Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
OurMemeMachine
Ravana
Level 162
God Stats
21W - 13L
1,808 SR
Queue Stats
519W - 400L
1,613 Elo+
Solo
Chaac
Chaac
REDBONED
Chaac
Level 82
God Stats
1W - 1L
1,589 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Team Averages
Level 130
1,579 SR
1,557 Elo+

VS

Team Averages
Level 172
1,566 SR
1,531 Elo+
Neith
Neith
 
Neith
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
MortyKong
Hercules
Level 196
God Stats
17W - 15L
1,728 SR
Queue Stats
321W - 324L
1,484 Elo+
Party 1
Chang'e
Chang'e
WitchCirce
Chang'e
Level 159
God Stats
4W - 2L
1,600 SR
Queue Stats
167W - 157L
1,630 Elo+
Solo
Ullr
Ullr
jstallbaumer
Ullr
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
502W - 478L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 2 / 2
4,387
877
2,360
3,641
1,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
9
1 / 1 / 1
4,280
856
5,313
5,574
1,883
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
 
Artio
8
0 / 3 / 1
3,935
787
2,045
5,787
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 1 / 1
4,458
892
4,709
4,768
2,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
REDBONED
Chaac
7
0 / 1 / 0
3,708
742
265
1,838
1,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 1
4,591
918
3,395
3,686
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
 
Kukulkan
9
1 / 0 / 3
4,446
889
3,022
2,643
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
MortyKong
Hercules
9
1 / 1 / 3
4,267
853
3,454
4,869
3,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
WitchCirce
Chang'e
10
2 / 0 / 4
4,698
940
2,781
4,906
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 4
4,967
993
3,517
5,275
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
8
8
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
2
0.5
L
Sol
 
Sol
1
1
1
1.5
L
Artio
 
Artio
0
3
1
0.17
W
Neith
 
Neith
2
1
1
2.5
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
Hercules
MortyKong
Hercules
1
1
3
2.5
L
2
1
1
2.5
L
Chaac
REDBONED
Chaac
0
1
0
0
W
Chang'e
WitchCirce
Chang'e
2
0
4
4
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,692
Damage
16,169
21,608
Taken
21,379
11,469
Mitigated
9,246
4,474
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,360
735
0
474
3,641
1,344
0
1,091
2,512
0
12,558
L
Sol
 
Sol
5,313
2,248
0
1,464
5,574
1,883
0
1,275
4,257
15,816
0
L
Artio
 
Artio
2,045
168
158
547
5,787
4,319
0
1,557
4,068
5,326
0
W
Neith
 
Neith
3,395
894
0
459
3,686
1,351
158
1,304
2,344
0
8,894
W
Kukulkan
 
Kukulkan
3,022
303
63
442
2,643
945
0
818
1,825
10,290
0
W
Hercules
MortyKong
Hercules
3,454
695
0
1,600
4,869
3,422
33
1,141
3,502
0
8,004
L
4,709
1,035
0
1,223
4,768
2,862
0
1,521
3,206
0
7,460
L
Chaac
REDBONED
Chaac
265
0
21
587
1,838
1,061
0
359
1,408
0
1,969
W
Chang'e
WitchCirce
Chang'e
2,781
733
2,791
2,793
4,906
1,488
344
1,642
3,228
13,691
0
W
3,517
969
0
589
5,275
2,040
236
2,146
3,052
0
16,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,768
Gold Earned
22,969
62
Minions Killed
104
0
Camps Cleared
0
454,082
Distance Traveled
572,428
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,387
877
26
5
0
103,111
0
L
Sol
4,280
856
25
5
0
103,802
0
L
Artio
3,935
787
4
1
0
94,523
0
W
Neith
4,591
918
14
3
0
111,287
0
W
Kukulkan
4,446
889
18
4
0
118,180
1
W
Hercules
4,267
853
11
2
0
119,855
3
L
Ravana
4,458
892
5
1
0
110,577
0
L
Chaac
3,708
742
2
0
0
42,069
0
W
Chang'e
4,698
940
25
5
0
113,915
0
W
Ullr
4,967
993
36
7
0
109,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role