Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
SmashvilleNP
Kumbhakarna
Silver II
Level 107
God Stats
0W - 2L
1,443 SR
Queue Stats
15W - 17L
1,437 MMR
Party 1
Sol
Sol
Silver I
TnG Coeus
Sol
Silver I
Level 124
God Stats
1W - 2L
1,438 SR
Queue Stats
13W - 17L
1,476 MMR
Party 1
Medusa
Medusa
Silver II
TnG ImBak
Medusa
Silver II
Level 127
God Stats
1W - 1L
1,729 SR
Queue Stats
16W - 20L
1,427 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,537 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,524 SR
1,397 MMR
Zeus
Zeus
Gold IV
MTL PERFECTSHOT
Zeus
Gold IV
Level 180
God Stats
82W - 57L
1,589 SR
Queue Stats
605W - 670L
1,394 MMR
Solo
Odin
Odin
Gold III
cheqin
Odin
Gold III
Level 124
God Stats
2W - 5L
1,348 SR
Queue Stats
213W - 222L
1,371 MMR
Solo
Achilles
Achilles
Gold IV
xRyno
Achilles
Gold IV
Level 53
God Stats
5W - 2L
1,635 SR
Queue Stats
55W - 57L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SmashvilleNP
Kumbhakarna
11
2 / 2 / 2
9,641
742
6,109
18,178
16,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 7 / 2
9,046
696
13,088
15,020
5,810
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
TnG ImBak
Medusa
12
2 / 8 / 2
9,880
760
13,085
17,756
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HeraCabrakanArachneNe ZhaFreya

VS

Bans
KukulkanAthenaBastetMartichorasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
11,300
869
21,033
9,550
3,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
cheqin
Odin
13
2 / 0 / 14
10,506
808
10,852
11,216
12,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
xRyno
Achilles
13
9 / 2 / 8
11,782
906
11,909
17,122
18,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
17
17
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Kumbhakarna
SmashvilleNP
Kumbhakarna
2
2
2
1.5
L
0
7
2
0.14
L
Medusa
TnG ImBak
Medusa
2
8
2
0.38
W
Odin
cheqin
Odin
2
0
14
9
W
Achilles
xRyno
Achilles
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
43,794
50,954
Taken
37,888
30,164
Mitigated
34,662
7,592
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,033
2,261
0
3,533
9,550
3,598
1,383
3,262
5,872
56,930
0
L
Kumbhakarna
SmashvilleNP
Kumbhakarna
6,109
332
0
853
18,178
16,445
0
11,244
6,934
14,682
618
L
13,088
4,060
0
4,515
15,020
5,810
0
4,447
10,573
49,834
1,769
L
Medusa
TnG ImBak
Medusa
13,085
5,913
0
2,224
17,756
7,909
0
7,600
10,156
0
48,506
W
Odin
cheqin
Odin
10,852
1,454
0
0
11,216
12,869
721
5,430
5,700
3,071
33,794
W
Achilles
xRyno
Achilles
11,909
3,443
0
1,657
17,122
18,195
596
9,165
7,574
205
22,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
33,588
142
Minions Killed
127
0
Camps Cleared
0
683,734
Distance Traveled
757,791
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,300
869
76
6
0
233,690
0
L
Kumbhakarna
9,641
742
17
1
0
254,647
0
L
Sol
9,046
696
56
4
0
212,083
0
L
Medusa
9,880
760
69
5
0
217,004
0
W
Odin
10,506
808
44
3
0
256,485
1
W
Achilles
11,782
906
7
1
0
267,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role