Player Matchup

Cthulhu
Cthulhu
ButteryBreadToes
Cthulhu
Level 106
God Stats
0W - 1L
1,718 SR
Queue Stats
27W - 29L
1,494 Elo+
Solo
Achilles
Achilles
GUTStheLEGEND27
Achilles
Level 51
God Stats
13W - 11L
1,718 SR
Queue Stats
64W - 60L
1,457 Elo+
Party 1
Arachne
Arachne
Smokeshow81
Arachne
Level 69
God Stats
2W - 2L
1,398 SR
Queue Stats
60W - 53L
1,390 Elo+
Solo
Martichoras
Martichoras
TQuist2015
Martichoras
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
X_Mr-Legendary_X
Zhong Kui
Level 68
God Stats
15W - 9L
1,548 SR
Queue Stats
125W - 105L
1,506 Elo+
Party 1
Team Averages
Level 70
1,576 SR
1,463 Elo+

VS

Team Averages
Level 97
1,458 SR
1,419 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CHILAKILLER8515
Heimdallr
Level 100
God Stats
3W - 6L
1,384 SR
Queue Stats
112W - 115L
1,378 Elo+
Party 2
Nu Wa
Nu Wa
Gregorio1313
Nu Wa
Level 85
God Stats
432W - 414L
1,496 SR
Queue Stats
432W - 415L
1,416 Elo+
Solo
Arachne
Arachne
MAALSAIS
Arachne
Level 67
God Stats
27W - 21L
1,525 SR
Queue Stats
82W - 77L
1,414 Elo+
Party 2
Chang'e
Chang'e
Whatshisnuts1
Chang'e
Level 126
God Stats
27W - 23L
1,386 SR
Queue Stats
125W - 106L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,603
422
7,617
15,989
13,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
14
0 / 3 / 1
8,019
446
4,100
17,514
16,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Smokeshow81
Arachne
13
2 / 7 / 0
7,869
437
3,836
19,493
6,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Martichoras
TQuist2015
Martichoras
14
1 / 7 / 0
8,297
461
8,657
18,382
8,716
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
13
0 / 2 / 1
7,843
436
11,957
14,755
12,552
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
5 / 0 / 8
10,210
567
10,491
16,508
19,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
CHILAKILLER8515
Heimdallr
16
5 / 1 / 6
9,925
551
13,328
14,217
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 0 / 3
10,847
603
14,292
5,462
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
MAALSAIS
Arachne
14
4 / 2 / 9
8,923
496
9,337
15,295
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
3 / 0 / 0
9,871
548
11,032
14,270
6,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
20
21
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
8
9
L
0
2
2
0.5
W
Heimdallr
CHILAKILLER8515
Heimdallr
5
1
6
8
L
Achilles
0
3
1
0.17
W
3
0
3
4.5
W
Arachne
MAALSAIS
Arachne
4
2
9
4.25
L
Arachne
Smokeshow81
Arachne
2
7
0
0.29
L
Martichoras
TQuist2015
Martichoras
1
7
0
0.14
W
Chang'e
3
0
0
3
L
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,167
Damage
58,480
86,133
Taken
65,752
57,446
Mitigated
40,835
18,753
Healing
32,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,491
1,824
2,701
5,004
16,508
19,345
0
6,857
9,651
30,314
0
L
7,617
686
2,041
2,483
15,989
13,228
0
7,529
8,144
37,049
0
W
Heimdallr
CHILAKILLER8515
Heimdallr
13,328
7,332
0
7,817
14,217
6,539
1,173
3,090
11,127
0
78,673
L
Achilles
4,100
763
0
1,501
17,514
16,133
0
6,514
10,498
0
57,810
W
14,292
3,126
0
1,676
5,462
2,258
329
0
5,462
89,873
0
W
Arachne
MAALSAIS
Arachne
9,337
7,605
0
4,267
15,295
6,356
364
4,787
10,508
0
49,092
L
Arachne
Smokeshow81
Arachne
3,836
2,880
0
2,388
19,493
6,817
0
8,129
11,030
0
61,931
L
Martichoras
TQuist2015
Martichoras
8,657
4,585
0
4,716
18,382
8,716
0
4,034
14,256
0
69,281
W
Chang'e
11,032
603
2,601
8,297
14,270
6,337
441
4,840
9,430
100,179
0
L
Zhong Kui
11,957
1,110
0
5,624
14,755
12,552
0
7,995
6,390
72,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,631
Gold Earned
49,776
447
Minions Killed
515
0
Camps Cleared
0
1,664,810
Distance Traveled
1,765,606
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,210
567
31
2
0
374,578
0
L
Cthulhu
7,603
422
43
2
0
304,962
0
W
Heimdallr
9,925
551
103
6
0
324,564
3
L
Achilles
8,019
446
78
4
0
337,121
0
W
Nu Wa
10,847
603
143
8
0
314,202
0
W
Arachne
8,923
496
62
3
0
420,090
0
L
Arachne
7,869
437
91
5
0
339,218
0
L
Martichoras
8,297
461
113
6
0
373,501
2
W
Chang'e
9,871
548
176
10
0
332,172
0
L
Zhong Kui
7,843
436
122
7
0
310,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role