Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DevilzHand-66777
Arachne
Level 129
God Stats
12W - 10L
1,639 SR
Queue Stats
276W - 271L
1,439 Elo+
Solo
Persephone
Persephone
R-Graysen
Persephone
Level 115
God Stats
2W - 9L
1,427 SR
Queue Stats
290W - 271L
1,417 Elo+
Solo
Hel
Hel
Silveroz
Hel
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 90L
1,479 Elo+
Party 1
Izanami
Izanami
iPaciolist
Izanami
Level 51
God Stats
2W - 3L
1,518 SR
Queue Stats
52W - 45L
1,493 Elo+
Party 1
Team Averages
Level 105
1,517 SR
1,466 Elo+

VS

Team Averages
Level 82
1,549 SR
1,478 Elo+
Jormungandr
Jormungandr
DaOnly3mSloW
Jormungandr
Level 95
God Stats
3W - 1L
1,453 SR
Queue Stats
15W - 7L
1,594 Elo+
Solo
Arachne
Arachne
GTR_FLANGU3R
Arachne
Level 66
God Stats
14W - 6L
1,672 SR
Queue Stats
94W - 92L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Hotpotatoes51
Ne Zha
Level 31
God Stats
12W - 12L
1,375 SR
Queue Stats
38W - 41L
1,369 Elo+
Solo
Raijin
Raijin
YuMMY97
Raijin
Level 89
God Stats
43W - 39L
1,529 SR
Queue Stats
127W - 122L
1,510 Elo+
Solo
Apollo
Apollo
barh
Apollo
Level 128
God Stats
8W - 3L
1,716 SR
Queue Stats
342W - 353L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 8 / 5
8,006
534
9,315
16,071
15,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 7 / 2
9,442
629
9,713
17,487
5,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
R-Graysen
Persephone
14
0 / 1 / 2
8,579
572
3,303
10,884
6,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 9 / 4
6,967
464
4,300
12,317
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
iPaciolist
Izanami
12
3 / 4 / 4
8,166
544
7,401
11,726
4,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaOnly3mSloW
Jormungandr
14
0 / 0 / 7
8,328
555
7,397
8,826
6,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
GTR_FLANGU3R
Arachne
13
5 / 6 / 6
8,386
559
11,480
15,593
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 3 / 8
9,533
636
12,186
16,925
7,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
YuMMY97
Raijin
15
9 / 4 / 10
9,724
648
16,872
10,241
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
barh
Apollo
14
6 / 1 / 4
8,699
580
5,613
8,353
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
14
Kills
29
29
Deaths
14
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
8
5
0.69
W
Jormungandr
DaOnly3mSloW
Jormungandr
0
0
7
3.5
L
7
7
2
1.14
W
Arachne
GTR_FLANGU3R
Arachne
5
6
6
1.33
W
9
3
8
4.33
L
Persephone
R-Graysen
Persephone
0
1
2
1
L
1
9
4
0.33
W
Raijin
YuMMY97
Raijin
9
4
10
3.5
W
Apollo
barh
Apollo
6
1
4
8
L
Izanami
iPaciolist
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
53,548
68,485
Taken
59,938
35,817
Mitigated
29,372
14,503
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,315
1,516
1,109
3,126
16,071
15,179
667
3,805
12,266
33,414
0
W
Jormungandr
DaOnly3mSloW
Jormungandr
7,397
1,558
0
3,084
8,826
6,695
336
2,778
6,048
60,943
84
L
9,713
7,502
0
2,570
17,487
5,738
0
6,969
10,518
0
76,888
W
Arachne
GTR_FLANGU3R
Arachne
11,480
7,771
0
2,893
15,593
7,420
0
4,995
10,598
0
55,558
W
12,186
5,837
0
4,460
16,925
7,817
0
4,118
12,807
0
69,817
L
Persephone
R-Graysen
Persephone
3,303
223
0
3,377
10,884
6,197
632
5,647
5,138
56,694
0
L
4,300
813
514
2,034
12,317
3,746
572
6,026
6,291
28,626
0
W
Raijin
YuMMY97
Raijin
16,872
1,783
0
500
10,241
4,185
562
3,392
6,849
67,004
0
W
Apollo
barh
Apollo
5,613
2,631
0
2,820
8,353
3,255
990
1,635
6,718
0
55,784
L
Izanami
iPaciolist
Izanami
7,401
4,435
0
1,773
11,726
4,957
462
1,738
9,988
0
49,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,160
Gold Earned
44,670
413
Minions Killed
436
0
Camps Cleared
0
1,367,432
Distance Traveled
1,530,369
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,006
534
36
2
0
263,925
1
W
Jormungandr
8,328
555
89
6
0
311,483
4
L
Arachne
9,442
629
119
8
0
301,604
0
W
Arachne
8,386
559
84
6
0
350,828
0
W
Ne Zha
9,533
636
87
6
0
301,826
0
L
Persephone
8,579
572
109
7
0
259,849
0
L
Hel
6,967
464
54
4
0
250,443
4
W
Raijin
9,724
648
101
7
0
263,005
0
W
Apollo
8,699
580
75
5
0
303,227
3
L
Izanami
8,166
544
95
6
0
291,611
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role