Player Matchup

Hercules
Hercules
Sad one707
Hercules
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 153L
1,325 Elo+
Solo
Neith
Neith
SuriHime
Neith
Level 69
God Stats
27W - 25L
1,430 SR
Queue Stats
194W - 174L
1,409 Elo+
Solo
Merlin
Merlin
WhooShottYaa
Merlin
Level 47
God Stats
46W - 42L
1,539 SR
Queue Stats
80W - 78L
1,409 Elo+
Solo
Team Averages
Level 55
1,490 SR
1,381 Elo+

VS

Team Averages
Level 55
1,441 SR
1,379 Elo+
Nemesis
Nemesis
GokuIzzy
Nemesis
Level 68
God Stats
3W - 5L
1,291 SR
Queue Stats
65W - 72L
1,363 Elo+
Party 1
Horus
Horus
HailedPath09
Horus
Level 18
God Stats
1W - 1L
1,882 SR
Queue Stats
12W - 21L
1,281 Elo+
Party 1
Sylvanus
Sylvanus
Zora8490
Sylvanus
Level 80
God Stats
0W - 4L
1,152 SR
Queue Stats
117W - 115L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Sad one707
Hercules
13
1 / 3 / 10
9,629
741
5,337
13,769
11,258
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
SuriHime
Neith
14
11 / 1 / 3
11,540
888
17,559
10,029
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
2 / 2 / 11
10,058
774
15,372
6,665
2,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GokuIzzy
Nemesis
11
3 / 5 / 2
9,044
696
9,913
15,161
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
1 / 6 / 2
8,475
652
4,003
15,759
13,337
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Zora8490
Sylvanus
13
2 / 3 / 4
9,814
755
7,351
16,472
18,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
6
6
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GokuIzzy
Nemesis
3
5
2
0.8
L
1
6
2
0.33
W
Hercules
Sad one707
Hercules
1
3
10
2
W
Neith
SuriHime
Neith
11
1
3
12.5
W
Merlin
2
2
11
3.75
L
Sylvanus
Zora8490
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,268
Damage
21,267
30,463
Taken
47,392
17,156
Mitigated
39,456
9,976
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GokuIzzy
Nemesis
9,913
4,352
0
3,156
15,161
7,902
0
4,563
10,598
0
26,060
L
4,003
2,273
810
855
15,759
13,337
0
5,904
9,855
0
11,951
W
Hercules
Sad one707
Hercules
5,337
1,093
630
5,878
13,769
11,258
341
3,135
10,634
2,724
14,650
W
Neith
SuriHime
Neith
17,559
7,434
0
1,858
10,029
3,557
1,564
2,176
7,853
0
51,581
W
Merlin
15,372
1,954
0
1,610
6,665
2,341
212
1,996
4,669
53,245
0
L
Sylvanus
Zora8490
Sylvanus
7,351
2,312
881
1,688
16,472
18,217
0
5,689
10,783
23,016
4,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
27,333
143
Minions Killed
57
0
Camps Cleared
0
688,942
Distance Traveled
630,877
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,044
696
21
2
0
215,716
0
L
Horus
8,475
652
4
0
0
216,463
0
W
Hercules
9,629
741
14
1
0
245,978
0
W
Neith
11,540
888
73
6
0
232,939
1
W
Merlin
10,058
774
56
4
0
210,025
0
L
Sylvanus
9,814
755
32
2
0
198,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role