Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Aprul13
Anubis
Level 105
God Stats
6W - 4L
1,545 SR
Queue Stats
191W - 173L
1,445 Elo+
Solo
Heimdallr
Heimdallr
Jack-MTX-Hammer
Heimdallr
Level 165
God Stats
16W - 13L
1,462 SR
Queue Stats
328W - 319L
1,419 Elo+
Party 3
Bastet
Bastet
KekuCAI93
Bastet
Level 109
God Stats
10W - 2L
1,820 SR
Queue Stats
141W - 148L
1,366 Elo+
Party 1
Ra
Ra
Xsadest2
Ra
Level 126
God Stats
3W - 1L
1,716 SR
Queue Stats
326W - 308L
1,419 Elo+
Party 3
Team Averages
Level 123
1,609 SR
1,430 Elo+

VS

Team Averages
Level 58
1,385 SR
1,370 Elo+
Janus
Janus
Big_Nut_Berry
Janus
Level 57
God Stats
9W - 14L
1,460 SR
Queue Stats
92W - 112L
1,410 Elo+
Party 2
Atlas
Atlas
Karmaforgotten
Atlas
Level 20
God Stats
0W - 3L
1,112 SR
Queue Stats
2W - 10L
1,257 Elo+
Party 2
Pele
Pele
morlifemal
Pele
Level 45
God Stats
8W - 4L
1,441 SR
Queue Stats
209W - 203L
1,366 Elo+
Solo
Bellona
Bellona
noluckdave
Bellona
Level 68
God Stats
83W - 76L
1,444 SR
Queue Stats
345W - 369L
1,378 Elo+
Solo
Anhur
Anhur
nong_chatalai
Anhur
Level 102
God Stats
3W - 6L
1,469 SR
Queue Stats
81W - 78L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 0 / 5
5,844
584
6,226
4,887
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Aprul13
Anubis
10
3 / 0 / 1
6,479
648
4,084
4,562
1,869
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Jack-MTX-Hammer
Heimdallr
10
2 / 0 / 0
5,614
561
4,482
4,405
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
KekuCAI93
Bastet
9
0 / 0 / 4
5,554
555
3,014
6,900
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
4 / 1 / 0
6,277
628
5,679
5,950
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,436
544
3,130
5,886
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 0
4,672
467
2,068
11,123
4,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
5,055
506
3,375
8,054
2,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
noluckdave
Bellona
7
0 / 3 / 0
4,884
488
2,825
7,098
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 0
4,610
461
1,002
5,726
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
W
Anubis
Aprul13
Anubis
3
0
1
3.5
L
0
4
1
0.13
W
Heimdallr
Jack-MTX-Hammer
Heimdallr
2
0
0
2
L
0
3
0
0
W
Bastet
KekuCAI93
Bastet
0
0
4
2
W
4
1
0
4
L
1
0
0
1
L
Bellona
noluckdave
Bellona
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
12,400
26,704
Taken
37,887
9,373
Mitigated
15,588
12,101
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,226
463
339
2,904
4,887
1,695
189
1,523
3,354
31,453
0
W
Anubis
Aprul13
Anubis
4,084
245
0
3,256
4,562
1,869
574
0
4,562
35,456
0
L
3,130
83
0
750
5,886
2,290
0
4,077
1,775
37,416
0
W
Heimdallr
Jack-MTX-Hammer
Heimdallr
4,482
1,985
0
2,046
4,405
1,671
685
719
3,686
0
37,580
L
2,068
915
1,092
2,683
11,123
4,689
0
3,933
7,183
9,039
0
W
Bastet
KekuCAI93
Bastet
3,014
683
0
2,848
6,900
2,128
268
522
6,360
0
26,290
W
5,679
91
108
600
5,950
2,010
0
2,254
3,544
37,277
0
L
3,375
526
0
1,464
8,054
2,649
0
1,818
6,175
0
34,707
L
Bellona
noluckdave
Bellona
2,825
716
0
1,697
7,098
4,148
0
3,450
3,648
0
23,499
L
1,002
647
0
1,130
5,726
1,812
0
2,616
3,110
0
23,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
24,657
275
Minions Killed
218
0
Camps Cleared
0
982,805
Distance Traveled
985,789
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,844
584
50
5
0
205,538
3
W
Anubis
6,479
648
72
7
0
197,979
4
L
Janus
5,436
544
76
8
0
190,907
0
W
Heimdallr
5,614
561
51
5
0
163,274
0
L
Atlas
4,672
467
7
1
0
231,630
0
W
Bastet
5,554
555
39
4
0
210,886
3
W
Ra
6,277
628
63
6
0
205,128
0
L
Pele
5,055
506
54
5
0
236,741
0
L
Bellona
4,884
488
39
4
0
152,829
0
L
Anhur
4,610
461
42
4
0
173,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role