Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AndyBlack1
Discordia
Level 156
God Stats
16W - 11L
1,337 SR
Queue Stats
456W - 414L
1,460 Elo+
Party 1
Ravana
Ravana
Bartronkpro3
Ravana
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 135L
1,433 Elo+
Party 1
King Arthur
King Arthur
FDC_Ladajoescoba
King Arthur
Level 122
God Stats
10W - 9L
1,443 SR
Queue Stats
299W - 294L
1,467 Elo+
Solo
Hel
Hel
XxMitoAngeloxX
Hel
Level 92
God Stats
8W - 2L
1,680 SR
Queue Stats
135W - 127L
1,399 Elo+
Solo
Team Averages
Level 134
1,492 SR
1,452 Elo+

VS

Team Averages
Level 115
1,428 SR
1,378 Elo+
Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
famunot
Ao Kuang
Level 103
God Stats
1W - 3L
1,366 SR
Queue Stats
19W - 28L
1,401 Elo+
Party 2
Heimdallr
Heimdallr
iGlazizZ
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,381 Elo+
Party 2
Zeus
Zeus
madeenlima
Zeus
Level 44
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 5L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 0 / 0
7,004
700
4,679
4,564
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
AndyBlack1
Discordia
11
3 / 0 / 4
6,618
662
4,753
4,660
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
12
4 / 0 / 3
6,552
655
3,320
3,906
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
FDC_Ladajoescoba
King Arthur
12
2 / 0 / 1
7,169
717
9,373
7,660
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 4
5,824
582
1,650
4,234
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 3 / 0
5,555
556
1,354
9,137
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
7
1 / 0 / 0
4,803
480
876
2,718
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
famunot
Ao Kuang
9
0 / 2 / 0
5,412
541
2,700
10,811
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
iGlazizZ
Heimdallr
9
0 / 2 / 1
4,934
493
2,059
6,575
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 5 / 0
4,973
497
1,660
5,670
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
0
3
L
Nemesis
 
Nemesis
0
3
0
0
L
Athena
 
Athena
1
0
0
1
W
Discordia
AndyBlack1
Discordia
3
0
4
5
W
Ravana
4
0
3
5.5
W
King Arthur
FDC_Ladajoescoba
King Arthur
2
0
1
2.5
W
0
1
4
2
L
Ao Kuang
famunot
Ao Kuang
0
2
0
0
L
Heimdallr
iGlazizZ
Heimdallr
0
2
1
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
8,649
25,024
Taken
34,911
12,078
Mitigated
13,815
11,152
Healing
10,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,679
2,502
0
2,334
4,564
1,703
350
243
4,321
0
54,082
L
Nemesis
 
Nemesis
1,354
474
0
2,559
9,137
4,191
0
1,185
7,952
0
46,126
L
Athena
 
Athena
876
391
0
1,772
2,718
1,603
0
439
2,279
8,903
0
W
Discordia
AndyBlack1
Discordia
4,753
384
0
728
4,660
1,465
0
1,201
3,459
46,782
0
W
Ravana
3,320
943
0
857
3,906
1,501
0
764
3,142
0
49,229
W
King Arthur
FDC_Ladajoescoba
King Arthur
9,373
1,283
0
2,390
7,660
5,403
0
2,572
5,088
0
55,839
W
1,650
197
2,754
2,089
4,234
2,006
0
456
3,778
21,654
0
L
Ao Kuang
famunot
Ao Kuang
2,700
440
0
3,969
10,811
3,657
0
0
10,811
35,157
0
L
Heimdallr
iGlazizZ
Heimdallr
2,059
451
0
1,581
6,575
2,522
0
1,567
5,008
0
26,890
L
1,660
222
0
250
5,670
1,842
0
3,212
2,458
26,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
25,677
381
Minions Killed
255
0
Camps Cleared
0
1,165,500
Distance Traveled
1,047,020
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,004
700
98
10
0
220,466
2
L
Nemesis
5,555
556
77
8
0
253,812
0
L
Athena
4,803
480
13
1
0
180,961
2
W
Discordia
6,618
662
88
9
0
237,373
4
W
Ravana
6,552
655
69
7
0
265,622
0
W
King Arthur
7,169
717
95
10
0
228,795
3
W
Hel
5,824
582
31
3
0
213,244
0
L
Ao Kuang
5,412
541
69
7
0
205,378
3
L
Heimdallr
4,934
493
42
4
0
208,287
0
L
Zeus
4,973
497
54
5
0
198,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role