Player Matchup

Gilgamesh
Gilgamesh
Alwaystoxic
Gilgamesh
Level 68
God Stats
9W - 5L
1,500 SR
Queue Stats
65W - 53L
1,580 Elo+
Party 2
Anubis
Anubis
RealmBandit
Anubis
Level 20
God Stats
6W - 3L
1,518 SR
Queue Stats
10W - 12L
1,416 Elo+
Party 2
Thanatos
Thanatos
mook112
Thanatos
Level 116
God Stats
7W - 6L
1,575 SR
Queue Stats
100W - 93L
1,583 Elo+
Party 2
Team Averages
Level 68
1,531 SR
1,527 Elo+

VS

Team Averages
Level 71
1,397 SR
1,603 Elo+
Charon
Charon
Alegorgon
Charon
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,397 Elo+
Solo
Hachiman
Hachiman
JerkyKILL JP
Hachiman
Level 109
God Stats
0W - 2L
1,123 SR
Queue Stats
7W - 5L
1,697 Elo+
Party 1
Chaac
Chaac
TheRedKakuja
Chaac
Level 29
God Stats
4W - 6L
1,569 SR
Queue Stats
13W - 15L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alwaystoxic
Gilgamesh
15
4 / 0 / 14
12,033
802
15,200
14,994
21,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
14
4 / 2 / 8
11,311
754
7,053
9,652
5,531
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
mook112
Thanatos
15
10 / 0 / 7
12,680
845
16,546
17,065
8,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Alegorgon
Charon
12
0 / 4 / 2
9,596
640
11,942
11,992
11,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
JerkyKILL JP
Hachiman
12
0 / 7 / 1
9,663
644
12,493
15,468
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 7 / 0
10,012
667
7,127
17,206
14,174
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
Alegorgon
Charon
0
4
2
0.25
W
Gilgamesh
Alwaystoxic
Gilgamesh
4
0
14
11
L
Hachiman
JerkyKILL JP
Hachiman
0
7
1
0.07
W
Anubis
4
2
8
4
L
2
7
0
0.29
W
Thanatos
mook112
Thanatos
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,799
Damage
31,562
41,711
Taken
44,666
34,886
Mitigated
30,107
18,691
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Alegorgon
Charon
11,942
1,987
506
418
11,992
11,146
98
1,091
10,596
26,040
1,353
W
Gilgamesh
Alwaystoxic
Gilgamesh
15,200
3,291
0
2,289
14,994
21,057
29
4,717
10,277
0
26,414
L
Hachiman
JerkyKILL JP
Hachiman
12,493
7,277
0
3,115
15,468
4,787
352
1,080
13,828
0
48,424
W
Anubis
7,053
684
0
2,847
9,652
5,531
433
2,189
7,463
37,741
0
L
7,127
495
0
2,754
17,206
14,174
0
5,044
11,631
0
26,724
W
Thanatos
mook112
Thanatos
16,546
3,955
0
13,555
17,065
8,298
837
4,137
12,928
0
67,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,024
Gold Earned
29,271
148
Minions Killed
126
0
Camps Cleared
0
891,901
Distance Traveled
766,625
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,596
640
33
2
0
253,747
0
W
Gilgamesh
12,033
802
20
1
0
315,029
0
L
Hachiman
9,663
644
64
4
0
231,001
7
W
Anubis
11,311
754
49
3
0
246,785
0
L
Chaac
10,012
667
29
2
0
281,877
0
W
Thanatos
12,680
845
79
5
0
330,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role