Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AZJota9495
Izanami
Level 128
God Stats
4W - 5L
1,536 SR
Queue Stats
511W - 523L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Franciisye
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,423 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kriptoul
Cu Chulainn
Level 46
God Stats
1W - 2L
1,564 SR
Queue Stats
87W - 93L
1,528 Elo+
Solo
The Morrigan
The Morrigan
pins_super
The Morrigan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,441 Elo+
Solo
Team Averages
Level 89
1,520 SR
1,479 Elo+

VS

Team Averages
Level 102
1,452 SR
1,481 Elo+
Tiamat
Tiamat
Gueche31
Tiamat
Level 56
God Stats
4W - 7L
1,385 SR
Queue Stats
147W - 186L
1,437 Elo+
Solo
Cerberus
Cerberus
MineCrimer
Cerberus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,482 Elo+
Party 1
He Bo
He Bo
SabZeroDK
He Bo
Level 120
God Stats
2W - 5L
1,187 SR
Queue Stats
190W - 181L
1,485 Elo+
Solo
Chaac
Chaac
ShiroLats
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 115L
1,519 Elo+
Solo
Geb
Geb
recurve96
Geb
Level 112
God Stats
4W - 0L
1,688 SR
Queue Stats
53W - 56L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 6 / 6
7,992
727
7,019
15,730
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
AZJota9495
Izanami
14
0 / 2 / 5
7,361
669
6,856
7,896
3,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Franciisye
Kumbhakarna
15
2 / 3 / 6
8,269
752
7,083
11,612
11,574
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Kriptoul
Cu Chulainn
14
4 / 3 / 4
8,374
761
11,097
9,662
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
pins_super
The Morrigan
15
3 / 5 / 2
8,219
747
11,483
7,446
3,359
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gueche31
Tiamat
15
4 / 3 / 9
9,157
832
12,399
9,573
7,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
MineCrimer
Cerberus
16
6 / 2 / 9
10,231
930
5,320
14,205
11,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
SabZeroDK
He Bo
16
3 / 3 / 9
9,051
823
12,923
8,459
3,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ShiroLats
Chaac
16
3 / 3 / 8
9,246
841
9,404
12,960
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 1 / 10
9,073
825
4,726
10,163
12,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
12
Kills
19
19
Deaths
12
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
6
1
L
Izanami
AZJota9495
Izanami
0
2
5
1.25
L
Kumbhakarna
Franciisye
Kumbhakarna
2
3
6
1.67
W
Tiamat
Gueche31
Tiamat
4
3
9
2.83
L
Cu Chulainn
Kriptoul
Cu Chulainn
4
3
4
2
W
Cerberus
MineCrimer
Cerberus
6
2
9
5.25
W
He Bo
SabZeroDK
He Bo
3
3
9
2.5
W
Chaac
ShiroLats
Chaac
3
3
8
2.33
L
The Morrigan
pins_super
The Morrigan
3
5
2
0.8
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,538
Damage
44,772
52,346
Taken
55,360
32,184
Mitigated
49,427
14,177
Healing
19,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,019
575
193
5,532
15,730
6,335
0
11,962
3,172
0
10,721
L
Izanami
AZJota9495
Izanami
6,856
2,965
737
1,905
7,896
3,155
0
4,479
3,000
0
19,880
L
Kumbhakarna
Franciisye
Kumbhakarna
7,083
1,043
1,111
2,612
11,612
11,574
0
7,565
3,488
10,686
0
W
Tiamat
Gueche31
Tiamat
12,399
1,290
232
2,490
9,573
7,012
1,194
2,557
7,016
24,330
0
L
Cu Chulainn
Kriptoul
Cu Chulainn
11,097
2,320
288
1,799
9,662
7,761
0
5,041
4,282
0
17,242
W
Cerberus
MineCrimer
Cerberus
5,320
929
1,673
4,365
14,205
11,644
866
6,430
7,556
13,697
0
W
He Bo
SabZeroDK
He Bo
12,923
630
1,375
1,638
8,459
3,542
1,626
2,379
5,849
23,482
0
W
Chaac
ShiroLats
Chaac
9,404
994
401
2,749
12,960
14,289
976
1,885
10,655
0
19,441
L
The Morrigan
pins_super
The Morrigan
11,483
1,856
0
0
7,446
3,359
0
5,421
1,815
21,227
1,527
W
4,726
736
2,340
2,003
10,163
12,940
953
3,778
6,109
13,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
46,758
103
Minions Killed
126
0
Camps Cleared
0
871,599
Distance Traveled
964,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,992
727
4
0
0
168,444
0
L
Izanami
7,361
669
34
3
0
178,295
0
L
Kumbhakarna
8,269
752
21
2
0
182,829
0
W
Tiamat
9,157
832
29
3
0
184,918
0
L
Cu Chulainn
8,374
761
17
2
0
183,866
0
W
Cerberus
10,231
930
21
2
0
180,122
0
W
He Bo
9,051
823
40
4
0
193,975
0
W
Chaac
9,246
841
20
2
0
202,996
0
L
The Morrigan
8,219
747
27
2
0
158,165
0
W
Geb
9,073
825
16
1
0
202,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role