Player Matchup

Chang'e
Chang'e
Falkara37
Chang'e
Level 69
God Stats
4W - 4L
1,316 SR
Queue Stats
59W - 100L
1,395 Elo+
Party 1
Bacchus
Bacchus
Mysticalmonk
Bacchus
Level 128
God Stats
2W - 4L
1,348 SR
Queue Stats
83W - 120L
1,433 Elo+
Party 1
Mulan
Mulan
Plopenhauser
Mulan
Level 118
God Stats
2W - 0L
1,741 SR
Queue Stats
63W - 99L
1,412 Elo+
Party 1
Medusa
Medusa
Ratotooskie
Medusa
Level 146
God Stats
1W - 1L
1,686 SR
Queue Stats
89W - 139L
1,405 Elo+
Party 1
Achilles
Achilles
TehSaintz
Achilles
Level 83
God Stats
3W - 2L
1,720 SR
Queue Stats
70W - 109L
1,417 Elo+
Party 1
Team Averages
Level 109
1,562 SR
1,412 Elo+

VS

Team Averages
Level 107
1,562 SR
1,489 Elo+
Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ShtevieElks
Thor
Level 128
God Stats
8W - 11L
1,563 SR
Queue Stats
322W - 340L
1,473 Elo+
Solo
Kuzenbo
Kuzenbo
TooManyCrits
Kuzenbo
Level 125
God Stats
2W - 1L
1,799 SR
Queue Stats
168W - 128L
1,626 Elo+
Party 2
Tyr
Tyr
iTryNotiSucceed
Tyr
Level 128
God Stats
4W - 2L
1,660 SR
Queue Stats
229W - 201L
1,534 Elo+
Party 2
Thoth
Thoth
piefoot30
Thoth
Level 68
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 3L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Falkara37
Chang'e
11
3 / 1 / 2
6,598
600
7,461
7,206
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Mysticalmonk
Bacchus
10
3 / 2 / 6
6,741
613
4,411
8,277
7,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 2 / 4
6,666
606
6,152
8,375
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
10
2 / 4 / 6
6,083
553
6,310
7,509
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
TehSaintz
Achilles
12
3 / 0 / 0
6,409
583
4,117
9,262
8,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
2 / 3 / 4
5,554
505
5,863
9,049
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 3
6,191
563
2,649
11,136
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
TooManyCrits
Kuzenbo
9
4 / 3 / 3
6,696
609
4,403
9,703
7,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
6,496
591
5,519
9,641
8,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
piefoot30
Thoth
8
0 / 1 / 0
5,128
466
1,237
2,819
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
13
Kills
9
9
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
4
1.33
W
Chang'e
Falkara37
Chang'e
3
1
2
4
W
Bacchus
Mysticalmonk
Bacchus
3
2
6
3
W
2
2
4
2
W
Medusa
2
4
6
1.25
L
2
4
3
0.88
W
Achilles
TehSaintz
Achilles
3
0
0
3
L
Kuzenbo
TooManyCrits
Kuzenbo
4
3
3
1.83
L
1
3
0
0.33
L
Thoth
piefoot30
Thoth
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,451
Damage
19,671
40,629
Taken
42,348
24,304
Mitigated
23,698
8,091
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,863
3,011
0
1,420
9,049
3,191
0
3,292
5,757
0
25,296
W
Chang'e
Falkara37
Chang'e
7,461
930
560
2,292
7,206
2,499
51
1,533
5,593
43,246
0
W
Bacchus
Mysticalmonk
Bacchus
4,411
596
0
1,711
8,277
7,256
108
1,850
6,427
20,656
0
W
6,152
1,132
0
1,482
8,375
3,609
863
622
7,745
0
51,142
W
Medusa
6,310
2,570
0
978
7,509
2,037
398
2,071
5,406
0
37,067
L
2,649
196
0
3,414
11,136
4,074
0
2,299
8,837
0
38,911
W
Achilles
TehSaintz
Achilles
4,117
316
0
1,068
9,262
8,903
0
257
9,005
0
37,023
L
Kuzenbo
TooManyCrits
Kuzenbo
4,403
1,608
263
3,023
9,703
7,387
0
3,479
6,224
20,068
0
L
5,519
517
0
1,972
9,641
8,199
0
1,988
7,653
1,952
43,272
L
Thoth
piefoot30
Thoth
1,237
82
0
625
2,819
847
0
814
2,005
26,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,497
Gold Earned
30,065
308
Minions Killed
269
0
Camps Cleared
0
1,174,941
Distance Traveled
1,093,430
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,554
505
41
4
0
205,588
2
W
Chang'e
6,598
600
83
8
0
241,062
0
W
Bacchus
6,741
613
26
2
0
230,527
0
W
Mulan
6,666
606
78
7
0
248,119
0
W
Medusa
6,083
553
53
5
0
219,592
0
L
Thor
6,191
563
69
6
0
255,544
0
W
Achilles
6,409
583
68
6
0
235,641
0
L
Kuzenbo
6,696
609
23
2
0
230,727
2
L
Tyr
6,496
591
77
7
0
255,787
0
L
Thoth
5,128
466
59
5
0
145,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role