Player Matchup

Surtr
Surtr
Belastung
Surtr
Level 157
God Stats
10W - 6L
1,579 SR
Queue Stats
158W - 167L
1,518 Elo+
Solo
Sobek
Sobek
Gndoll
Sobek
Level 67
God Stats
2W - 3L
1,530 SR
Queue Stats
87W - 94L
1,438 Elo+
Party 3
Raijin
Raijin
Hiboude
Raijin
Level 125
God Stats
4W - 5L
1,222 SR
Queue Stats
165W - 135L
1,595 Elo+
Party 4
Chang'e
Chang'e
Raphifouu
Chang'e
Level 148
God Stats
4W - 5L
1,500 SR
Queue Stats
167W - 137L
1,614 Elo+
Party 4
Hachiman
Hachiman
dAMBY117
Hachiman
Level 108
God Stats
12W - 11L
1,493 SR
Queue Stats
344W - 340L
1,509 Elo+
Party 3
Team Averages
Level 121
1,465 SR
1,535 Elo+

VS

Team Averages
Level 122
1,463 SR
1,523 Elo+
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Jorked0ss
Surtr
Level 69
God Stats
5W - 4L
1,442 SR
Queue Stats
165W - 141L
1,468 Elo+
Party 2
Hercules
Hercules
XannZeee
Hercules
Level 174
God Stats
2W - 1L
1,488 SR
Queue Stats
8W - 7L
1,601 Elo+
Party 1
Arachne
Arachne
ZEL1Xyy
Arachne
Level 83
God Stats
2W - 3L
1,564 SR
Queue Stats
44W - 37L
1,541 Elo+
Party 2
Chang'e
Chang'e
grafando
Chang'e
Level 127
God Stats
7W - 5L
1,318 SR
Queue Stats
212W - 195L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Belastung
Surtr
11
0 / 2 / 0
6,464
588
5,768
12,338
9,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Gndoll
Sobek
9
0 / 6 / 3
5,641
513
3,290
11,378
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Hiboude
Raijin
11
5 / 6 / 4
7,248
659
9,038
9,492
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
Raphifouu
Chang'e
13
4 / 0 / 4
7,431
676
6,697
8,435
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
dAMBY117
Hachiman
10
2 / 5 / 0
5,975
543
2,663
8,164
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
7 / 3 / 3
7,772
707
6,736
7,630
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Jorked0ss
Surtr
12
1 / 0 / 1
7,303
664
6,628
9,665
9,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
XannZeee
Hercules
11
3 / 4 / 11
6,677
607
7,674
12,020
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
ZEL1Xyy
Arachne
12
5 / 2 / 3
7,381
671
4,034
9,549
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
grafando
Chang'e
12
3 / 2 / 2
6,989
635
7,640
9,652
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
19
19
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
7
3
3
2.83
L
Surtr
Belastung
Surtr
0
2
0
0
L
Sobek
Gndoll
Sobek
0
6
3
0.25
L
Raijin
Hiboude
Raijin
5
6
4
1.17
W
Surtr
Jorked0ss
Surtr
1
0
1
1.5
L
Chang'e
Raphifouu
Chang'e
4
0
4
6
W
Hercules
XannZeee
Hercules
3
4
11
2.13
W
Arachne
ZEL1Xyy
Arachne
5
2
3
3.25
L
Hachiman
dAMBY117
Hachiman
2
5
0
0.4
W
Chang'e
grafando
Chang'e
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,456
Damage
32,712
49,807
Taken
48,516
27,633
Mitigated
28,912
14,816
Healing
14,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,736
4,250
180
1,583
7,630
3,332
652
3,631
3,999
53,911
7,012
L
Surtr
Belastung
Surtr
5,768
1,692
0
3,642
12,338
9,950
0
249
12,089
736
54,363
L
Sobek
Gndoll
Sobek
3,290
218
66
3,435
11,378
8,334
0
5,176
5,825
16,731
0
L
Raijin
Hiboude
Raijin
9,038
309
0
750
9,492
3,778
0
4,529
4,794
49,521
0
W
Surtr
Jorked0ss
Surtr
6,628
2,562
0
3,011
9,665
9,265
0
622
9,043
951
52,928
L
Chang'e
Raphifouu
Chang'e
6,697
473
440
5,733
8,435
2,866
0
2,747
5,688
62,778
0
W
Hercules
XannZeee
Hercules
7,674
1,898
0
2,513
12,020
8,842
0
4,620
7,400
0
18,924
W
Arachne
ZEL1Xyy
Arachne
4,034
2,837
0
1,531
9,549
3,668
54
5,006
4,543
0
36,028
L
Hachiman
dAMBY117
Hachiman
2,663
1,608
0
750
8,164
2,705
0
1,865
6,033
0
31,859
W
Chang'e
grafando
Chang'e
7,640
631
1,240
4,247
9,652
3,805
0
6,567
3,085
51,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
36,122
383
Minions Killed
381
0
Camps Cleared
0
1,192,266
Distance Traveled
1,167,662
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,772
707
101
9
0
202,335
0
L
Surtr
6,464
588
102
9
0
225,269
4
L
Sobek
5,641
513
23
2
0
262,028
3
L
Raijin
7,248
659
82
7
0
205,322
4
W
Surtr
7,303
664
111
10
0
221,616
2
L
Chang'e
7,431
676
115
10
0
283,437
0
W
Hercules
6,677
607
22
2
0
233,727
2
W
Arachne
7,381
671
58
5
0
270,121
0
L
Hachiman
5,975
543
61
6
0
216,210
2
W
Chang'e
6,989
635
89
8
0
239,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role