Player Matchup

Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DUBISTDOOF
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,401 SR
Queue Stats
112W - 117L
1,380 Elo+
Party 3
Sun Wukong
Sun Wukong
Mr_Fearless08
Sun Wukong
Level 87
God Stats
56W - 48L
1,523 SR
Queue Stats
131W - 135L
1,441 Elo+
Party 3
Thoth
Thoth
panita1797
Thoth
Level 63
God Stats
5W - 12L
1,715 SR
Queue Stats
207W - 209L
1,436 Elo+
Solo
Team Averages
Level 78
1,528 SR
1,452 Elo+

VS

Team Averages
Level 55
1,510 SR
1,400 Elo+
Artemis
Artemis
Aputekk
Artemis
Level 71
God Stats
21W - 18L
1,612 SR
Queue Stats
81W - 97L
1,492 Elo+
Solo
Vulcan
Vulcan
JacktheSamurai
Vulcan
Level 104
God Stats
8W - 5L
1,604 SR
Queue Stats
302W - 305L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
Melxior101
Sun Wukong
Level 32
God Stats
3W - 6L
1,500 SR
Queue Stats
165W - 181L
1,437 Elo+
Solo
Arachne
Arachne
Psychobuff
Arachne
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,339 Elo+
Party 2
Aphrodite
Aphrodite
Zitronella
Aphrodite
Level 35
God Stats
10W - 18L
1,336 SR
Queue Stats
10W - 21L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
9 / 0 / 1
10,993
611
8,553
10,297
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
 
Mulan
15
2 / 1 / 3
9,870
548
13,127
12,327
11,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
DUBISTDOOF
Ah Muzen Cab
14
2 / 0 / 7
8,579
477
6,597
8,410
3,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Mr_Fearless08
Sun Wukong
14
4 / 1 / 5
8,696
483
11,869
17,371
10,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
16
3 / 0 / 7
10,072
560
8,121
4,624
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aputekk
Artemis
11
1 / 4 / 0
7,016
390
8,522
14,170
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 6 / 0
6,511
362
1,476
12,176
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Melxior101
Sun Wukong
13
1 / 4 / 0
8,166
454
7,839
20,311
20,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Psychobuff
Arachne
12
0 / 4 / 1
7,204
400
2,390
14,793
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Zitronella
Aphrodite
11
0 / 2 / 1
7,490
416
3,208
9,226
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
20
Kills
2
2
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
1
9.5
W
Mulan
 
Mulan
2
1
3
3.5
L
Artemis
Aputekk
Artemis
1
4
0
0.25
W
Ah Muzen Cab
DUBISTDOOF
Ah Muzen Cab
2
0
7
5.5
L
0
6
0
0
L
Sun Wukong
Melxior101
Sun Wukong
1
4
0
0.25
W
Sun Wukong
Mr_Fearless08
Sun Wukong
4
1
5
6.5
L
Arachne
Psychobuff
Arachne
0
4
1
0.13
L
Aphrodite
Zitronella
Aphrodite
0
2
1
0.25
W
Thoth
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,267
Damage
23,435
53,029
Taken
70,676
32,101
Mitigated
40,378
20,776
Healing
15,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,553
1,489
0
4,829
10,297
4,155
0
313
9,984
0
119,021
W
Mulan
 
Mulan
13,127
1,122
0
5,049
12,327
11,571
166
622
11,705
0
71,604
L
Artemis
Aputekk
Artemis
8,522
3,824
0
3,215
14,170
4,835
0
1,758
12,412
0
49,084
W
Ah Muzen Cab
DUBISTDOOF
Ah Muzen Cab
6,597
3,075
88
3,811
8,410
3,686
374
1,276
7,134
0
58,339
L
1,476
379
0
573
12,176
3,884
132
2,585
9,591
28,824
0
L
Sun Wukong
Melxior101
Sun Wukong
7,839
765
0
2,756
20,311
20,744
0
1,210
19,101
0
53,520
W
Sun Wukong
Mr_Fearless08
Sun Wukong
11,869
2,319
0
6,499
17,371
10,836
105
2,945
14,426
0
51,979
L
Arachne
Psychobuff
Arachne
2,390
1,683
0
1,791
14,793
5,257
0
2,387
12,406
0
50,922
L
Aphrodite
Zitronella
Aphrodite
3,208
185
3,192
4,448
9,226
5,658
0
181
9,045
31,676
0
W
Thoth
8,121
732
0
500
4,624
1,853
2,306
855
3,769
75,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,210
Gold Earned
36,387
553
Minions Killed
350
0
Camps Cleared
0
1,780,078
Distance Traveled
1,565,257
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,993
611
158
9
0
425,370
0
W
Mulan
9,870
548
100
6
0
333,841
0
L
Artemis
7,016
390
101
6
0
319,158
0
W
Ah Muzen Cab
8,579
477
88
5
0
345,228
0
L
Vulcan
6,511
362
41
2
0
261,335
0
L
Sun Wukong
8,166
454
80
4
0
312,441
2
W
Sun Wukong
8,696
483
63
4
0
335,159
0
L
Arachne
7,204
400
84
5
0
383,323
0
L
Aphrodite
7,490
416
44
2
0
289,000
5
W
Thoth
10,072
560
144
8
0
340,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role