Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Batz_2510
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 193L
1,419 Elo+
Party 2
Thanatos
Thanatos
Fujin_xX
Thanatos
Level 98
God Stats
14W - 18L
1,475 SR
Queue Stats
213W - 236L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
Justin20020141
Nu Wa
Level 36
God Stats
5W - 4L
1,583 SR
Queue Stats
92W - 114L
1,437 Elo+
Party 2
Cerberus
Cerberus
maydi08
Cerberus
Level 99
God Stats
0W - 2L
1,452 SR
Queue Stats
31W - 32L
1,337 Elo+
Solo
Team Averages
Level 77
1,502 SR
1,418 Elo+

VS

Team Averages
Level 95
1,472 SR
1,373 Elo+
Thanatos
Thanatos
 
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BS4 Poolz
Janus
Level 148
God Stats
1W - 1L
1,550 SR
Queue Stats
18W - 17L
1,397 Elo+
Party 3
Skadi
Skadi
Hector_sx
Skadi
Level 63
God Stats
7W - 7L
1,515 SR
Queue Stats
257W - 281L
1,368 Elo+
Solo
Bacchus
Bacchus
JoeCrew98
Bacchus
Level 64
God Stats
3W - 1L
1,295 SR
Queue Stats
77W - 83L
1,251 Elo+
Party 3
Jormungandr
Jormungandr
PentoLaD
Jormungandr
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 151L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 3
6,468
462
7,841
9,459
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
Batz_2510
Hades
12
2 / 6 / 0
7,432
531
8,299
14,129
7,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Fujin_xX
Thanatos
13
5 / 2 / 0
7,619
544
5,006
12,946
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 3
6,384
456
5,023
8,620
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
maydi08
Cerberus
9
1 / 0 / 2
6,252
447
3,107
7,057
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 2 / 3
8,863
633
8,357
12,860
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
BS4 Poolz
Janus
12
2 / 2 / 4
7,761
554
6,504
6,944
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Hector_sx
Skadi
11
1 / 2 / 1
6,448
461
5,645
7,907
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
JoeCrew98
Bacchus
10
0 / 2 / 2
6,339
453
2,749
10,826
7,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
PentoLaD
Jormungandr
14
5 / 1 / 1
9,070
648
8,700
10,952
9,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
14
14
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
3
0.75
W
Thanatos
 
Thanatos
6
2
3
3.75
W
Janus
BS4 Poolz
Janus
2
2
4
2
L
Hades
Batz_2510
Hades
2
6
0
0.33
L
Thanatos
Fujin_xX
Thanatos
5
2
0
2.5
W
Skadi
Hector_sx
Skadi
1
2
1
0.75
W
Bacchus
JoeCrew98
Bacchus
0
2
2
0.5
L
0
4
3
0.38
W
Jormungandr
PentoLaD
Jormungandr
5
1
1
5.5
L
Cerberus
maydi08
Cerberus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,276
Damage
31,955
52,211
Taken
49,489
22,731
Mitigated
26,074
23,421
Healing
18,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,841
2,908
100
5,142
9,459
4,087
214
2,629
6,826
40,035
8,629
W
Thanatos
 
Thanatos
8,357
2,742
0
11,816
12,860
4,876
50
3,336
9,524
0
67,117
W
Janus
BS4 Poolz
Janus
6,504
628
0
732
6,944
1,885
20
3,411
3,533
70,033
0
L
Hades
Batz_2510
Hades
8,299
862
20
3,748
14,129
7,520
0
8,596
5,533
52,280
0
L
Thanatos
Fujin_xX
Thanatos
5,006
1,578
0
10,232
12,946
4,640
0
1,267
11,651
0
63,652
W
Skadi
Hector_sx
Skadi
5,645
1,318
0
741
7,907
2,717
32
4,227
3,680
0
53,142
W
Bacchus
JoeCrew98
Bacchus
2,749
180
0
2,401
10,826
7,535
0
5,170
5,656
12,012
0
L
5,023
1,245
0
1,798
8,620
1,932
0
3,933
4,451
47,057
0
W
Jormungandr
PentoLaD
Jormungandr
8,700
2,665
0
3,154
10,952
9,061
128
7,572
3,380
62,833
0
L
Cerberus
maydi08
Cerberus
3,107
27
0
2,381
7,057
4,552
0
1,236
5,797
19,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
38,481
355
Minions Killed
426
0
Camps Cleared
0
1,267,843
Distance Traveled
1,336,520
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,468
462
86
6
0
239,285
0
W
Thanatos
8,863
633
107
8
0
306,808
0
W
Janus
7,761
554
116
8
0
269,452
2
L
Hades
7,432
531
93
7
0
254,002
0
L
Thanatos
7,619
544
89
6
0
339,468
0
W
Skadi
6,448
461
76
5
0
250,167
0
W
Bacchus
6,339
453
19
1
0
263,291
0
L
Nu Wa
6,384
456
64
5
0
232,698
0
W
Jormungandr
9,070
648
108
8
0
246,802
2
L
Cerberus
6,252
447
23
2
0
202,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role