Player Matchup

Chaac
Chaac
AflSan
Chaac
Level 28
God Stats
3W - 3L
1,626 SR
Queue Stats
59W - 58L
1,385 Elo+
Party 1
Anubis
Anubis
LeBabapt
Anubis
Level 16
God Stats
4W - 9L
1,400 SR
Queue Stats
11W - 13L
1,355 Elo+
Party 1
Ao Kuang
Ao Kuang
LeLuluberlu
Ao Kuang
Level 47
God Stats
10W - 14L
1,361 SR
Queue Stats
147W - 180L
1,414 Elo+
Party 1
Team Averages
Level 30
1,462 SR
1,385 Elo+

VS

Team Averages
Level 86
1,474 SR
1,399 Elo+
Bastet
Bastet
Hirohanasaki
Bastet
Level 67
God Stats
96W - 87L
1,429 SR
Queue Stats
247W - 269L
1,377 Elo+
Solo
Anubis
Anubis
Justice_4tw
Anubis
Level 121
God Stats
18W - 21L
1,435 SR
Queue Stats
152W - 156L
1,438 Elo+
Solo
Bellona
Bellona
Tulemak
Bellona
Level 69
God Stats
123W - 94L
1,558 SR
Queue Stats
149W - 151L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AflSan
Chaac
13
1 / 3 / 4
11,175
621
5,974
18,064
19,042
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
LeBabapt
Anubis
15
2 / 5 / 3
11,864
659
7,510
13,901
6,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
LeLuluberlu
Ao Kuang
14
3 / 8 / 3
11,935
663
14,518
25,863
9,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 3 / 9
13,210
734
14,867
13,283
4,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
17
8 / 2 / 6
14,195
789
19,270
14,404
7,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Tulemak
Bellona
16
5 / 1 / 7
13,315
740
15,064
15,403
17,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
16
16
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
AflSan
Chaac
1
3
4
1
W
Bastet
3
3
9
2.5
W
Anubis
8
2
6
5.5
L
Anubis
LeBabapt
Anubis
2
5
3
0.7
L
Ao Kuang
LeLuluberlu
Ao Kuang
3
8
3
0.56
W
Bellona
Tulemak
Bellona
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,002
Damage
49,201
57,828
Taken
43,090
34,749
Mitigated
29,940
12,578
Healing
15,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AflSan
Chaac
5,974
333
0
3,556
18,064
19,042
200
6,050
11,627
0
27,648
W
Bastet
14,867
4,555
0
2,473
13,283
4,926
229
7,092
6,191
0
36,470
W
Anubis
19,270
485
0
8,594
14,404
7,847
912
8,934
5,470
108,011
0
L
Anubis
LeBabapt
Anubis
7,510
214
0
4,403
13,901
6,589
352
3,329
10,204
45,773
0
L
Ao Kuang
LeLuluberlu
Ao Kuang
14,518
4,556
0
4,619
25,863
9,118
1,273
10,123
15,137
40,120
0
W
Bellona
Tulemak
Bellona
15,064
3,786
0
4,657
15,403
17,167
704
6,839
8,564
0
35,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
40,720
150
Minions Killed
182
0
Camps Cleared
0
847,199
Distance Traveled
1,022,312
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,175
621
28
2
0
289,724
0
W
Bastet
13,210
734
32
2
0
352,072
0
W
Anubis
14,195
789
120
7
0
311,104
3
L
Anubis
11,864
659
68
4
0
269,084
0
L
Ao Kuang
11,935
663
54
3
0
288,391
2
W
Bellona
13,315
740
30
2
0
359,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role