Player Matchup

Atlas
Atlas
Gold II
Raptor1456
Atlas
Gold II
Level 122
God Stats
2W - 3L
1,586 SR
Queue Stats
36W - 31L
1,535 MMR
Party 1
Charybdis
Charybdis
Gold II
Zenitsuwu
Charybdis
Gold II
Level 158
God Stats
3W - 3L
1,661 SR
Queue Stats
36W - 31L
1,535 MMR
Party 1
Discordia
Discordia
Gold I
xxNezuwuko
Discordia
Gold I
Level 150
God Stats
11W - 9L
1,548 SR
Queue Stats
36W - 29L
1,619 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,598 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,579 SR
1,530 MMR
Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Shînso
Thor
Silver I
Level 145
God Stats
1W - 0L
1,637 SR
Queue Stats
12W - 7L
1,537 MMR
Solo
Vulcan
Vulcan
Gold II
UnrealNooby
Vulcan
Gold II
Level 48
God Stats
2W - 0L
1,600 SR
Queue Stats
36W - 39L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
2 / 1 / 3
9,112
759
5,209
10,481
10,617
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Zenitsuwu
Charybdis
12
3 / 6 / 2
9,707
809
10,561
14,795
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
xxNezuwuko
Discordia
11
0 / 2 / 4
8,442
704
6,100
5,988
1,608
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KuzenboArtemisRaijinZeusMartichoras

VS

Bans
XbalanqueHou YiKing ArthurHerculesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
3 / 3 / 5
9,897
825
12,619
16,454
13,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Shînso
Thor
12
5 / 2 / 2
9,690
808
7,054
8,563
5,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
13
1 / 0 / 6
9,825
819
8,345
5,471
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
9
9
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
5
1.83
L
Atlas
2
1
3
3.5
W
Thor
Shînso
Thor
5
2
2
3
W
Vulcan
1
0
6
4
L
Charybdis
Zenitsuwu
Charybdis
3
6
2
0.67
L
Discordia
xxNezuwuko
Discordia
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,870
Damage
28,018
31,264
Taken
30,488
17,262
Mitigated
22,170
5,046
Healing
4,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
12,619
1,556
110
2,454
16,454
13,952
467
5,583
10,871
0
44,598
L
Atlas
5,209
1,342
0
500
10,481
10,617
235
4,008
6,473
9,046
696
W
Thor
Shînso
Thor
7,054
821
0
1,353
8,563
5,700
1,206
3,405
5,158
0
22,588
W
Vulcan
8,345
3,426
0
590
5,471
2,518
870
2,116
3,355
46,145
0
L
Charybdis
Zenitsuwu
Charybdis
10,561
6,237
0
4,189
14,795
5,037
1,068
3,593
11,202
0
54,359
L
Discordia
xxNezuwuko
Discordia
6,100
149
0
357
5,988
1,608
368
897
5,091
26,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
29,412
131
Minions Killed
137
0
Camps Cleared
0
722,337
Distance Traveled
767,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,897
825
34
3
0
255,031
0
L
Atlas
9,112
759
12
1
0
242,583
0
W
Thor
9,690
808
27
2
0
243,318
0
W
Vulcan
9,825
819
76
6
0
269,306
0
L
Charybdis
9,707
809
79
7
0
214,322
0
L
Discordia
8,442
704
40
3
0
265,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role