Player Matchup

Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ItzMonster667k
Arachne
Level 64
God Stats
1W - 1L
1,277 SR
Queue Stats
150W - 193L
1,428 Elo+
Party 1
Neith
Neith
Mrs_MazdaCX5
Neith
Level 59
God Stats
16W - 21L
1,478 SR
Queue Stats
20W - 35L
1,311 Elo+
Solo
Eset
Eset
Skyzzz_Rolin
Eset
Level 143
God Stats
5W - 1L
1,633 SR
Queue Stats
393W - 378L
1,451 Elo+
Solo
Apollo
Apollo
javierriveraboca
Apollo
Level 109
God Stats
7W - 5L
1,606 SR
Queue Stats
491W - 527L
1,466 Elo+
Party 1
Team Averages
Level 96
1,499 SR
1,431 Elo+

VS

Team Averages
Level 60
1,427 SR
1,376 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Meketrefe02
Merlin
Level 23
God Stats
11W - 19L
1,372 SR
Queue Stats
11W - 22L
1,325 Elo+
Party 2
Vamana
Vamana
SrTxapote
Vamana
Level 27
God Stats
2W - 11L
1,120 SR
Queue Stats
24W - 35L
1,337 Elo+
Party 2
Arachne
Arachne
Yaguiboom_11
Arachne
Level 67
God Stats
7W - 4L
1,890 SR
Queue Stats
19W - 18L
1,403 Elo+
Party 2
Artemis
Artemis
papelalvar
Artemis
Level 24
God Stats
0W - 2L
1,252 SR
Queue Stats
17W - 27L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 0 / 0
6,864
624
5,143
6,934
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
2 / 0 / 3
5,945
540
4,740
7,765
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 0 / 2
6,151
559
2,453
2,966
947
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 0 / 4
6,926
630
7,834
4,561
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 0 / 4
6,539
594
5,798
6,605
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 1 / 0
4,848
441
2,113
6,888
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
7
0 / 7 / 0
4,588
417
4,508
9,313
2,924
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Vamana
SrTxapote
Vamana
10
0 / 1 / 0
5,438
494
2,661
8,100
4,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Yaguiboom_11
Arachne
9
0 / 4 / 0
5,038
458
1,961
9,198
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
papelalvar
Artemis
9
0 / 2 / 0
4,896
445
2,637
6,078
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
15
Kills
0
0
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
L
Surtr
 
Surtr
0
1
0
0
W
2
0
3
3.5
L
Merlin
0
7
0
0
W
1
0
2
2
W
6
0
4
8
L
Vamana
SrTxapote
Vamana
0
1
0
0
L
Arachne
Yaguiboom_11
Arachne
0
4
0
0
W
5
0
4
7
L
Artemis
papelalvar
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,968
Damage
13,880
28,831
Taken
39,577
12,465
Mitigated
16,342
7,893
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,143
673
0
1,910
6,934
4,713
0
508
6,420
0
53,322
L
Surtr
 
Surtr
2,113
442
0
1,558
6,888
3,798
0
934
5,954
386
21,377
W
4,740
3,430
0
1,924
7,765
2,875
0
986
6,779
0
38,798
L
Merlin
4,508
484
0
990
9,313
2,924
0
4,099
5,214
22,165
0
W
2,453
766
0
924
2,966
947
74
41
2,925
0
38,300
W
7,834
434
195
723
4,561
1,616
989
1,794
2,756
55,159
0
L
Vamana
SrTxapote
Vamana
2,661
1,283
0
1,075
8,100
4,694
0
0
8,100
0
39,291
L
Arachne
Yaguiboom_11
Arachne
1,961
1,757
0
1,315
9,198
2,940
0
2,801
6,397
0
29,367
W
5,798
3,473
0
2,217
6,605
2,314
1,648
1,204
5,397
0
35,351
L
Artemis
papelalvar
Artemis
2,637
935
0
2,038
6,078
1,986
0
0
6,078
0
25,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,425
Gold Earned
24,808
373
Minions Killed
228
0
Camps Cleared
0
1,059,209
Distance Traveled
945,033
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,864
624
85
8
0
215,476
0
L
Surtr
4,848
441
31
3
0
155,310
1
W
Arachne
5,945
540
58
5
0
238,981
0
L
Merlin
4,588
417
33
3
0
188,260
0
W
Neith
6,151
559
71
6
0
209,921
5
W
Eset
6,926
630
102
9
0
203,436
0
L
Vamana
5,438
494
72
7
0
210,438
0
L
Arachne
5,038
458
56
5
0
211,468
0
W
Apollo
6,539
594
57
5
0
191,395
0
L
Artemis
4,896
445
36
3
0
179,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role