Player Matchup

Olorun
Olorun
C3 RiCo
Olorun
Level 44
God Stats
4W - 3L
1,459 SR
Queue Stats
80W - 63L
1,545 Elo+
Party 1
Thor
Thor
CuboidLion52556
Thor
Level 140
God Stats
8W - 10L
1,424 SR
Queue Stats
756W - 752L
1,451 Elo+
Solo
Hachiman
Hachiman
Grillomatador12
Hachiman
Level 122
God Stats
1W - 5L
1,277 SR
Queue Stats
167W - 157L
1,520 Elo+
Party 2
Bacchus
Bacchus
R0MP3PN3S34
Bacchus
Level 27
God Stats
67W - 53L
1,616 SR
Queue Stats
110W - 100L
1,500 Elo+
Party 2
Mulan
Mulan
WhyNutDonut
Mulan
Level 116
God Stats
17W - 12L
1,620 SR
Queue Stats
129W - 117L
1,535 Elo+
Party 1
Team Averages
Level 90
1,479 SR
1,510 Elo+

VS

Team Averages
Level 127
1,554 SR
1,498 Elo+
Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CarnieClown5991
Xbalanque
Level 82
God Stats
6W - 8L
1,522 SR
Queue Stats
89W - 82L
1,491 Elo+
Party 4
Sun Wukong
Sun Wukong
NC Rebel 18
Sun Wukong
Level 127
God Stats
1W - 3L
1,488 SR
Queue Stats
80W - 84L
1,497 Elo+
Party 3
Merlin
Merlin
OddLandMerc
Merlin
Level 142
God Stats
25W - 29L
1,558 SR
Queue Stats
364W - 324L
1,520 Elo+
Party 4
Freya
Freya
Smoke Method
Freya
Level 127
God Stats
0W - 1L
1,702 SR
Queue Stats
67W - 78L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
C3 RiCo
Olorun
15
7 / 1 / 3
9,424
628
11,402
9,973
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 3
8,277
552
7,730
15,290
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
14
2 / 1 / 4
8,671
578
7,790
7,776
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
R0MP3PN3S34
Bacchus
12
0 / 0 / 8
7,930
529
6,837
8,379
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 5 / 2
9,669
645
14,829
20,697
13,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 2 / 3
6,227
415
1,319
13,024
8,779
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
CarnieClown5991
Xbalanque
11
0 / 6 / 3
6,548
437
7,425
15,120
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
NC Rebel 18
Sun Wukong
12
5 / 2 / 0
7,989
533
7,576
14,955
10,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
2 / 3 / 0
8,235
549
8,952
10,655
4,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 2
6,739
449
7,885
13,281
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
16
Kills
7
8
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
2
3
0.75
W
Olorun
C3 RiCo
Olorun
7
1
3
8.5
L
Xbalanque
CarnieClown5991
Xbalanque
0
6
3
0.25
W
4
1
3
5.5
W
Hachiman
2
1
4
4
L
Sun Wukong
NC Rebel 18
Sun Wukong
5
2
0
2.5
L
Merlin
2
3
0
0.67
W
Bacchus
R0MP3PN3S34
Bacchus
0
0
8
4
L
0
3
2
0.33
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,588
Damage
33,157
62,115
Taken
67,035
37,427
Mitigated
35,300
21,543
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
1,319
354
0
1,238
13,024
8,779
0
3,276
9,748
0
25,460
W
Olorun
C3 RiCo
Olorun
11,402
4,654
90
3,803
9,973
4,422
0
4,513
5,230
70,596
0
L
Xbalanque
CarnieClown5991
Xbalanque
7,425
3,420
0
2,670
15,120
5,837
0
5,597
9,523
0
44,920
W
7,730
2,445
0
3,359
15,290
6,194
0
3,171
11,883
0
63,519
W
Hachiman
7,790
4,348
0
2,289
7,776
2,949
3,671
2,202
5,311
0
65,400
L
Sun Wukong
NC Rebel 18
Sun Wukong
7,576
1,703
0
4,687
14,955
10,750
0
430
14,525
0
50,000
L
Merlin
8,952
266
0
1,738
10,655
4,689
0
5,119
5,536
61,351
0
W
Bacchus
R0MP3PN3S34
Bacchus
6,837
1,199
229
3,275
8,379
9,977
336
1,605
6,699
27,840
0
L
7,885
2,216
0
3,699
13,281
5,245
0
3,817
9,464
49,239
0
W
14,829
2,986
0
8,498
20,697
13,885
803
4,747
15,930
0
92,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
35,738
487
Minions Killed
382
0
Camps Cleared
0
1,502,488
Distance Traveled
1,407,543
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,227
415
36
2
0
316,405
2
W
Olorun
9,424
628
124
8
0
315,981
0
L
Xbalanque
6,548
437
61
4
0
246,857
0
W
Thor
8,277
552
81
5
0
327,851
0
W
Hachiman
8,671
578
131
9
0
269,424
0
L
Sun Wukong
7,989
533
83
6
0
264,340
0
L
Merlin
8,235
549
134
9
0
306,083
2
W
Bacchus
7,930
529
26
2
0
303,576
0
L
Freya
6,739
449
68
5
0
273,858
0
W
Mulan
9,669
645
125
8
0
285,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role