Player Matchup

Merlin
Merlin
Agv0529
Merlin
Level 109
God Stats
2W - 3L
1,514 SR
Queue Stats
241W - 243L
1,481 Elo+
Party 2
Osiris
Osiris
JLgamer124
Osiris
Level 114
God Stats
23W - 29L
1,492 SR
Queue Stats
186W - 189L
1,473 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Totsym
Kumbhakarna
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
626W - 615L
1,540 Elo+
Solo
Pele
Pele
UnicOrns-devil
Pele
Level 124
God Stats
5W - 4L
1,490 SR
Queue Stats
127W - 124L
1,427 Elo+
Solo
Medusa
Medusa
mikymatrix
Medusa
Level 126
God Stats
7W - 8L
1,725 SR
Queue Stats
74W - 66L
1,519 Elo+
Solo
Team Averages
Level 126
1,544 SR
1,488 Elo+

VS

Team Averages
Level 127
1,553 SR
1,474 Elo+
Anubis
Anubis
SentineL2047
Anubis
Level 141
God Stats
44W - 30L
1,674 SR
Queue Stats
282W - 276L
1,515 Elo+
Solo
Arachne
Arachne
Smo59260
Arachne
Level 141
God Stats
6W - 4L
1,585 SR
Queue Stats
382W - 447L
1,499 Elo+
Party 1
Raijin
Raijin
Zac_Cheriti
Raijin
Level 126
God Stats
1W - 1L
1,287 SR
Queue Stats
12W - 16L
1,436 Elo+
Solo
Hachiman
Hachiman
aLeX_ThX2539
Hachiman
Level 43
God Stats
10W - 7L
1,581 SR
Queue Stats
52W - 54L
1,429 Elo+
Party 1
Chronos
Chronos
fistikos
Chronos
Level 184
God Stats
2W - 1L
1,639 SR
Queue Stats
83W - 79L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Agv0529
Merlin
14
0 / 4 / 1
7,721
515
7,325
9,567
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
JLgamer124
Osiris
12
0 / 3 / 0
7,618
508
6,690
16,072
15,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
Totsym
Kumbhakarna
11
0 / 1 / 1
6,982
465
3,502
12,951
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 0
6,797
453
2,719
7,589
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
mikymatrix
Medusa
14
1 / 0 / 0
8,414
561
6,936
7,251
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 1 / 2
7,250
483
6,986
7,879
3,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Smo59260
Arachne
14
3 / 0 / 3
8,405
560
7,189
12,895
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
16
3 / 0 / 3
9,516
634
8,304
10,007
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
aLeX_ThX2539
Hachiman
13
0 / 0 / 0
7,337
489
3,616
6,191
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
fistikos
Chronos
14
1 / 0 / 2
8,099
540
7,365
10,767
10,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
9
9
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
Agv0529
Merlin
0
4
1
0.13
L
Osiris
JLgamer124
Osiris
0
3
0
0
W
Anubis
2
1
2
3
W
Arachne
Smo59260
Arachne
3
0
3
4.5
L
Kumbhakarna
Totsym
Kumbhakarna
0
1
1
0.5
L
0
1
0
0
W
Raijin
3
0
3
4.5
W
Hachiman
aLeX_ThX2539
Hachiman
0
0
0
0
W
Chronos
fistikos
Chronos
1
0
2
2
L
Medusa
mikymatrix
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,172
Damage
33,460
53,430
Taken
47,739
34,195
Mitigated
26,236
14,480
Healing
19,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Agv0529
Merlin
7,325
339
0
935
9,567
3,491
64
6,330
3,237
71,683
0
L
Osiris
JLgamer124
Osiris
6,690
1,828
0
5,556
16,072
15,085
0
7,807
8,265
0
54,105
W
Anubis
6,986
368
0
2,921
7,879
3,783
59
2,886
4,993
54,371
0
W
Arachne
Smo59260
Arachne
7,189
4,402
0
8,016
12,895
5,404
72
1,874
11,021
0
74,633
L
Kumbhakarna
Totsym
Kumbhakarna
3,502
517
0
3,572
12,951
10,260
0
3,577
9,374
15,659
0
L
2,719
490
0
1,693
7,589
2,697
0
1,825
5,764
0
50,069
W
Raijin
8,304
998
0
1,259
10,007
4,091
0
4,340
5,667
84,618
0
W
Hachiman
aLeX_ThX2539
Hachiman
3,616
2,068
0
3,410
6,191
2,294
563
597
5,594
0
51,412
W
Chronos
fistikos
Chronos
7,365
3,761
0
3,857
10,767
10,664
1,317
1,130
9,637
52,045
6,826
L
Medusa
mikymatrix
Medusa
6,936
1,986
0
2,724
7,251
2,662
570
2,178
5,073
0
78,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
40,607
447
Minions Killed
487
0
Camps Cleared
0
1,554,237
Distance Traveled
1,505,719
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,721
515
134
9
0
289,663
0
L
Osiris
7,618
508
79
5
0
269,344
1
W
Anubis
7,250
483
73
5
0
270,951
0
W
Arachne
8,405
560
87
6
0
359,350
0
L
Kumbhakarna
6,982
465
18
1
0
337,449
3
L
Pele
6,797
453
82
5
0
339,538
4
W
Raijin
9,516
634
157
10
0
302,043
0
W
Hachiman
7,337
489
89
6
0
285,220
5
W
Chronos
8,099
540
81
5
0
288,155
5
L
Medusa
8,414
561
134
9
0
318,243
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role