Player Matchup

Surtr
Surtr
BabyfaceVT_
Surtr
Level 113
God Stats
13W - 8L
1,456 SR
Queue Stats
177W - 170L
1,442 Elo+
Party 1
Ishtar
Ishtar
Deviatingg
Ishtar
Level 66
God Stats
2W - 0L
1,815 SR
Queue Stats
258W - 261L
1,505 Elo+
Party 1
Zeus
Zeus
reaper18fowl
Zeus
Level 86
God Stats
22W - 17L
1,523 SR
Queue Stats
88W - 77L
1,441 Elo+
Party 1
Team Averages
Level 88
1,598 SR
1,463 Elo+

VS

Team Averages
Level 74
1,673 SR
1,349 Elo+
Discordia
Discordia
Demon POYO
Discordia
Level 167
God Stats
1W - 1L
1,752 SR
Queue Stats
73W - 79L
1,466 Elo+
Solo
Ishtar
Ishtar
Ice-E_BlooD_77
Ishtar
Level 9
God Stats
1W - 4L
1,763 SR
Queue Stats
1W - 16L
1,244 Elo+
Party 2
Bacchus
Bacchus
Lowkey-Lifted420
Bacchus
Level 46
God Stats
6W - 6L
1,504 SR
Queue Stats
59W - 75L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 7
7,884
788
8,030
9,616
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Deviatingg
Ishtar
12
3 / 0 / 7
8,373
837
7,326
8,330
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
5 / 0 / 3
8,486
849
6,904
4,409
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Demon POYO
Discordia
10
1 / 2 / 0
7,441
744
9,917
4,520
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
6,508
651
4,009
8,797
2,832
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 4 / 1
6,330
633
2,664
12,040
11,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Discordia
Demon POYO
Discordia
1
2
0
0.5
W
Ishtar
Deviatingg
Ishtar
3
0
7
6.5
L
0
4
1
0.13
L
0
4
1
0.13
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,260
Damage
16,590
22,355
Taken
25,357
11,502
Mitigated
15,739
7,271
Healing
2,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,030
2,954
144
2,727
9,616
6,784
429
5,425
3,977
564
20,458
L
Discordia
Demon POYO
Discordia
9,917
183
0
501
4,520
1,425
0
1,327
3,074
38,247
0
W
Ishtar
Deviatingg
Ishtar
7,326
4,668
259
3,890
8,330
3,163
988
4,145
3,937
0
30,789
L
4,009
2,200
0
1,316
8,797
2,832
0
3,004
5,675
0
18,378
L
2,664
293
94
628
12,040
11,482
0
3,474
8,050
10,510
0
W
6,904
67
0
251
4,409
1,555
0
2,809
1,478
32,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
20,279
102
Minions Killed
107
0
Camps Cleared
0
515,734
Distance Traveled
495,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,884
788
16
2
0
175,931
0
L
Discordia
7,441
744
72
7
0
180,137
0
W
Ishtar
8,373
837
40
4
0
168,378
0
L
Ishtar
6,508
651
24
2
0
154,670
0
L
Bacchus
6,330
633
11
1
0
161,096
0
W
Zeus
8,486
849
46
5
0
171,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role