
Guiyomh
Bellona
0
3
0
0
W
3
0
1
3.5
L
Mercury
JohnWaits
Mercury
0
2
0
0
W
0
2
0
0
W
Olorun
REBELLLL
Olorun
1
1
3
2.5
W
Surtr
Reamstar
Surtr
3
0
3
4.5
L
0
2
0
0
L
Artemis
juandavid42
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,815
Damage
10,749
20,825
Taken
23,132
8,474
Mitigated
11,446
8,249
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,610
488
0
2,162
3,410
994
0
248
3,162
0
24,119
L
Chiron
 
Chiron
2,855
356
57
1,835
3,537
1,034
0
2,067
1,470
0
22,670
L
Bellona
Guiyomh
Bellona
2,618
1,314
0
1,252
5,349
4,442
0
95
5,254
0
17,679
W
3,378
1,695
0
3,796
6,387
3,468
0
0
5,967
0
31,952
L
Mercury
JohnWaits
Mercury
445
169
0
320
4,241
1,229
0
235
4,006
0
15,130
W
2,593
1,206
0
540
3,340
855
0
0
3,340
21,397
0
W
Olorun
REBELLLL
Olorun
3,695
2,217
180
326
2,529
808
0
258
2,271
22,428
0
W
Surtr
Reamstar
Surtr
3,539
1,552
0
1,245
5,159
2,349
0
523
4,636
248
16,243
L
1,029
33
0
1,885
6,719
3,711
0
2,855
3,864
11,435
0
L
Artemis
juandavid42
Artemis
3,802
2,694
0
0
3,286
1,030
0
1,191
2,095
0
14,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
17,914
202
Minions Killed
135
0
Camps Cleared
0
634,765
Distance Traveled
588,050
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,393
732
45
8
0
145,651
0
L
Chiron
4,093
682
40
7
0
119,117
0
L
Bellona
3,480
580
30
5
0
87,772
1
W
Bellona
5,100
850
56
9
0
134,805
0
L
Mercury
3,360
560
27
5
0
142,572
2
W
Nu Wa
3,740
623
43
7
0
116,444
2
W
Olorun
4,104
684
31
5
0
107,274
0
W
Surtr
4,634
772
27
5
0
130,591
0
L
Ares
3,513
586
7
1
0
123,422
1
L
Artemis
3,468
578
31
5
0
115,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role