Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LightYogami
Ymir
Level 176
God Stats
58W - 42L
1,557 SR
Queue Stats
285W - 284L
1,483 Elo+
Solo
Neith
Neith
NoReason2Live
Neith
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
335W - 323L
1,512 Elo+
Solo
Ishtar
Ishtar
luxiorgaming
Ishtar
Level 167
God Stats
6W - 10L
1,489 SR
Queue Stats
342W - 312L
1,486 Elo+
Solo
Surtr
Surtr
temp-290416
Surtr
Level 104
God Stats
27W - 14L
1,632 SR
Queue Stats
135W - 123L
1,482 Elo+
Solo
Team Averages
Level 147
1,536 SR
1,493 Elo+

VS

Team Averages
Level 132
1,565 SR
1,484 Elo+
Poseidon
Poseidon
Annoyed Wookiee
Poseidon
Level 129
God Stats
6W - 4L
1,607 SR
Queue Stats
80W - 68L
1,478 Elo+
Solo
Artemis
Artemis
CRI99Y MC 6
Artemis
Level 142
God Stats
6W - 4L
1,703 SR
Queue Stats
19W - 25L
1,456 Elo+
Party 1
King Arthur
King Arthur
IronSpider13
King Arthur
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,490 Elo+
Party 1
Sobek
Sobek
Kingstantheman7
Sobek
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,497 Elo+
Party 1
Awilix
Awilix
orandude
Awilix
Level 124
God Stats
16W - 20L
1,515 SR
Queue Stats
22W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 1 / 1
3,636
727
1,125
3,259
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 0 / 2
3,699
740
1,367
1,891
997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,588
718
1,011
1,471
520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
6
1 / 0 / 0
3,625
725
1,206
1,645
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 1
3,810
762
2,259
4,026
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
1
0 / 0 / 0
953
191
0
0
0
Artemis
CRI99Y MC 6
Artemis
3
0 / 2 / 0
2,612
522
349
1,684
472
King Arthur
IronSpider13
King Arthur
6
0 / 1 / 1
3,575
715
1,395
4,801
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
3,195
639
191
3,618
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
orandude
Awilix
6
1 / 0 / 0
3,686
737
1,667
3,579
1,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
1
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
1
1.5
L
Poseidon
0
0
0
0
L
Artemis
CRI99Y MC 6
Artemis
0
2
0
0
L
King Arthur
IronSpider13
King Arthur
0
1
1
0.5
L
0
0
0
0
W
1
0
2
2
W
0
0
0
0
W
Ishtar
1
0
0
1
L
Awilix
orandude
Awilix
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,968
Damage
3,602
12,292
Taken
13,682
4,452
Mitigated
6,456
5,263
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,125
205
0
1,792
3,259
824
0
81
3,178
18,237
0
L
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
CRI99Y MC 6
Artemis
349
67
0
0
1,684
472
0
814
870
0
3,222
L
King Arthur
IronSpider13
King Arthur
1,395
206
0
1,260
4,801
2,572
0
650
4,151
0
19,406
L
191
0
75
2,642
3,618
2,334
0
908
2,710
8,543
0
W
1,367
64
0
628
1,891
997
0
60
1,831
10,031
0
W
1,011
477
0
931
1,471
520
14
0
1,471
0
18,598
W
Ishtar
1,206
582
0
307
1,645
556
0
50
1,595
0
19,771
L
Awilix
orandude
Awilix
1,667
859
0
600
3,579
1,078
0
209
3,370
0
18,727
W
2,259
1,063
0
1,605
4,026
1,555
0
0
4,026
115
24,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,358
Gold Earned
14,021
171
Minions Killed
95
0
Camps Cleared
0
488,415
Distance Traveled
422,092
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,636
727
34
7
0
101,188
0
L
Poseidon
953
191
0
0
0
0
0
L
Artemis
2,612
522
6
1
0
63,596
0
L
King Arthur
3,575
715
43
9
0
102,534
2
L
Sobek
3,195
639
4
1
0
116,941
1
W
Ymir
3,699
740
16
3
0
106,614
0
W
Neith
3,588
718
38
8
0
92,000
0
W
Ishtar
3,625
725
40
8
0
86,518
0
L
Awilix
3,686
737
42
8
0
139,021
0
W
Surtr
3,810
762
43
9
0
102,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role