Player Matchup

Baron Samedi
Baron Samedi
Mawthulhu
Baron Samedi
Level 105
God Stats
8W - 7L
1,544 SR
Queue Stats
69W - 61L
1,480 Elo+
Party 2
Poseidon
Poseidon
ShaodwDrummerBoi
Poseidon
Level 79
God Stats
15W - 11L
1,498 SR
Queue Stats
65W - 59L
1,472 Elo+
Party 2
Neith
Neith
luvbunsavy
Neith
Level 58
God Stats
49W - 48L
1,540 SR
Queue Stats
58W - 58L
1,474 Elo+
Party 2
Team Averages
Level 81
1,527 SR
1,476 Elo+

VS

Team Averages
Level 94
1,518 SR
1,465 Elo+
Danzaburou
Danzaburou
Mrvoguel
Danzaburou
Level 65
God Stats
24W - 23L
1,487 SR
Queue Stats
294W - 289L
1,415 Elo+
Solo
Eset
Eset
SunNovaBeach
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 343L
1,474 Elo+
Party 1
Mulan
Mulan
birdofprey18
Mulan
Level 108
God Stats
57W - 42L
1,567 SR
Queue Stats
610W - 591L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mawthulhu
Baron Samedi
11
3 / 2 / 10
8,456
846
6,574
8,636
7,026
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
6 / 4 / 5
8,756
876
8,876
7,337
2,566
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
12
4 / 0 / 9
8,820
882
7,915
8,853
3,380
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mrvoguel
Danzaburou
11
2 / 2 / 3
7,819
782
5,932
7,962
2,995
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 6 / 3
7,814
781
5,291
9,028
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 4
7,859
786
6,766
13,244
11,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
13
Kills
5
6
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Mawthulhu
Baron Samedi
3
2
10
4
L
Danzaburou
Mrvoguel
Danzaburou
2
2
3
1.75
W
6
4
5
2.13
L
2
6
3
0.58
L
1
5
4
0.6
W
Neith
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,365
Damage
17,989
24,826
Taken
30,234
12,972
Mitigated
17,851
6,232
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Mawthulhu
Baron Samedi
6,574
611
1,497
3,081
8,636
7,026
214
1,742
6,894
22,362
0
L
Danzaburou
Mrvoguel
Danzaburou
5,932
1,550
0
2,639
7,962
2,995
1,201
4,721
3,241
0
24,748
W
8,876
1,686
0
0
7,337
2,566
416
1,530
5,807
27,962
373
L
5,291
480
385
738
9,028
3,453
173
5,207
3,821
24,600
0
L
6,766
954
0
1,651
13,244
11,403
356
5,921
7,323
0
29,674
W
Neith
7,915
3,483
0
1,654
8,853
3,380
953
2,178
6,675
0
22,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,032
Gold Earned
23,492
88
Minions Killed
97
0
Camps Cleared
0
556,574
Distance Traveled
488,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,456
846
14
1
0
196,964
0
L
Danzaburou
7,819
782
23
2
0
180,842
0
W
Poseidon
8,756
876
45
5
0
169,710
0
L
Eset
7,814
781
27
3
0
142,651
0
L
Mulan
7,859
786
47
5
0
164,900
0
W
Neith
8,820
882
29
3
0
189,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role