Player Matchup

Janus
Janus
Dustyjohn18
Janus
Level 87
God Stats
30W - 23L
1,563 SR
Queue Stats
129W - 148L
1,493 Elo+
Party 1
Sol
Sol
GeorgeDubyaKush
Sol
Level 109
God Stats
9W - 12L
1,528 SR
Queue Stats
201W - 190L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
GitKhumDhan
Jormungandr
Level 108
God Stats
20W - 14L
1,606 SR
Queue Stats
333W - 343L
1,444 Elo+
Party 1
Bellona
Bellona
Notlivng
Bellona
Level 89
God Stats
5W - 8L
1,469 SR
Queue Stats
232W - 228L
1,460 Elo+
Party 1
Bakasura
Bakasura
SmiteHurtMe
Bakasura
Level 84
God Stats
6W - 3L
1,674 SR
Queue Stats
247W - 241L
1,433 Elo+
Solo
Team Averages
Level 95
1,568 SR
1,461 Elo+

VS

Team Averages
Level 52
1,454 SR
1,456 Elo+
Nu Wa
Nu Wa
ClammyTmo
Nu Wa
Level 41
God Stats
2W - 3L
1,507 SR
Queue Stats
137W - 121L
1,483 Elo+
Party 2
He Bo
He Bo
IIZerodarkII
He Bo
Level 50
God Stats
22W - 14L
1,714 SR
Queue Stats
264W - 263L
1,450 Elo+
Solo
Da Ji
Da Ji
Symbrahhh
Da Ji
Level 34
God Stats
5W - 7L
1,245 SR
Queue Stats
233W - 226L
1,461 Elo+
Solo
Hou Yi
Hou Yi
TheOriginalWoo
Hou Yi
Level 89
God Stats
1W - 2L
1,434 SR
Queue Stats
55W - 56L
1,470 Elo+
Party 2
Ymir
Ymir
Xhitowoman
Ymir
Level 48
God Stats
0W - 2L
1,370 SR
Queue Stats
85W - 90L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,862
605
4,506
4,088
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 1
7,490
576
6,613
7,861
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
GitKhumDhan
Jormungandr
12
2 / 0 / 6
7,294
561
4,756
6,329
4,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Notlivng
Bellona
13
3 / 1 / 1
8,010
616
6,839
11,814
10,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
SmiteHurtMe
Bakasura
13
3 / 1 / 1
7,399
569
5,687
14,768
6,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ClammyTmo
Nu Wa
12
2 / 5 / 0
6,858
528
4,878
8,500
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 1
6,675
513
7,579
10,663
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Symbrahhh
Da Ji
12
1 / 2 / 0
6,672
513
5,770
9,466
9,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 1
6,584
506
3,013
8,419
3,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 2
5,711
439
4,026
11,972
5,588
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
6
6
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ClammyTmo
Nu Wa
2
5
0
0.4
W
3
1
0
3
W
3
3
1
1.17
W
Jormungandr
GitKhumDhan
Jormungandr
2
0
6
5
L
2
2
1
1.25
W
Bellona
Notlivng
Bellona
3
1
1
3.5
W
Bakasura
SmiteHurtMe
Bakasura
3
1
1
3.5
L
Da Ji
Symbrahhh
Da Ji
1
2
0
0.5
L
1
2
1
0.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,401
Damage
25,266
44,860
Taken
49,020
26,907
Mitigated
24,334
14,380
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ClammyTmo
Nu Wa
4,878
1,211
0
1,766
8,500
2,612
0
3,444
4,918
53,155
0
W
4,506
70
0
747
4,088
1,757
0
2,703
1,385
64,672
0
W
6,613
3,099
0
2,110
7,861
2,703
1,707
2,553
5,308
47,955
414
W
Jormungandr
GitKhumDhan
Jormungandr
4,756
1,075
0
1,525
6,329
4,745
0
1,770
4,559
36,372
0
L
7,579
713
0
4,545
10,663
3,205
0
2,347
7,997
48,362
587
W
Bellona
Notlivng
Bellona
6,839
843
0
3,767
11,814
10,888
168
2,258
9,556
0
50,287
W
Bakasura
SmiteHurtMe
Bakasura
5,687
4,191
0
6,231
14,768
6,814
0
6,932
7,836
0
51,580
L
Da Ji
Symbrahhh
Da Ji
5,770
1,126
0
2,702
9,466
9,432
0
26
9,429
0
41,161
L
3,013
1,657
0
3,565
8,419
3,497
0
4,369
4,050
0
41,286
L
4,026
870
0
2,548
11,972
5,588
0
5,479
6,336
35,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
32,500
405
Minions Killed
347
0
Camps Cleared
0
1,387,694
Distance Traveled
1,276,896
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,858
528
98
8
0
233,885
2
W
Janus
7,862
605
103
8
0
280,303
4
W
Sol
7,490
576
75
6
0
261,692
2
W
Jormungandr
7,294
561
56
4
0
287,089
4
L
He Bo
6,675
513
77
6
0
298,850
0
W
Bellona
8,010
616
74
6
0
283,006
0
W
Bakasura
7,399
569
97
7
0
275,604
0
L
Da Ji
6,672
513
61
5
0
236,008
0
L
Hou Yi
6,584
506
72
6
0
253,020
0
L
Ymir
5,711
439
39
3
0
255,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role