Player Matchup

Geb
Geb
A High Saiyan
Geb
Level 182
God Stats
27W - 24L
1,578 SR
Queue Stats
317W - 328L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
LIV3 NAK3D
Hou Yi
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 280L
1,447 Elo+
Party 2
Arachne
Arachne
RIPQUESTIONMARK
Arachne
Level 144
God Stats
0W - 4L
1,312 SR
Queue Stats
24W - 17L
1,317 Elo+
Party 3
Ishtar
Ishtar
ShinsuiXsadness
Ishtar
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,260 Elo+
Party 3
Ao Kuang
Ao Kuang
bulletbillmg
Ao Kuang
Level 52
God Stats
3W - 2L
1,654 SR
Queue Stats
209W - 219L
1,494 Elo+
Party 2
Team Averages
Level 128
1,509 SR
1,388 Elo+

VS

Team Averages
Level 139
1,535 SR
1,498 Elo+
Persephone
Persephone
Aldruon
Persephone
Level 155
God Stats
10W - 8L
1,548 SR
Queue Stats
509W - 478L
1,518 Elo+
Party 1
Mulan
Mulan
Coralcwayla
Mulan
Level 141
God Stats
32W - 38L
1,576 SR
Queue Stats
251W - 259L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
Elraiomackuin
Heimdallr
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 108L
1,465 Elo+
Solo
Lancelot
Lancelot
TITAN-JackBleiz
Lancelot
Level 130
God Stats
15W - 13L
1,485 SR
Queue Stats
366W - 371L
1,425 Elo+
Solo
Zhong Kui
Zhong Kui
TyanCM
Zhong Kui
Level 156
God Stats
10W - 8L
1,568 SR
Queue Stats
106W - 71L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,920
447
2,884
8,633
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
LIV3 NAK3D
Hou Yi
8
0 / 5 / 0
4,994
454
2,881
10,160
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,082
462
1,289
8,021
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 2 / 0
5,290
481
2,396
5,729
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
bulletbillmg
Ao Kuang
11
1 / 1 / 0
5,894
536
2,980
12,453
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Aldruon
Persephone
12
2 / 0 / 7
7,677
698
10,246
4,837
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 0 / 4
6,853
623
2,540
8,299
6,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
Elraiomackuin
Heimdallr
12
0 / 0 / 2
7,121
647
3,672
4,978
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
12
2 / 0 / 4
7,028
639
2,295
9,152
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
TyanCM
Zhong Kui
12
5 / 1 / 1
7,817
711
11,800
8,803
6,342
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Persephone
Aldruon
Persephone
2
0
7
5.5
W
3
0
4
5
W
Heimdallr
Elraiomackuin
Heimdallr
0
0
2
1
L
Hou Yi
LIV3 NAK3D
Hou Yi
0
5
0
0
L
0
1
1
0.5
L
0
2
0
0
W
Lancelot
2
0
4
4
W
Zhong Kui
TyanCM
Zhong Kui
5
1
1
5.5
L
Ao Kuang
bulletbillmg
Ao Kuang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,430
Damage
30,553
44,996
Taken
36,069
15,782
Mitigated
20,710
14,403
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,884
100
0
1,428
8,633
3,956
0
3,868
4,765
18,972
0
W
Persephone
Aldruon
Persephone
10,246
910
0
2,028
4,837
1,458
739
299
4,538
58,204
0
W
2,540
314
0
2,161
8,299
6,183
38
1,562
6,737
0
18,004
W
Heimdallr
Elraiomackuin
Heimdallr
3,672
824
0
1,951
4,978
2,502
1,305
694
4,284
0
62,277
L
Hou Yi
LIV3 NAK3D
Hou Yi
2,881
423
0
280
10,160
2,758
0
6,476
3,684
0
27,470
L
1,289
1,173
0
3,731
8,021
2,616
0
2,774
5,247
0
22,805
L
2,396
1,235
0
1,737
5,729
1,776
0
830
4,899
0
32,207
W
Lancelot
2,295
228
0
4,484
9,152
4,225
609
0
9,152
0
52,872
W
Zhong Kui
TyanCM
Zhong Kui
11,800
2,124
0
4,173
8,803
6,342
872
3,309
5,494
48,760
0
L
Ao Kuang
bulletbillmg
Ao Kuang
2,980
512
0
7,227
12,453
4,676
480
8,098
4,355
39,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,180
Gold Earned
36,496
250
Minions Killed
402
0
Camps Cleared
0
1,109,242
Distance Traveled
1,123,218
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,920
447
32
3
0
227,480
0
W
Persephone
7,677
698
90
8
0
213,060
2
W
Mulan
6,853
623
21
2
0
240,956
1
W
Heimdallr
7,121
647
121
11
0
190,204
5
L
Hou Yi
4,994
454
50
5
0
175,609
0
L
Arachne
5,082
462
49
4
0
254,793
0
L
Ishtar
5,290
481
63
6
0
228,091
2
W
Lancelot
7,028
639
94
9
0
298,812
0
W
Zhong Kui
7,817
711
76
7
0
180,186
3
L
Ao Kuang
5,894
536
56
5
0
223,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role