Player Matchup

Olorun
Olorun
Silver I
Smoliard
Olorun
Silver I
Level 96
God Stats
9W - 3L
1,593 SR
Queue Stats
13W - 7L
1,597 MMR
Party 1
Fenrir
Fenrir
Silver I
ZaiHunna
Fenrir
Silver I
Level 123
God Stats
12W - 6L
1,625 SR
Queue Stats
13W - 8L
1,592 MMR
Party 1
Fafnir
Fafnir
Silver II
oRubn
Fafnir
Silver II
Level 103
God Stats
9W - 5L
1,515 SR
Queue Stats
15W - 10L
1,537 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,578 SR
1,575 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,532 SR
1,480 MMR
Bacchus
Bacchus
Gold V
Chainwwax
Bacchus
Gold V
Level 103
God Stats
27W - 48L
1,476 SR
Queue Stats
489W - 625L
1,439 MMR
Solo
Raijin
Raijin
Bronze III
Estebuns
Raijin
Bronze III
Level 78
God Stats
1W - 1L
1,590 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Chiron
Chiron
Bronze III
xt_Lone_Star_tx
Chiron
Bronze III
Level 129
God Stats
4W - 15L
1,530 SR
Queue Stats
44W - 74L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Smoliard
Olorun
12
0 / 0 / 8
8,814
801
5,020
5,856
2,504
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ZaiHunna
Fenrir
12
3 / 0 / 4
8,865
806
5,250
9,649
6,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
oRubn
Fafnir
12
5 / 1 / 3
9,489
863
3,121
10,192
11,607
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
PersephoneDa JiThothNe ZhaMartichoras

VS

Bans
AresAh Muzen CabAthenaSkadiKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chainwwax
Bacchus
7
0 / 1 / 1
7,088
644
4,511
3,490
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
Estebuns
Raijin
11
1 / 5 / 0
8,383
762
2,833
7,568
2,465
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 1
7,893
718
6,512
5,339
2,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Chainwwax
Bacchus
0
1
1
0.5
L
Raijin
Estebuns
Raijin
1
5
0
0.2
W
Olorun
Smoliard
Olorun
0
0
8
4
W
Fenrir
ZaiHunna
Fenrir
3
0
4
5
W
Fafnir
oRubn
Fafnir
5
1
3
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,391
Damage
13,856
25,697
Taken
16,397
20,227
Mitigated
6,559
6,386
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Chainwwax
Bacchus
4,511
541
0
870
3,490
1,951
0
1,319
2,171
9,137
0
L
Raijin
Estebuns
Raijin
2,833
180
0
530
7,568
2,465
0
3,615
3,953
24,456
0
W
Olorun
Smoliard
Olorun
5,020
1,773
788
1,466
5,856
2,504
2,190
2,543
3,133
43,555
0
W
Fenrir
ZaiHunna
Fenrir
5,250
1,300
0
1,599
9,649
6,116
246
2,254
7,147
0
26,473
W
Fafnir
oRubn
Fafnir
3,121
1,250
0
2,533
10,192
11,607
243
2,622
7,318
25,055
0
L
6,512
2,390
337
1,525
5,339
2,143
0
3,618
1,721
0
31,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,168
Gold Earned
23,364
137
Minions Killed
98
0
Camps Cleared
0
598,422
Distance Traveled
442,422
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,088
644
7
1
0
95,898
0
L
Raijin
8,383
762
42
4
0
164,291
4
W
Olorun
8,814
801
70
6
0
178,122
0
W
Fenrir
8,865
806
35
3
0
214,661
0
W
Fafnir
9,489
863
32
3
0
205,639
0
L
Chiron
7,893
718
49
4
0
182,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role