Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
MrBombadill
Thor
Level 134
God Stats
8W - 6L
1,496 SR
Queue Stats
557W - 533L
1,505 Elo+
Party 2
Horus
Horus
mrlaisbo
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 3
Cerberus
Cerberus
sadsnout
Cerberus
Level 141
God Stats
4W - 2L
1,823 SR
Queue Stats
472W - 483L
1,551 Elo+
Party 3
Hera
Hera
vagge94
Hera
Level 154
God Stats
6W - 5L
1,628 SR
Queue Stats
532W - 569L
1,497 Elo+
Solo
Team Averages
Level 132
1,589 SR
1,511 Elo+

VS

Team Averages
Level 132
1,635 SR
1,506 Elo+
Agni
Agni
 
Agni
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Solanzh
Chang'e
Level 124
God Stats
4W - 6L
1,676 SR
Queue Stats
343W - 369L
1,526 Elo+
Party 1
Cerberus
Cerberus
XMudDollX
Cerberus
Level 77
God Stats
4W - 0L
1,880 SR
Queue Stats
183W - 187L
1,525 Elo+
Solo
Ullr
Ullr
exFINN
Ullr
Level 127
God Stats
6W - 8L
1,482 SR
Queue Stats
168W - 164L
1,496 Elo+
Party 1
Khepri
Khepri
xxXdafallenXxx
Khepri
Level 138
God Stats
8W - 3L
1,638 SR
Queue Stats
294W - 288L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
2 / 3 / 4
7,860
655
6,836
11,045
15,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
1 / 4 / 6
8,093
674
11,055
10,019
5,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Horus
mrlaisbo
Horus
15
3 / 4 / 3
8,696
725
5,362
14,199
10,995
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
sadsnout
Cerberus
14
0 / 4 / 5
8,285
690
5,901
15,932
17,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
vagge94
Hera
15
1 / 3 / 4
8,362
697
16,717
7,616
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 1 / 12
9,918
827
19,335
7,914
3,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Solanzh
Chang'e
14
0 / 2 / 13
8,460
705
6,082
10,466
5,402
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
XMudDollX
Cerberus
17
4 / 0 / 12
10,698
892
7,996
12,474
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ullr
exFINN
Ullr
17
11 / 1 / 6
10,730
894
15,009
8,654
5,208
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 12
8,282
690
4,506
14,322
13,228
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
7
Kills
18
18
Deaths
8
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
4
1.33
W
Agni
 
Agni
3
1
12
9
L
1
4
6
1
W
Chang'e
Solanzh
Chang'e
0
2
13
3.25
W
Cerberus
XMudDollX
Cerberus
4
0
12
10
W
Ullr
exFINN
Ullr
11
1
6
14
L
Horus
mrlaisbo
Horus
3
4
3
1.13
L
Cerberus
sadsnout
Cerberus
0
4
5
0.63
L
Hera
vagge94
Hera
1
3
4
1
W
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,871
Damage
52,928
58,811
Taken
53,830
53,315
Mitigated
40,236
16,714
Healing
29,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,836
929
880
1,033
11,045
15,212
0
6,600
4,445
0
9,604
W
Agni
 
Agni
19,335
1,085
1,138
1,428
7,914
3,743
769
2,122
5,652
39,723
0
L
11,055
691
1,276
819
10,019
5,309
0
5,957
4,062
0
23,062
W
Chang'e
Solanzh
Chang'e
6,082
726
9,441
4,146
10,466
5,402
702
4,880
5,443
15,284
0
W
Cerberus
XMudDollX
Cerberus
7,996
338
3,117
5,126
12,474
12,655
374
6,659
5,605
20,560
0
W
Ullr
exFINN
Ullr
15,009
9,282
667
2,152
8,654
5,208
2,202
2,808
5,697
0
33,462
L
Horus
mrlaisbo
Horus
5,362
1,342
1,023
1,563
14,199
10,995
0
12,317
1,882
1,152
5,518
L
Cerberus
sadsnout
Cerberus
5,901
182
2,114
4,672
15,932
17,883
0
8,712
7,220
14,548
0
L
Hera
vagge94
Hera
16,717
3,601
1,454
1,880
7,616
3,916
0
4,333
3,283
42,082
0
W
4,506
36
973
836
14,322
13,228
302
7,181
6,978
11,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,296
Gold Earned
48,088
132
Minions Killed
167
0
Camps Cleared
0
1,056,264
Distance Traveled
1,176,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,860
655
12
1
0
211,837
0
W
Agni
9,918
827
52
4
0
251,779
0
L
Thor
8,093
674
27
2
0
207,685
0
W
Chang'e
8,460
705
25
2
0
227,469
0
W
Cerberus
10,698
892
42
4
0
267,332
0
W
Ullr
10,730
894
45
4
0
228,491
0
L
Horus
8,696
725
2
0
0
213,989
0
L
Cerberus
8,285
690
24
2
0
223,343
0
L
Hera
8,362
697
67
6
0
199,410
0
W
Khepri
8,282
690
3
0
0
201,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role