Player Matchup

Athena
Athena
CobletOfGum
Athena
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,334 Elo+
Solo
Nemesis
Nemesis
Diegofnd403
Nemesis
Level 80
God Stats
27W - 12L
1,696 SR
Queue Stats
298W - 286L
1,524 Elo+
Solo
Kukulkan
Kukulkan
DirtyDan18675
Kukulkan
Level 103
God Stats
234W - 206L
1,620 SR
Queue Stats
437W - 403L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
Simplymangler
Baron Samedi
Level 82
God Stats
17W - 11L
1,610 SR
Queue Stats
351W - 347L
1,496 Elo+
Solo
Artemis
Artemis
Xeenguard
Artemis
Level 109
God Stats
9W - 10L
1,501 SR
Queue Stats
123W - 111L
1,526 Elo+
Solo
Team Averages
Level 83
1,585 SR
1,498 Elo+

VS

Team Averages
Level 85
1,602 SR
1,535 Elo+
Sol
Sol
DKJagz
Sol
Level 61
God Stats
11W - 4L
1,698 SR
Queue Stats
233W - 227L
1,541 Elo+
Solo
Erlang Shen
Erlang Shen
JosAsYuLol
Erlang Shen
Level 77
God Stats
28W - 17L
1,664 SR
Queue Stats
255W - 243L
1,508 Elo+
Solo
Medusa
Medusa
Trovia
Medusa
Level 121
God Stats
2W - 2L
1,331 SR
Queue Stats
157W - 129L
1,548 Elo+
Solo
Ares
Ares
aalexx00
Ares
Level 102
God Stats
5W - 2L
1,726 SR
Queue Stats
145W - 117L
1,520 Elo+
Solo
Poseidon
Poseidon
v1nhqu4ng
Poseidon
Level 63
God Stats
10W - 4L
1,593 SR
Queue Stats
30W - 23L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 5 / 3
4,934
493
2,588
10,407
6,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Diegofnd403
Nemesis
10
3 / 2 / 2
5,858
586
4,992
11,191
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
DirtyDan18675
Kukulkan
12
2 / 1 / 1
6,783
678
2,507
6,427
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Simplymangler
Baron Samedi
10
1 / 2 / 0
6,079
608
5,751
6,836
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Xeenguard
Artemis
10
3 / 1 / 0
5,567
557
4,497
6,488
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DKJagz
Sol
11
6 / 1 / 2
7,189
719
13,054
7,346
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
JosAsYuLol
Erlang Shen
12
1 / 1 / 1
6,854
685
4,453
10,999
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Trovia
Medusa
10
2 / 2 / 0
5,839
584
3,636
6,080
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
10
1 / 2 / 6
6,358
636
3,974
7,562
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
v1nhqu4ng
Poseidon
11
1 / 3 / 0
6,255
626
4,692
4,588
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
9
Kills
11
11
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
0
5
3
0.3
W
Sol
DKJagz
Sol
6
1
2
7
L
Nemesis
Diegofnd403
Nemesis
3
2
2
2
L
Kukulkan
DirtyDan18675
Kukulkan
2
1
1
2.5
W
Erlang Shen
JosAsYuLol
Erlang Shen
1
1
1
1.5
L
Baron Samedi
Simplymangler
Baron Samedi
1
2
0
0.5
W
Medusa
Trovia
Medusa
2
2
0
1
L
Artemis
Xeenguard
Artemis
3
1
0
3
W
Ares
1
2
6
2
W
Poseidon
v1nhqu4ng
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,335
Damage
29,809
41,349
Taken
36,575
19,397
Mitigated
17,853
10,700
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,588
1,008
750
2,125
10,407
6,367
0
6,757
3,650
11,519
0
W
Sol
DKJagz
Sol
13,054
6,850
0
3,590
7,346
3,188
487
758
6,588
48,165
10,949
L
Nemesis
Diegofnd403
Nemesis
4,992
2,289
0
2,650
11,191
4,252
0
4,654
6,537
0
39,682
L
Kukulkan
DirtyDan18675
Kukulkan
2,507
313
0
1,190
6,427
2,841
0
4,180
2,247
58,259
0
W
Erlang Shen
JosAsYuLol
Erlang Shen
4,453
2,116
0
5,413
10,999
6,244
0
5,371
5,248
0
51,338
L
Baron Samedi
Simplymangler
Baron Samedi
5,751
962
0
3,122
6,836
3,455
0
0
6,836
35,830
0
W
Medusa
Trovia
Medusa
3,636
1,751
0
1,510
6,080
1,970
0
268
5,784
0
44,662
L
Artemis
Xeenguard
Artemis
4,497
889
0
863
6,488
2,482
0
5,123
1,365
0
35,096
W
Ares
3,974
840
150
1,954
7,562
4,888
5
1,830
5,732
15,984
0
W
Poseidon
v1nhqu4ng
Poseidon
4,692
1,414
0
750
4,588
1,563
800
2,081
2,377
44,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,221
Gold Earned
32,495
325
Minions Killed
344
0
Camps Cleared
0
1,031,703
Distance Traveled
1,031,548
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,934
493
10
1
0
205,647
4
W
Sol
7,189
719
84
8
0
200,448
0
L
Nemesis
5,858
586
60
6
0
241,026
0
L
Kukulkan
6,783
678
119
12
0
214,121
0
W
Erlang Shen
6,854
685
90
9
0
213,689
4
L
Baron Samedi
6,079
608
78
8
0
172,881
0
W
Medusa
5,839
584
64
6
0
230,833
0
L
Artemis
5,567
557
58
6
0
198,028
2
W
Ares
6,358
636
26
3
0
210,159
3
W
Poseidon
6,255
626
80
8
0
176,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role