Player Matchup

Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
DaNkdOuT420
Bastet
Gold IV
Level 159
God Stats
7W - 15L
1,431 SR
Queue Stats
154W - 161L
1,517 MMR
Party 2
Bellona
Bellona
Silver III
GoochStomper
Bellona
Silver III
Level 99
God Stats
0W - 1L
1,279 SR
Queue Stats
9W - 13L
1,374 MMR
Party 1
Bacchus
Bacchus
Gold V
Grouper_Trooper
Bacchus
Gold V
Level 151
God Stats
89W - 84L
1,582 SR
Queue Stats
115W - 116L
1,376 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Zeroxxo
Ah Muzen Cab
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,514 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,458 SR
1,456 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,466 SR
1,445 MMR
Pele
Pele
Silver I
ElArto
Pele
Silver I
Level 80
God Stats
4W - 4L
1,566 SR
Queue Stats
102W - 96L
1,432 MMR
Party 3
King Arthur
King Arthur
Silver I
ElChichaii
King Arthur
Silver I
Level 108
God Stats
6W - 9L
1,481 SR
Queue Stats
131W - 125L
1,479 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold II
Inefable-Neofito
Morgan Le Fay
Gold II
Level 176
God Stats
24W - 24L
1,579 SR
Queue Stats
291W - 285L
1,450 MMR
Solo
Chernobog
Chernobog
Gold IV
lejosur
Chernobog
Gold IV
Level 138
God Stats
4W - 4L
1,500 SR
Queue Stats
228W - 251L
1,434 MMR
Solo
Jormungandr
Jormungandr
Gold IV
xGlatt
Jormungandr
Gold IV
Level 153
God Stats
1W - 1L
1,202 SR
Queue Stats
50W - 48L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 4 / 0
6,938
408
4,395
10,497
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
12
0 / 5 / 1
7,244
426
3,993
16,103
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
GoochStomper
Bellona
13
1 / 2 / 0
7,106
418
4,523
12,960
12,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 4 / 1
7,010
412
4,503
13,126
13,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Zeroxxo
Ah Muzen Cab
15
1 / 1 / 0
8,855
521
9,917
10,414
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ArachneAo KuangRavanaThanatos

VS

Bans
KaliBakasuraRaijinShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
ElArto
Pele
17
7 / 1 / 2
10,081
593
9,124
13,314
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ElChichaii
King Arthur
15
5 / 1 / 3
9,706
571
11,610
14,562
16,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Inefable-Neofito
Morgan Le Fay
16
3 / 0 / 6
9,585
564
13,613
9,122
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
lejosur
Chernobog
15
1 / 0 / 1
9,132
537
3,463
10,070
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
xGlatt
Jormungandr
14
0 / 0 / 7
8,409
495
7,141
12,649
11,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
16
16
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
L
Bastet
0
5
1
0.1
W
Pele
ElArto
Pele
7
1
2
8
W
King Arthur
ElChichaii
King Arthur
5
1
3
6.5
L
Bellona
GoochStomper
Bellona
1
2
0
0.5
L
0
4
1
0.13
W
Morgan Le Fay
Inefable-Neofito
Morgan Le Fay
3
0
6
6
L
Ah Muzen Cab
Zeroxxo
Ah Muzen Cab
1
1
0
1
W
Chernobog
lejosur
Chernobog
1
0
1
1.5
W
Jormungandr
xGlatt
Jormungandr
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,331
Damage
44,951
63,100
Taken
59,717
40,302
Mitigated
42,116
11,193
Healing
14,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,395
0
0
1,010
10,497
4,176
0
7,196
3,301
55,066
0
L
Bastet
3,993
1,070
0
3,498
16,103
5,831
0
2,553
13,550
0
58,507
W
Pele
ElArto
Pele
9,124
1,660
0
3,001
13,314
5,541
930
1,467
11,847
0
92,505
W
King Arthur
ElChichaii
King Arthur
11,610
1,128
0
1,500
14,562
16,210
242
1,127
13,435
0
70,925
L
Bellona
GoochStomper
Bellona
4,523
1,414
0
1,752
12,960
12,587
0
2,665
10,295
0
33,531
L
4,503
339
284
3,053
13,126
13,490
0
5,654
7,472
23,031
0
W
Morgan Le Fay
Inefable-Neofito
Morgan Le Fay
13,613
421
0
2,264
9,122
4,278
1,259
2,577
6,545
89,296
0
L
Ah Muzen Cab
Zeroxxo
Ah Muzen Cab
9,917
2,683
0
1,596
10,414
4,218
0
2,686
7,728
0
93,731
W
Chernobog
lejosur
Chernobog
3,463
2,078
0
3,427
10,070
4,470
1,091
1,534
8,536
0
73,766
W
Jormungandr
xGlatt
Jormungandr
7,141
1,982
0
4,657
12,649
11,617
530
2,193
10,456
42,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,153
Gold Earned
46,913
435
Minions Killed
567
0
Camps Cleared
0
1,622,261
Distance Traveled
1,750,249
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,938
408
81
5
0
304,483
1
L
Bastet
7,244
426
88
5
0
358,035
6
W
Pele
10,081
593
126
7
0
385,472
2
W
King Arthur
9,706
571
98
6
0
327,844
4
L
Bellona
7,106
418
57
3
0
314,788
2
L
Bacchus
7,010
412
44
3
0
293,385
3
W
Morgan Le Fay
9,585
564
130
8
0
359,493
5
L
Ah Muzen Cab
8,855
521
165
10
0
351,570
1
W
Chernobog
9,132
537
144
8
0
347,005
5
W
Jormungandr
8,409
495
69
4
0
330,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role