Player Matchup

Arachne
Arachne
Brimstone19709
Arachne
Level 87
God Stats
64W - 43L
1,608 SR
Queue Stats
752W - 771L
1,487 Elo+
Party 1
Medusa
Medusa
Hiei_Tomo
Medusa
Level 75
God Stats
2W - 1L
1,778 SR
Queue Stats
77W - 76L
1,482 Elo+
Solo
Mercury
Mercury
MikiiXD
Mercury
Level 127
God Stats
8W - 8L
1,115 SR
Queue Stats
51W - 43L
1,472 Elo+
Solo
Nu Wa
Nu Wa
RKz3ro
Nu Wa
Level 104
God Stats
2W - 2L
1,741 SR
Queue Stats
80W - 83L
1,511 Elo+
Party 1
Loki
Loki
Shai-HuludH20
Loki
Level 106
God Stats
17W - 26L
1,441 SR
Queue Stats
347W - 396L
1,382 Elo+
Solo
Team Averages
Level 100
1,537 SR
1,467 Elo+

VS

Team Averages
Level 113
1,572 SR
1,468 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ImDaCrotchGoblin
Janus
Level 142
God Stats
9W - 2L
1,779 SR
Queue Stats
76W - 68L
1,438 Elo+
Solo
Charybdis
Charybdis
Yung Q1709
Charybdis
Level 124
God Stats
3W - 4L
1,497 SR
Queue Stats
446W - 426L
1,493 Elo+
Solo
Bellona
Bellona
jpoalmeida
Bellona
Level 67
God Stats
4W - 3L
1,344 SR
Queue Stats
45W - 52L
1,399 Elo+
Solo
Yemoja
Yemoja
ullrtamatePlayer
Yemoja
Level 89
God Stats
2W - 0L
1,739 SR
Queue Stats
66W - 51L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,684
614
2,833
5,226
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
Hiei_Tomo
Medusa
6
0 / 0 / 0
3,160
527
1,681
2,629
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
MikiiXD
Mercury
7
1 / 1 / 1
3,899
650
1,233
3,588
868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
RKz3ro
Nu Wa
3
0 / 2 / 0
2,812
469
737
2,254
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,221
537
54
2,263
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
2 / 0 / 1
4,293
716
2,294
3,141
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 0 / 0
4,062
677
1,504
1,431
342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Yung Q1709
Charybdis
6
0 / 0 / 0
3,389
565
2,084
4,483
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
jpoalmeida
Bellona
7
1 / 2 / 2
4,193
699
2,150
4,274
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 0 / 0
3,835
639
932
1,762
884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
5
5
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
1
2.5
L
1
2
0
0.5
L
Medusa
Hiei_Tomo
Medusa
0
0
0
0
W
2
0
0
2
L
Mercury
MikiiXD
Mercury
1
1
1
1.5
L
Nu Wa
RKz3ro
Nu Wa
0
2
0
0
L
0
0
0
0
W
Charybdis
Yung Q1709
Charybdis
0
0
0
0
W
Bellona
jpoalmeida
Bellona
1
2
2
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,538
Damage
8,964
15,960
Taken
15,091
4,395
Mitigated
6,323
4,066
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,294
0
0
2,136
3,141
1,315
0
257
2,884
26,474
0
L
2,833
2,096
0
1,134
5,226
1,538
0
978
4,248
0
12,081
L
Medusa
Hiei_Tomo
Medusa
1,681
207
0
789
2,629
661
0
844
1,785
0
12,000
W
1,504
50
0
298
1,431
342
0
480
951
21,262
0
L
Mercury
MikiiXD
Mercury
1,233
684
0
711
3,588
868
0
933
2,655
0
19,386
L
Nu Wa
RKz3ro
Nu Wa
737
592
0
500
2,254
567
0
1,449
709
7,470
0
L
54
0
0
932
2,263
761
0
390
1,833
0
15,439
W
Charybdis
Yung Q1709
Charybdis
2,084
1,199
0
2,535
4,483
1,175
0
0
4,483
0
23,048
W
Bellona
jpoalmeida
Bellona
2,150
775
0
1,564
4,274
2,607
0
0
4,274
0
18,637
W
932
167
1,199
887
1,762
884
0
0
1,762
8,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,776
Gold Earned
19,772
110
Minions Killed
176
0
Camps Cleared
0
591,946
Distance Traveled
569,069
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,293
716
53
9
0
132,816
0
L
Arachne
3,684
614
28
5
0
124,484
0
L
Medusa
3,160
527
17
3
0
112,284
0
W
Janus
4,062
677
38
6
0
114,820
0
L
Mercury
3,899
650
29
5
0
168,763
0
L
Nu Wa
2,812
469
7
1
0
63,015
1
L
Loki
3,221
537
29
5
0
123,400
0
W
Charybdis
3,389
565
32
5
0
100,651
0
W
Bellona
4,193
699
37
6
0
115,367
2
W
Yemoja
3,835
639
16
3
0
105,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role