Player Matchup

Shiva
Shiva
DarthKageLong
Shiva
Level 138
God Stats
1W - 1L
1,673 SR
Queue Stats
132W - 132L
1,480 Elo+
Party 3
Set
Set
Fraett
Set
Level 158
God Stats
3W - 3L
1,511 SR
Queue Stats
341W - 343L
1,518 Elo+
Party 3
Izanami
Izanami
Romzz1
Izanami
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 101L
1,604 Elo+
Solo
He Bo
He Bo
Smarr7
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
wearyjoey259716
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,430 Elo+
Party 2
Team Averages
Level 129
1,537 SR
1,507 Elo+

VS

Team Averages
Level 108
1,350 SR
1,561 Elo+
Danzaburou
Danzaburou
Dracolik
Danzaburou
Level 66
God Stats
2W - 4L
1,190 SR
Queue Stats
72W - 56L
1,619 Elo+
Party 1
Kukulkan
Kukulkan
HurricaneK9
Kukulkan
Level 127
God Stats
16W - 16L
1,489 SR
Queue Stats
932W - 997L
1,442 Elo+
Solo
Freya
Freya
LaBalafre91
Freya
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 88L
1,581 Elo+
Party 1
Artio
Artio
MaXioM
Artio
Level 119
God Stats
1W - 3L
1,165 SR
Queue Stats
140W - 136L
1,566 Elo+
Solo
Vamana
Vamana
Sinister1920
Vamana
Level 145
God Stats
2W - 2L
1,405 SR
Queue Stats
267W - 255L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
9,235
710
13,253
28,531
23,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Set
Fraett
Set
15
2 / 4 / 7
8,131
625
6,555
10,778
6,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Romzz1
Izanami
19
3 / 4 / 8
10,174
783
13,292
12,249
6,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Smarr7
He Bo
10
0 / 5 / 4
7,206
554
3,440
8,116
2,902
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
wearyjoey259716
Baron Samedi
15
3 / 3 / 6
8,495
653
10,892
9,543
5,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dracolik
Danzaburou
17
6 / 4 / 10
11,312
870
13,394
9,990
5,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
HurricaneK9
Kukulkan
18
1 / 2 / 16
11,058
851
15,125
8,663
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 2 / 8
11,529
887
16,269
11,442
5,986
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
MaXioM
Artio
17
3 / 3 / 17
11,130
856
6,756
22,847
26,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
18
3 / 2 / 13
10,591
815
11,843
13,912
15,908
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
12
Kills
22
22
Deaths
13
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Danzaburou
Dracolik
Danzaburou
6
4
10
2.75
L
Set
Fraett
Set
2
4
7
1.38
W
Kukulkan
HurricaneK9
Kukulkan
1
2
16
4.5
W
9
2
8
6.5
W
Artio
MaXioM
Artio
3
3
17
3.83
L
Izanami
Romzz1
Izanami
3
4
8
1.75
W
Vamana
3
2
13
4.75
L
He Bo
Smarr7
He Bo
0
5
4
0.4
L
Baron Samedi
wearyjoey259716
Baron Samedi
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,432
Damage
63,387
69,217
Taken
66,854
44,627
Mitigated
59,219
20,567
Healing
26,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,253
720
2,220
8,762
28,531
23,735
0
15,412
12,371
0
21,691
W
Danzaburou
Dracolik
Danzaburou
13,394
5,356
1,004
856
9,990
5,682
3,585
2,733
7,129
0
22,098
L
Set
Fraett
Set
6,555
1,902
0
887
10,778
6,543
0
5,005
5,553
0
14,053
W
Kukulkan
HurricaneK9
Kukulkan
15,125
116
572
1,365
8,663
5,349
629
945
7,673
56,062
0
W
16,269
4,020
1,841
4,117
11,442
5,986
2,363
3,317
7,953
25,285
0
W
Artio
MaXioM
Artio
6,756
508
4,994
7,806
22,847
26,294
168
4,655
17,408
10,337
0
L
Izanami
Romzz1
Izanami
13,292
5,755
828
1,621
12,249
6,381
0
6,951
5,116
0
34,778
W
Vamana
11,843
4,289
1,114
3,042
13,912
15,908
983
2,682
10,820
0
23,121
L
He Bo
Smarr7
He Bo
3,440
93
151
681
8,116
2,902
0
4,958
3,075
6,417
0
L
Baron Samedi
wearyjoey259716
Baron Samedi
10,892
519
2,945
2,472
9,543
5,066
0
5,824
3,633
18,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,241
Gold Earned
55,620
119
Minions Killed
158
0
Camps Cleared
0
1,004,162
Distance Traveled
1,236,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,235
710
27
2
0
234,359
0
W
Danzaburou
11,312
870
20
2
0
230,784
0
L
Set
8,131
625
10
1
0
255,704
0
W
Kukulkan
11,058
851
93
7
0
240,934
0
W
Freya
11,529
887
14
1
0
243,639
0
W
Artio
11,130
856
11
1
0
268,422
0
L
Izanami
10,174
783
59
5
0
222,923
0
W
Vamana
10,591
815
20
2
0
252,741
0
L
He Bo
7,206
554
10
1
0
117,516
0
L
Baron Samedi
8,495
653
13
1
0
173,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role