Player Matchup

Sobek
Sobek
Platinum V
Joeyn1224
Sobek
Platinum V
Level 118
God Stats
3W - 1L
1,622 SR
Queue Stats
100W - 98L
1,645 MMR
Solo
Hachiman
Hachiman
Platinum V
Player10622
Hachiman
Platinum V
Level 123
God Stats
18W - 13L
1,638 SR
Queue Stats
68W - 57L
1,642 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
cwright9978
Ao Kuang
Gold I
Level 144
God Stats
3W - 4L
1,414 SR
Queue Stats
211W - 211L
1,648 MMR
Solo
Bastet
Bastet
Gold II
puil0
Bastet
Gold II
Level 135
God Stats
2W - 4L
1,410 SR
Queue Stats
333W - 335L
1,644 MMR
Solo
Yu Huang
Yu Huang
Gold I
xJamaicanHeatx
Yu Huang
Gold I
Level 139
God Stats
16W - 18L
1,504 SR
Queue Stats
142W - 127L
1,650 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,518 SR
1,646 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,604 SR
1,646 MMR
Artemis
Artemis
Platinum III
ElOskych
Artemis
Platinum III
Level 186
God Stats
12W - 8L
1,776 SR
Queue Stats
329W - 321L
1,844 MMR
Party 1
Ganesha
Ganesha
Gold I
Khyro G
Ganesha
Gold I
Level 109
God Stats
4W - 5L
1,682 SR
Queue Stats
187W - 195L
1,653 MMR
Solo
Set
Set
Gold III
TTVTrixy
Set
Gold III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 191L
1,602 MMR
Solo
Merlin
Merlin
Gold IV
Unveranosinti
Merlin
Gold IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,515 MMR
Party 1
Arachne
Arachne
Gold II
djmehrer
Arachne
Gold II
Level 224
God Stats
11W - 14L
1,564 SR
Queue Stats
514W - 517L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Joeyn1224
Sobek
10
0 / 0 / 4
6,067
552
3,789
6,796
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Player10622
Hachiman
11
3 / 0 / 0
6,837
622
7,170
5,734
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
cwright9978
Ao Kuang
11
3 / 0 / 3
6,592
599
3,663
7,471
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
puil0
Bastet
13
3 / 0 / 0
7,266
661
6,075
6,558
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
11
3 / 1 / 1
6,270
570
5,355
4,529
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
RaijinPeleThanatosThor

VS

Bans
JanusBakasuraCharonApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElOskych
Artemis
9
0 / 2 / 0
5,301
482
5,566
7,259
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Khyro G
Ganesha
8
0 / 3 / 0
5,129
466
2,974
11,005
5,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
5,844
531
2,621
9,662
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 0
6,324
575
4,082
5,080
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
djmehrer
Arachne
9
0 / 3 / 0
5,177
471
2,457
8,361
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
12
Kills
1
1
Deaths
12
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
ElOskych
Artemis
0
2
0
0
W
Sobek
Joeyn1224
Sobek
0
0
4
2
L
Ganesha
Khyro G
Ganesha
0
3
0
0
W
Hachiman
Player10622
Hachiman
3
0
0
3
L
0
3
0
0
L
1
1
0
1
W
Ao Kuang
cwright9978
Ao Kuang
3
0
3
4.5
L
Arachne
djmehrer
Arachne
0
3
0
0
W
Bastet
puil0
Bastet
3
0
0
3
W
Yu Huang
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,052
Damage
17,700
31,088
Taken
41,367
14,216
Mitigated
15,786
11,801
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ElOskych
Artemis
5,566
2,908
0
2,274
7,259
2,444
0
1,334
5,925
0
40,379
W
Sobek
Joeyn1224
Sobek
3,789
439
0
4,143
6,796
5,503
0
2,141
4,655
14,615
0
L
Ganesha
Khyro G
Ganesha
2,974
365
1,080
1,963
11,005
5,597
0
4,710
6,191
11,579
0
W
Hachiman
Player10622
Hachiman
7,170
4,311
0
2,400
5,734
1,943
0
934
4,800
0
55,515
L
2,621
1,151
0
1,643
9,662
2,734
0
0
9,662
0
40,994
L
4,082
50
0
1,000
5,080
1,744
0
3,096
1,814
55,004
0
W
Ao Kuang
cwright9978
Ao Kuang
3,663
561
0
1,220
7,471
2,695
0
1,429
6,042
54,907
0
L
Arachne
djmehrer
Arachne
2,457
1,280
0
3,838
8,361
3,267
0
3,293
4,968
0
38,854
W
Bastet
puil0
Bastet
6,075
2,242
0
3,385
6,558
2,280
0
0
6,558
0
54,773
W
Yu Huang
5,355
318
0
653
4,529
1,795
0
2,552
1,977
45,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
27,775
390
Minions Killed
349
0
Camps Cleared
0
1,105,924
Distance Traveled
1,060,098
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,301
482
92
8
0
193,111
3
W
Sobek
6,067
552
20
2
0
228,090
0
L
Ganesha
5,129
466
1
0
0
229,198
2
W
Hachiman
6,837
622
97
9
0
193,436
3
L
Set
5,844
531
90
8
0
176,416
0
L
Merlin
6,324
575
101
9
0
222,491
6
W
Ao Kuang
6,592
599
93
8
0
242,033
0
L
Arachne
5,177
471
65
6
0
238,882
2
W
Bastet
7,266
661
89
8
0
236,030
4
W
Yu Huang
6,270
570
91
8
0
206,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role