Player Matchup

Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Chupacabraah
Horus
Level 67
God Stats
19W - 1L
2,016 SR
Queue Stats
304W - 37L
1,847 Elo+
Party 1
Hachiman
Hachiman
DUDE0157
Hachiman
Level 159
God Stats
14W - 3L
2,001 SR
Queue Stats
794W - 155L
1,912 Elo+
Party 1
Arachne
Arachne
Fonerbart
Arachne
Level 148
God Stats
4W - 0L
1,799 SR
Queue Stats
358W - 36L
1,840 Elo+
Party 1
Discordia
Discordia
GypsyDoII
Discordia
Level 48
God Stats
23W - 15L
1,629 SR
Queue Stats
212W - 205L
1,497 Elo+
Solo
Team Averages
Level 114
1,789 SR
1,719 Elo+

VS

Team Averages
Level 91
1,630 SR
1,496 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HulksterHerrick
Merlin
Level 59
God Stats
33W - 28L
1,709 SR
Queue Stats
88W - 84L
1,543 Elo+
Solo
Ymir
Ymir
I0K_Vlone
Ymir
Level 128
God Stats
12W - 7L
1,721 SR
Queue Stats
652W - 640L
1,546 Elo+
Solo
Neith
Neith
IPikake
Neith
Level 56
God Stats
4W - 2L
1,722 SR
Queue Stats
6W - 4L
1,494 Elo+
Solo
Fenrir
Fenrir
x Mi Papi x
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 0 / 12
8,612
1,230
3,997
5,067
5,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 12
7,418
1,060
4,164
8,613
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
DUDE0157
Hachiman
13
7 / 1 / 7
8,884
1,269
15,240
7,755
3,871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Fonerbart
Arachne
14
4 / 1 / 7
8,833
1,262
4,780
7,231
4,469
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
GypsyDoII
Discordia
14
2 / 0 / 9
8,315
1,188
7,317
2,445
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

355

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 4 / 1
7,946
1,135
9,195
11,205
14,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 2
7,455
1,065
8,825
7,907
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
12
1 / 4 / 0
7,238
1,034
5,832
12,124
14,883
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
IPikake
Neith
12
0 / 3 / 0
7,440
1,063
3,726
7,155
3,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
11
0 / 0 / 0
5,095
728
0
0
0

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
14
Kills
2
2
Deaths
14
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
12
7
L
Chaac
 
Chaac
1
4
1
0.38
W
0
0
12
6
W
Hachiman
DUDE0157
Hachiman
7
1
7
10.5
W
Arachne
Fonerbart
Arachne
4
1
7
7.5
W
Discordia
GypsyDoII
Discordia
2
0
9
6.5
L
0
3
2
0.33
L
Ymir
1
4
0
0.25
L
Neith
IPikake
Neith
0
3
0
0
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,498
Damage
27,578
31,111
Taken
38,391
23,151
Mitigated
35,769
8,207
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,997
729
1,336
877
5,067
5,184
0
2,336
2,602
5,536
0
L
Chaac
 
Chaac
9,195
461
0
1,360
11,205
14,178
0
3,592
6,898
0
27,930
W
4,164
2,138
1,524
2,089
8,613
8,516
0
4,135
4,217
0
5,484
W
Hachiman
DUDE0157
Hachiman
15,240
11,843
0
1,841
7,755
3,871
0
3,765
3,990
0
27,801
W
Arachne
Fonerbart
Arachne
4,780
3,934
0
540
7,231
4,469
0
3,039
4,056
0
12,310
W
Discordia
GypsyDoII
Discordia
7,317
784
0
0
2,445
1,111
0
1,382
1,024
28,264
0
L
8,825
314
0
0
7,907
3,376
0
2,758
5,025
23,747
0
L
Ymir
5,832
1,171
0
0
12,124
14,883
0
3,307
8,469
9,161
0
L
Neith
IPikake
Neith
3,726
1,772
0
804
7,155
3,332
0
1,507
5,648
0
26,197
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
35,174
148
Minions Killed
145
7
Camps Cleared
4
712,241
Distance Traveled
502,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,612
1,230
8
1
0
145,317
0
L
Chaac
7,946
1,135
50
7
2
141,766
0
W
Horus
7,418
1,060
6
1
2
150,517
0
W
Hachiman
8,884
1,269
27
4
0
136,574
0
W
Arachne
8,833
1,262
41
6
4
150,284
0
W
Discordia
8,315
1,188
66
9
1
129,549
0
L
Merlin
7,455
1,065
45
6
1
132,106
0
L
Ymir
7,238
1,034
5
1
0
113,554
0
L
Neith
7,440
1,063
45
6
1
115,053
0
L
Fenrir
5,095
728
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role