Player Matchup

Thanatos
Thanatos
BarnabusDaWiz
Thanatos
Level 64
God Stats
3W - 4L
1,529 SR
Queue Stats
68W - 67L
1,495 Elo+
Solo
Izanami
Izanami
LCianca
Izanami
Level 124
God Stats
4W - 8L
1,642 SR
Queue Stats
87W - 86L
1,498 Elo+
Solo
Yemoja
Yemoja
MGD_DAAA
Yemoja
Level 106
God Stats
21W - 18L
1,508 SR
Queue Stats
119W - 121L
1,438 Elo+
Solo
Surtr
Surtr
TUXENragnar68
Surtr
Level 100
God Stats
6W - 8L
1,397 SR
Queue Stats
800W - 815L
1,403 Elo+
Solo
Discordia
Discordia
VoltaicRay
Discordia
Level 154
God Stats
21W - 21L
1,645 SR
Queue Stats
111W - 115L
1,484 Elo+
Solo
Team Averages
Level 110
1,544 SR
1,464 Elo+

VS

Team Averages
Level 147
1,518 SR
1,477 Elo+
Ishtar
Ishtar
 
Ishtar
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CryoDiablo
Anubis
Level 90
God Stats
11W - 10L
1,546 SR
Queue Stats
50W - 49L
1,455 Elo+
Party 1
Hercules
Hercules
Jspec12
Hercules
Level 156
God Stats
2W - 7L
1,410 SR
Queue Stats
45W - 59L
1,439 Elo+
Solo
Xing Tian
Xing Tian
Walrus Defender
Xing Tian
Level 188
God Stats
1W - 0L
1,416 SR
Queue Stats
46W - 30L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
xImAtlas
Tsukuyomi
Level 99
God Stats
6W - 3L
1,719 SR
Queue Stats
50W - 50L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarnabusDaWiz
Thanatos
9
0 / 3 / 0
5,403
540
2,920
9,983
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
LCianca
Izanami
9
0 / 5 / 0
5,652
565
5,795
8,583
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Yemoja
MGD_DAAA
Yemoja
9
0 / 0 / 0
5,599
560
3,608
6,132
2,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

11
0 / 2 / 0
6,325
633
6,138
8,129
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Discordia
VoltaicRay
Discordia
10
0 / 3 / 0
5,493
549
5,434
6,064
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
2 / 0 / 3
5,724
572
6,517
7,190
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
CryoDiablo
Anubis
12
6 / 0 / 0
6,770
677
5,234
5,665
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Jspec12
Hercules
12
1 / 0 / 1
6,450
645
2,448
9,288
9,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
Walrus Defender
Xing Tian
9
3 / 0 / 3
5,742
574
3,446
7,344
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
xImAtlas
Tsukuyomi
11
1 / 0 / 5
6,095
610
3,750
10,373
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
3
3.5
L
Thanatos
BarnabusDaWiz
Thanatos
0
3
0
0
W
Anubis
CryoDiablo
Anubis
6
0
0
6
W
Hercules
Jspec12
Hercules
1
0
1
1.5
L
Izanami
LCianca
Izanami
0
5
0
0
L
Yemoja
MGD_DAAA
Yemoja
0
0
0
0
L
0
2
0
0
L
Discordia
VoltaicRay
Discordia
0
3
0
0
W
Xing Tian
Walrus Defender
Xing Tian
3
0
3
4.5
W
Tsukuyomi
xImAtlas
Tsukuyomi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
21,395
38,891
Taken
39,860
16,903
Mitigated
23,026
14,770
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,517
3,656
0
875
7,190
2,461
0
1,015
6,175
0
45,987
L
Thanatos
BarnabusDaWiz
Thanatos
2,920
1,216
0
8,101
9,983
3,088
0
2,349
7,634
0
36,824
W
Anubis
CryoDiablo
Anubis
5,234
453
0
2,537
5,665
2,630
165
3,005
2,660
53,056
0
W
Hercules
Jspec12
Hercules
2,448
649
0
3,517
9,288
9,349
0
505
8,783
0
45,604
L
Izanami
LCianca
Izanami
5,795
4,305
0
1,054
8,583
3,185
1,012
982
7,601
0
46,213
L
Yemoja
MGD_DAAA
Yemoja
3,608
1,080
1,482
967
6,132
2,641
315
2,439
3,693
21,813
0
L
6,138
2,534
0
2,095
8,129
6,530
0
0
8,129
1,512
41,769
L
Discordia
VoltaicRay
Discordia
5,434
160
0
1,071
6,064
1,459
0
2,910
3,154
38,085
0
W
Xing Tian
Walrus Defender
Xing Tian
3,446
207
0
1,756
7,344
4,911
0
2,483
4,861
17,332
0
W
Tsukuyomi
xImAtlas
Tsukuyomi
3,750
1,200
0
6,161
10,373
3,675
0
2,539
7,834
0
45,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
30,781
316
Minions Killed
339
0
Camps Cleared
0
1,021,471
Distance Traveled
1,069,882
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,724
572
71
7
0
178,916
0
L
Thanatos
5,403
540
62
6
0
196,700
2
W
Anubis
6,770
677
87
9
0
229,012
0
W
Hercules
6,450
645
89
9
0
190,533
0
L
Izanami
5,652
565
83
8
0
172,763
0
L
Yemoja
5,599
560
35
4
0
188,239
2
L
Surtr
6,325
633
69
7
0
231,543
0
L
Discordia
5,493
549
67
7
0
232,226
0
W
Xing Tian
5,742
574
22
2
0
222,454
0
W
Tsukuyomi
6,095
610
70
7
0
248,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role