Player Matchup

Arachne
Arachne
A3_Nikkoo
Arachne
Level 109
God Stats
4W - 1L
1,840 SR
Queue Stats
86W - 131L
1,349 Elo+
Party 2
Hercules
Hercules
FnChoccy
Hercules
Level 62
God Stats
4W - 9L
1,409 SR
Queue Stats
192W - 251L
1,329 Elo+
Party 2
Neith
Neith
SquirtinTurtles
Neith
Level 150
God Stats
28W - 28L
1,485 SR
Queue Stats
97W - 90L
1,443 Elo+
Solo
Nu Wa
Nu Wa
ValexMonster
Nu Wa
Level 146
God Stats
9W - 6L
1,636 SR
Queue Stats
105W - 113L
1,425 Elo+
Solo
Charon
Charon
ttvmajesticdude
Charon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,236 Elo+
Party 2
Team Averages
Level 96
1,574 SR
1,357 Elo+

VS

Team Averages
Level 90
1,469 SR
1,406 Elo+
Lancelot
Lancelot
Androdir
Lancelot
Level 64
God Stats
2W - 4L
1,252 SR
Queue Stats
43W - 52L
1,411 Elo+
Party 1
Loki
Loki
Ashmillion12567
Loki
Level 98
God Stats
12W - 13L
1,475 SR
Queue Stats
120W - 100L
1,441 Elo+
Party 1
Hel
Hel
Charlaz6221
Hel
Level 39
God Stats
5W - 1L
1,537 SR
Queue Stats
124W - 140L
1,417 Elo+
Solo
Hades
Hades
SVMMY SOSA
Hades
Level 158
God Stats
54W - 36L
1,579 SR
Queue Stats
176W - 163L
1,433 Elo+
Solo
Anubis
Anubis
Scarleth_Zuu
Anubis
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 115L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A3_Nikkoo
Arachne
16
10 / 3 / 1
10,046
628
14,333
18,237
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
FnChoccy
Hercules
12
0 / 5 / 3
7,030
439
4,374
13,186
9,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 2
7,161
448
5,494
5,197
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 3
7,518
470
9,170
12,295
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 1
6,732
421
2,024
11,908
8,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Androdir
Lancelot
14
4 / 3 / 5
8,931
558
10,263
11,571
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
4 / 2 / 5
8,499
531
7,572
12,028
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 7
8,459
529
5,780
7,688
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hades
16
6 / 1 / 2
10,511
657
12,880
13,608
8,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
13
2 / 4 / 0
8,653
541
6,372
11,272
5,339
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
17
18
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
A3_Nikkoo
Arachne
10
3
1
3.5
W
Lancelot
Androdir
Lancelot
4
3
5
2.17
W
4
2
5
3.25
W
1
1
7
4.5
L
Hercules
FnChoccy
Hercules
0
5
3
0.3
W
Hades
6
1
2
7
W
Anubis
2
4
0
0.5
L
1
1
2
2
L
0
4
3
0.38
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
42,867
60,823
Taken
56,167
32,183
Mitigated
29,607
13,529
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
A3_Nikkoo
Arachne
14,333
9,701
0
5,326
18,237
7,416
0
4,721
13,516
0
75,596
W
Lancelot
Androdir
Lancelot
10,263
1,758
0
245
11,571
5,071
0
1,457
10,114
0
69,459
W
7,572
1,161
0
376
12,028
4,669
597
1,985
10,043
0
53,447
W
5,780
822
4,824
4,306
7,688
6,219
383
1,657
6,031
33,612
0
L
Hercules
FnChoccy
Hercules
4,374
1,255
0
2,225
13,186
9,637
0
7,208
5,978
0
33,497
W
Hades
12,880
950
159
8,275
13,608
8,309
684
1,480
12,128
79,162
0
W
Anubis
6,372
148
0
5,277
11,272
5,339
690
4,975
6,297
67,811
0
L
5,494
1,087
138
1,330
5,197
2,261
0
1,731
3,466
0
48,530
L
9,170
3,998
105
2,165
12,295
4,033
0
5,938
6,357
54,602
0
L
2,024
101
0
2,240
11,908
8,836
0
5,434
6,474
20,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
45,053
368
Minions Killed
458
0
Camps Cleared
0
1,454,340
Distance Traveled
1,489,295
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,046
628
103
6
0
344,505
0
W
Lancelot
8,931
558
91
6
0
346,859
0
W
Loki
8,499
531
79
5
0
309,791
0
W
Hel
8,459
529
57
4
0
298,003
0
L
Hercules
7,030
439
58
4
0
322,136
3
W
Hades
10,511
657
119
7
0
286,680
4
W
Anubis
8,653
541
112
7
0
247,962
3
L
Neith
7,161
448
90
6
0
271,958
5
L
Nu Wa
7,518
470
90
6
0
249,440
2
L
Charon
6,732
421
27
2
0
266,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role