Player Matchup

Nu Wa
Nu Wa
ApianDoughnut43
Nu Wa
Level 138
God Stats
36W - 24L
1,582 SR
Queue Stats
582W - 523L
1,548 Elo+
Solo
Osiris
Osiris
BlessedB3AST
Osiris
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 83L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
BlessedDave
Ne Zha
Level 151
God Stats
17W - 8L
1,588 SR
Queue Stats
256W - 236L
1,552 Elo+
Party 1
Sobek
Sobek
PR0T0NOOB
Sobek
Level 89
God Stats
2W - 2L
1,496 SR
Queue Stats
107W - 97L
1,515 Elo+
Solo
Rama
Rama
SlayingTires1
Rama
Level 127
God Stats
3W - 3L
1,516 SR
Queue Stats
143W - 102L
1,624 Elo+
Solo
Team Averages
Level 122
1,536 SR
1,552 Elo+

VS

Team Averages
Level 117
1,418 SR
1,520 Elo+
Chaac
Chaac
 
Chaac
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BlossomyLion
Guan Yu
Level 110
God Stats
1W - 3L
1,332 SR
Queue Stats
153W - 129L
1,489 Elo+
Solo
Hun Batz
Hun Batz
Juanqui19
Hun Batz
Level 108
God Stats
2W - 3L
1,260 SR
Queue Stats
184W - 169L
1,520 Elo+
Party 2
Ishtar
Ishtar
eLVIOSADO
Ishtar
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 180L
1,549 Elo+
Party 2
Eset
Eset
swylus
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 300L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 6
8,779
585
14,600
6,754
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
14
3 / 1 / 6
9,250
617
7,680
9,500
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
16
12 / 0 / 2
10,368
691
12,144
11,911
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
PR0T0NOOB
Sobek
11
0 / 4 / 9
7,651
510
5,271
17,522
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 1
8,504
567
4,122
9,851
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
4
0 / 4 / 0
4,940
329
921
6,284
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
BlossomyLion
Guan Yu
10
2 / 4 / 3
6,931
462
6,553
16,355
8,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Juanqui19
Hun Batz
15
8 / 5 / 0
8,692
579
8,326
15,799
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
eLVIOSADO
Ishtar
13
0 / 3 / 2
7,163
478
7,530
11,678
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
swylus
Eset
11
1 / 4 / 3
6,780
452
3,915
11,511
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
20
Kills
11
11
Deaths
20
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
W
3
2
6
3
W
Osiris
3
1
6
6
W
Ne Zha
12
0
2
13
L
Guan Yu
BlossomyLion
Guan Yu
2
4
3
0.88
L
Hun Batz
Juanqui19
Hun Batz
8
5
0
1.6
W
Sobek
PR0T0NOOB
Sobek
0
4
9
1.13
W
2
4
1
0.63
L
Ishtar
eLVIOSADO
Ishtar
0
3
2
0.33
L
Eset
swylus
Eset
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,817
Damage
27,245
55,538
Taken
61,627
31,199
Mitigated
25,550
14,044
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
921
501
0
885
6,284
2,145
0
973
4,889
0
9,762
W
14,600
2,113
0
625
6,754
2,053
211
1,298
5,456
74,051
0
W
Osiris
7,680
2,715
0
2,160
9,500
8,431
290
160
9,340
0
61,201
W
Ne Zha
12,144
4,237
0
3,108
11,911
5,002
788
919
10,992
0
87,824
L
Guan Yu
BlossomyLion
Guan Yu
6,553
1,063
1,159
4,572
16,355
8,861
0
5,414
10,288
0
26,191
L
Hun Batz
Juanqui19
Hun Batz
8,326
1,521
0
3,716
15,799
6,491
0
4,073
11,437
0
69,611
W
Sobek
PR0T0NOOB
Sobek
5,271
909
0
5,317
17,522
11,349
124
1,235
16,287
15,099
0
W
4,122
2,895
0
2,834
9,851
4,364
0
303
9,548
0
60,675
L
Ishtar
eLVIOSADO
Ishtar
7,530
4,268
0
2,670
11,678
4,570
0
2,365
9,142
0
53,648
L
Eset
swylus
Eset
3,915
375
235
3,023
11,511
3,483
0
5,909
5,118
51,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,552
Gold Earned
34,506
460
Minions Killed
337
0
Camps Cleared
0
1,496,731
Distance Traveled
1,191,093
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,940
329
16
1
0
84,056
0
W
Nu Wa
8,779
585
123
8
0
293,415
8
W
Osiris
9,250
617
88
6
0
305,080
0
W
Ne Zha
10,368
691
122
8
0
354,279
0
L
Guan Yu
6,931
462
27
2
0
274,740
0
L
Hun Batz
8,692
579
109
7
0
288,563
0
W
Sobek
7,651
510
12
1
0
295,164
0
W
Rama
8,504
567
115
8
0
248,793
2
L
Ishtar
7,163
478
97
6
0
267,878
0
L
Eset
6,780
452
88
6
0
275,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role