Player Matchup

Bellona
Bellona
Drewshmexy
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 216L
1,331 Elo+
Party 1
Izanami
Izanami
DropTooMuch
Izanami
Level 18
God Stats
3W - 3L
1,710 SR
Queue Stats
120W - 104L
1,465 Elo+
Party 3
Arachne
Arachne
GoLdEnKiDd0011
Arachne
Level 44
God Stats
6W - 6L
1,517 SR
Queue Stats
8W - 14L
1,247 Elo+
Party 1
Kuzenbo
Kuzenbo
GrantKGH
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 114L
1,464 Elo+
Party 3
Ix Chel
Ix Chel
morlifemal
Ix Chel
Level 45
God Stats
4W - 2L
1,690 SR
Queue Stats
209W - 203L
1,376 Elo+
Solo
Team Averages
Level 52
1,583 SR
1,377 Elo+

VS

Team Averages
Level 66
1,499 SR
1,429 Elo+
Kuzenbo
Kuzenbo
Hawkeye1842
Kuzenbo
Level 28
God Stats
5W - 2L
1,845 SR
Queue Stats
84W - 106L
1,390 Elo+
Party 2
Poseidon
Poseidon
ItzRap1dz
Poseidon
Level 29
God Stats
24W - 22L
1,430 SR
Queue Stats
126W - 143L
1,421 Elo+
Party 2
Surtr
Surtr
Mannybigdaddymm7
Surtr
Level 102
God Stats
101W - 78L
1,589 SR
Queue Stats
917W - 881L
1,472 Elo+
Solo
Anhur
Anhur
TheZodii
Anhur
Level 64
God Stats
4W - 4L
1,506 SR
Queue Stats
157W - 172L
1,412 Elo+
Party 2
Nemesis
Nemesis
Thinkenstein
Nemesis
Level 105
God Stats
3W - 4L
1,127 SR
Queue Stats
228W - 246L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drewshmexy
Bellona
13
0 / 6 / 1
7,780
458
5,470
16,292
10,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DropTooMuch
Izanami
15
4 / 4 / 1
9,228
543
12,855
12,344
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 4 / 0
8,812
518
7,266
16,190
6,286
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
GrantKGH
Kuzenbo
11
0 / 4 / 3
7,845
461
6,277
19,644
24,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
morlifemal
Ix Chel
14
1 / 7 / 2
7,963
468
5,505
14,779
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hawkeye1842
Kuzenbo
13
3 / 1 / 10
9,036
532
5,421
11,618
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
ItzRap1dz
Poseidon
17
6 / 2 / 4
10,525
619
15,811
8,674
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 2 / 3
11,274
663
12,737
15,083
13,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
TheZodii
Anhur
14
2 / 2 / 5
8,545
503
11,831
13,333
5,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Thinkenstein
Nemesis
17
6 / 2 / 7
10,033
590
10,783
13,201
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
9
Kills
25
25
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
Drewshmexy
Bellona
0
6
1
0.08
L
Izanami
DropTooMuch
Izanami
4
4
1
1.13
L
4
4
0
1
L
Kuzenbo
GrantKGH
Kuzenbo
0
4
3
0.38
W
Kuzenbo
Hawkeye1842
Kuzenbo
3
1
10
8
W
Poseidon
ItzRap1dz
Poseidon
6
2
4
4
W
8
2
3
4.75
W
Anhur
TheZodii
Anhur
2
2
5
2.25
W
Nemesis
Thinkenstein
Nemesis
6
2
7
4.75
L
Ix Chel
morlifemal
Ix Chel
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,373
Damage
56,583
79,249
Taken
61,909
51,951
Mitigated
40,973
16,959
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Drewshmexy
Bellona
5,470
1,215
0
3,782
16,292
10,747
0
709
15,583
53
55,666
L
Izanami
DropTooMuch
Izanami
12,855
7,851
0
3,828
12,344
4,187
596
1,837
10,507
0
71,460
L
7,266
5,808
0
4,218
16,190
6,286
0
5,389
10,801
0
44,422
L
Kuzenbo
GrantKGH
Kuzenbo
6,277
2,396
0
2,137
19,644
24,693
60
8,698
10,946
24,066
0
W
Kuzenbo
Hawkeye1842
Kuzenbo
5,421
1,899
0
3,355
11,618
12,134
196
2,359
9,259
13,524
0
W
Poseidon
ItzRap1dz
Poseidon
15,811
3,122
0
1,496
8,674
3,560
1,170
3,707
4,967
97,652
0
W
12,737
4,052
0
5,399
15,083
13,401
492
1,321
13,762
1,718
88,163
W
Anhur
TheZodii
Anhur
11,831
6,395
0
5,630
13,333
5,342
1,220
2,334
10,999
0
76,995
W
Nemesis
Thinkenstein
Nemesis
10,783
5,498
0
1,724
13,201
6,536
1,885
2,070
11,131
0
87,546
L
Ix Chel
morlifemal
Ix Chel
5,505
1,060
465
2,529
14,779
6,038
294
5,285
9,494
64,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
49,413
404
Minions Killed
560
0
Camps Cleared
0
1,575,018
Distance Traveled
1,694,054
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,780
458
90
5
0
296,331
0
L
Izanami
9,228
543
121
7
0
280,424
0
L
Arachne
8,812
518
64
4
0
379,889
1
L
Kuzenbo
7,845
461
36
2
0
327,944
1
W
Kuzenbo
9,036
532
20
1
0
355,174
0
W
Poseidon
10,525
619
159
9
0
368,401
0
W
Surtr
11,274
663
139
8
0
300,575
0
W
Anhur
8,545
503
128
8
0
288,400
2
W
Nemesis
10,033
590
114
7
0
381,504
1
L
Ix Chel
7,963
468
93
5
0
290,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role