Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Big_Nut_Berry
Sol
Level 57
God Stats
9W - 4L
1,557 SR
Queue Stats
92W - 112L
1,398 Elo+
Party 2
Surtr
Surtr
Karmaforgotten
Surtr
Level 20
God Stats
1W - 3L
1,286 SR
Queue Stats
2W - 10L
1,168 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KekuCAI93
Cu Chulainn
Level 109
God Stats
2W - 2L
1,734 SR
Queue Stats
141W - 148L
1,352 Elo+
Party 1
Agni
Agni
l_xalesi_tpc
Agni
Level 81
God Stats
8W - 6L
1,500 SR
Queue Stats
105W - 83L
1,410 Elo+
Solo
Team Averages
Level 75
1,515 SR
1,366 Elo+

VS

Team Averages
Level 80
1,487 SR
1,438 Elo+
Nemesis
Nemesis
DaGuyWithTheTie
Nemesis
Level 44
God Stats
2W - 3L
1,605 SR
Queue Stats
252W - 236L
1,474 Elo+
Solo
Artemis
Artemis
ElDopi
Artemis
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 36L
1,453 Elo+
Solo
Shiva
Shiva
FroyoAnime
Shiva
Level 122
God Stats
10W - 7L
1,610 SR
Queue Stats
426W - 408L
1,407 Elo+
Solo
Discordia
Discordia
Togelan
Discordia
Level 118
God Stats
0W - 1L
1,302 SR
Queue Stats
121W - 112L
1,468 Elo+
Solo
Ymir
Ymir
noluckdave
Ymir
Level 68
God Stats
10W - 15L
1,417 SR
Queue Stats
345W - 369L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 0 / 1
4,815
602
1,205
2,992
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,871
609
2,099
5,782
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 0 / 0
4,911
614
2,505
7,337
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
KekuCAI93
Cu Chulainn
8
2 / 0 / 0
5,058
632
1,488
6,043
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 0 / 1
5,609
701
4,177
3,666
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,541
568
2,387
7,432
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
ElDopi
Artemis
8
1 / 0 / 0
4,491
561
3,643
4,869
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
8
0 / 1 / 0
4,819
602
4,050
5,582
2,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Togelan
Discordia
6
0 / 5 / 0
4,011
501
2,632
4,910
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
1,628
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
7
Kills
1
1
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
0
1
0
0
L
0
2
1
0.25
L
Artemis
ElDopi
Artemis
1
0
0
1
L
Shiva
0
1
0
0
W
1
0
0
1
W
Cu Chulainn
KekuCAI93
Cu Chulainn
2
0
0
2
L
Discordia
Togelan
Discordia
0
5
0
0
W
4
0
1
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,474
Damage
12,712
25,820
Taken
22,793
9,372
Mitigated
8,070
10,384
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,205
84
233
938
2,992
1,167
363
296
2,696
27,296
0
W
2,099
1,290
0
2,425
5,782
1,457
884
0
5,782
29,264
0
L
2,387
1,008
0
1,999
7,432
2,295
0
2,961
4,471
0
23,413
L
Artemis
ElDopi
Artemis
3,643
924
0
1,845
4,869
1,712
0
2,651
2,218
0
25,055
L
Shiva
4,050
961
0
1,928
5,582
2,745
0
114
5,468
0
31,695
W
2,505
945
0
3,170
7,337
3,190
0
0
6,929
196
18,857
W
Cu Chulainn
KekuCAI93
Cu Chulainn
1,488
0
0
3,118
6,043
2,353
50
770
5,273
0
23,221
L
Discordia
Togelan
Discordia
2,632
178
0
250
4,910
1,318
0
1,869
3,041
18,593
0
W
4,177
358
0
500
3,666
1,205
462
1,566
2,100
28,579
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
19,490
223
Minions Killed
167
0
Camps Cleared
0
839,918
Distance Traveled
640,845
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,815
602
52
7
0
159,792
3
W
Sol
4,871
609
48
6
0
168,557
0
L
Nemesis
4,541
568
44
6
0
181,201
0
L
Artemis
4,491
561
38
5
0
150,266
0
L
Shiva
4,819
602
55
7
0
169,454
1
W
Surtr
4,911
614
29
4
0
168,590
0
W
Cu Chulainn
5,058
632
47
6
0
187,563
2
L
Discordia
4,011
501
30
4
0
139,924
0
W
Agni
5,609
701
47
6
0
155,416
0
L
Ymir
1,628
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role