Player Matchup

Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
 
Chernobog
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FOG_Jordan420
Ne Zha
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
217W - 216L
1,364 Elo+
Party 3
Hachiman
Hachiman
blues225warm
Hachiman
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 156L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
jennnaahhh
Kuzenbo
Level 106
God Stats
3W - 1L
1,630 SR
Queue Stats
18W - 32L
1,400 Elo+
Solo
Team Averages
Level 103
1,526 SR
1,443 Elo+

VS

Team Averages
Level 107
1,567 SR
1,484 Elo+
Izanami
Izanami
CryoDiablo
Izanami
Level 90
God Stats
12W - 12L
1,546 SR
Queue Stats
50W - 49L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
SiberFloop
Danzaburou
Level 126
God Stats
5W - 4L
1,640 SR
Queue Stats
321W - 347L
1,513 Elo+
Party 2
Anubis
Anubis
SiberToxic
Anubis
Level 121
God Stats
20W - 24L
1,613 SR
Queue Stats
337W - 351L
1,531 Elo+
Party 2
Nu Wa
Nu Wa
nemurimogula
Nu Wa
Level 100
God Stats
19W - 22L
1,560 SR
Queue Stats
141W - 162L
1,404 Elo+
Solo
Achilles
Achilles
xImAtlas
Achilles
Level 99
God Stats
3W - 2L
1,477 SR
Queue Stats
50W - 50L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
3 / 5 / 0
8,415
495
8,818
10,477
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
 
Chernobog
12
1 / 1 / 2
7,453
438
4,078
9,287
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 2 / 3
7,481
440
8,966
14,514
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
blues225warm
Hachiman
10
1 / 7 / 1
6,780
399
7,218
16,690
4,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
jennnaahhh
Kuzenbo
10
1 / 4 / 3
7,400
435
4,291
16,509
16,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CryoDiablo
Izanami
16
6 / 2 / 3
9,886
582
12,202
9,742
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SiberFloop
Danzaburou
14
8 / 1 / 2
9,927
584
12,067
12,265
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
SiberToxic
Anubis
15
3 / 3 / 4
9,179
540
7,154
12,140
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 1 / 8
8,032
472
7,277
4,091
1,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
xImAtlas
Achilles
14
1 / 1 / 2
9,057
533
8,947
13,515
11,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
18
19
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
5
0
0.6
L
Chernobog
 
Chernobog
1
1
2
2
W
Izanami
CryoDiablo
Izanami
6
2
3
3.75
L
2
2
3
1.75
W
Danzaburou
SiberFloop
Danzaburou
8
1
2
9
W
Anubis
SiberToxic
Anubis
3
3
4
1.67
L
Hachiman
blues225warm
Hachiman
1
7
1
0.21
L
Kuzenbo
jennnaahhh
Kuzenbo
1
4
3
0.63
W
0
1
8
4
W
Achilles
xImAtlas
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,371
Damage
47,647
67,477
Taken
51,753
32,620
Mitigated
27,221
11,607
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,818
1,387
0
660
10,477
3,350
0
4,529
5,948
61,500
0
L
Chernobog
 
Chernobog
4,078
2,096
0
3,933
9,287
3,276
765
2,078
7,209
0
49,040
W
Izanami
CryoDiablo
Izanami
12,202
8,604
0
2,748
9,742
4,225
1,643
800
8,942
0
90,693
L
8,966
2,204
0
2,876
14,514
5,204
0
1,432
13,082
0
54,136
W
Danzaburou
SiberFloop
Danzaburou
12,067
5,150
0
3,816
12,265
4,300
0
2,208
9,947
0
62,877
W
Anubis
SiberToxic
Anubis
7,154
295
0
5,171
12,140
5,858
378
5,446
6,386
71,675
0
L
Hachiman
blues225warm
Hachiman
7,218
3,792
0
3,000
16,690
4,678
0
2,407
14,283
0
35,796
L
Kuzenbo
jennnaahhh
Kuzenbo
4,291
1,342
0
1,138
16,509
16,112
0
3,985
12,524
21,185
222
W
7,277
3,343
0
540
4,091
1,297
951
786
3,305
42,018
0
W
Achilles
xImAtlas
Achilles
8,947
1,440
0
1,166
13,515
11,541
0
3,149
10,286
0
61,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
46,081
326
Minions Killed
479
0
Camps Cleared
0
1,587,619
Distance Traveled
1,640,376
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,415
495
118
7
0
320,838
0
L
Chernobog
7,453
438
73
4
0
259,575
4
W
Izanami
9,886
582
139
8
0
341,066
0
L
Ne Zha
7,481
440
62
4
0
373,988
0
W
Danzaburou
9,927
584
84
5
0
374,233
0
W
Anubis
9,179
540
107
6
0
293,791
2
L
Hachiman
6,780
399
51
3
0
308,569
0
L
Kuzenbo
7,400
435
22
1
0
324,649
4
W
Nu Wa
8,032
472
58
3
0
306,719
0
W
Achilles
9,057
533
91
5
0
324,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role