Player Matchup

Thor
Thor
Dny Glvr
Thor
Level 59
God Stats
1W - 3L
1,413 SR
Queue Stats
47W - 43L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
JKxalltheway88
Zhong Kui
Level 29
God Stats
2W - 4L
1,303 SR
Queue Stats
131W - 147L
1,405 Elo+
Party 2
Bacchus
Bacchus
Nola_crumb
Bacchus
Level 103
God Stats
1W - 2L
1,663 SR
Queue Stats
20W - 30L
1,423 Elo+
Party 2
Chaac
Chaac
PelicanPuncher
Chaac
Level 15
God Stats
0W - 7L
1,515 SR
Queue Stats
16W - 50L
1,226 Elo+
Party 2
Freya
Freya
Tigers_LSU1
Freya
Level 45
God Stats
6W - 7L
1,499 SR
Queue Stats
52W - 52L
1,488 Elo+
Party 2
Team Averages
Level 50
1,478 SR
1,409 Elo+

VS

Team Averages
Level 29
1,558 SR
1,714 Elo+
Chernobog
Chernobog
Chewwbakaaa
Chernobog
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
32W - 13L
1,763 Elo+
Party 1
Nu Wa
Nu Wa
ILoveHampter
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,709 Elo+
Party 1
King Arthur
King Arthur
PinMeDownPapi
King Arthur
Level 18
God Stats
2W - 1L
1,836 SR
Queue Stats
36W - 7L
1,859 Elo+
Party 1
Awilix
Awilix
ThrobbyMcBobby
Awilix
Level 33
God Stats
1W - 3L
1,277 SR
Queue Stats
134W - 118L
1,459 Elo+
Solo
Agni
Agni
iDRINKPEE I
Agni
Level 67
God Stats
2W - 1L
1,677 SR
Queue Stats
75W - 36L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 4 / 1
5,422
417
2,395
9,773
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
JKxalltheway88
Zhong Kui
9
0 / 3 / 2
5,663
436
3,688
8,724
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Nola_crumb
Bacchus
10
2 / 3 / 1
6,329
487
4,069
11,640
10,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 1 / 1
6,050
465
2,383
9,214
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 4 / 0
5,907
454
2,789
11,160
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chewwbakaaa
Chernobog
13
4 / 2 / 5
7,982
614
8,665
8,781
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 7
7,469
575
6,856
5,936
4,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
PinMeDownPapi
King Arthur
13
0 / 1 / 1
7,729
595
4,855
8,019
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 4
8,719
671
5,893
8,176
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 3
7,958
612
10,164
4,533
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
15
15
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Chewwbakaaa
Chernobog
4
2
5
3.25
L
Thor
0
4
1
0.13
W
2
1
7
5.5
L
Zhong Kui
JKxalltheway88
Zhong Kui
0
3
2
0.33
L
Bacchus
Nola_crumb
Bacchus
2
3
1
0.83
L
1
1
1
1.5
W
King Arthur
PinMeDownPapi
King Arthur
0
1
1
0.5
W
6
0
4
8
L
1
4
0
0.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,324
Damage
36,433
50,511
Taken
35,445
31,216
Mitigated
21,352
11,367
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Chewwbakaaa
Chernobog
8,665
5,609
0
2,683
8,781
3,746
641
5,231
3,550
0
57,867
L
Thor
2,395
615
0
570
9,773
3,088
0
2,641
6,916
0
30,876
W
6,856
2,366
0
1,649
5,936
4,899
365
2,398
3,538
21,034
0
L
Zhong Kui
JKxalltheway88
Zhong Kui
3,688
265
0
2,097
8,724
5,822
0
5,426
3,033
27,784
0
L
Bacchus
Nola_crumb
Bacchus
4,069
648
0
2,118
11,640
10,459
0
3,505
8,066
21,077
0
L
2,383
194
0
2,844
9,214
8,695
0
435
8,779
0
29,482
W
King Arthur
PinMeDownPapi
King Arthur
4,855
943
0
1,000
8,019
7,224
0
0
8,019
0
50,791
W
5,893
2,136
0
1,141
8,176
3,731
55
1,698
6,478
0
81,957
L
2,789
957
0
3,738
11,160
3,152
0
4,303
6,697
28,532
0
W
10,164
616
0
0
4,533
1,752
615
1,219
3,314
74,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
39,857
215
Minions Killed
464
0
Camps Cleared
0
1,275,546
Distance Traveled
1,330,033
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,982
614
102
8
0
247,241
2
L
Thor
5,422
417
64
5
0
258,388
2
W
Nu Wa
7,469
575
20
2
0
236,370
1
L
Zhong Kui
5,663
436
40
3
0
233,844
4
L
Bacchus
6,329
487
14
1
0
271,648
0
L
Chaac
6,050
465
43
3
0
257,397
0
W
King Arthur
7,729
595
78
6
0
263,988
0
W
Awilix
8,719
671
134
10
0
322,595
1
L
Freya
5,907
454
54
4
0
254,269
0
W
Agni
7,958
612
130
10
0
259,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role